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AfterTheRainGames

48
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7
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A member registered May 21, 2024 · View creator page →

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Really neat game, dangerously addictive too

Really unique concept, maybe add an option to play sped up, but besides that really love frogs and the idea!

The cat is indeed a home painter

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Thanks for playing! My initial thought was to make it a murder mystery game where you had to figure out which of them was the killer. But crunched for time I couldn’t implement the lore (that’s why the bottle puzzle is so quick too lol).

Love the art style. Game mechanics are really cool might be a bit too difficult at some points but I do like the movement mechanics. Nice job!

Very cool game! Really made me think so some of them. Only 1 suggestion being maybe restrict the player from connecting two points right next to each other to make an easy 1 slice, but in the harder levels it did same me a few times so maybe not lol. Great presentation by the way too!

Very neat game. Smart idea to use Suno for the music really adds to the overall presentation! Love the animation too

Thanks for playing! That’s something I’m realizing about making big rooms is I want to make them big to make sure I have enough space but if I don’t use it all it looks empty. Will probably use more realistic floor plan dimensions from now on.

Thanks for playing! CakeMan doesn’t know when to stop sharing 😳

Thanks for playing! That issue seems to be something for the web version of Unity builds. I’m continuing to look into it 👍

Pro Speedrunner 😳

Thanks for playing! The board is supposed to be a hover board so no wheels (I could’ve added a hover sound effect next time lol). And I could’ve added more variety to the outside buildings but was just trying to quickly add a city feel. Thanks again!

Nice going! The different weapon types add a bit of variety to each level

Neat concept would love more levels

Very chill game. Says its a cozy game and works very well at being one :)

Great art and style. Maybe add some sort of hinderance when its day time just a thought. Still had fun and is a  great game!

Cool game at first I thought I had to get them all to green to win and was like there's no shot. Also I see you commenting on so many, thanks!  Sorry about the loss of a cookie too

Neat game. Godot in 3D!!! :O

I really like that the helpers stack lol

I GOT BOB A CAR AND THANK GOD IT WAS $15K BECAUSE I LOST RIGHT AFTER GETTING IT HAHA. What a smart idea to make a warioware game for a game jam. I had a ton of fun couldnt stop till he got his car. GREAT GAME!

As you've already seen by the other comments it was a but confusing to start lol but after you figure out what's going on it does get fun and you do get it a fun rhythm. Nice game!

Love the art style! Game was a bit easy at first but got harder as more enemies spawned (which I liked). Nice game!

What a super unique  game. Insane that this was made in 3 days!

I did what I must to get a hat but sadly didn't get the hat I wanted. Love the look of it and it was fun too

I did get that vibe so good job on that

Very neat game. I really liked the concept, some of the power ups were a bit hard to read, but besides that pretty solid game

Very unique concept!

I really like the UI the game itself was also fun

One of my favorite games from the jam so far! Was confused about "light" but then got it and it works very well. Love the aesthetic and perfect difficulty where I wanted more when it was over lol

Love the artwork the song made me feel uneasy tho lol

This game deserves to win! I went the first 2 levels deathless and then finished with a time of (19:00:02) haha, I was dashing when I should've just focused on jumping instead. Perfect balance of difficulty (maybe let the player hit the light switch if the light runs out but they get to it in time). Art, intro, music, controls though all amazing easy 5/5!

Thanks for the gameplay notes: the monster was supposed to spawn in a set spot in the map and if the player is within the monster spawn it would spawn the monster at another spot but in hindsight even though it’s a different spot the player is still in line of sight when it spawns. This coupled with the fact that I increased the speed probably didn’t help haha. If I have the chance to hotfix it I’ll set the other spawn further, increase the radius between the player and monster to set the monster to spawn 2 and maybe decrease the monster speed. I was also trying to give off a getting up from the ground effect with the camera orienting to the floor after captured but I can see how that can get annoying after a while. Thanks for playing!

Game was fun I became God crab. I became so strong in the first run the coins didnt really help lol but isnt really an issue. Sound effects were very good to haha. Nice job!

Very good base game. Love the music and visuals. Maybe a bit too easy which isnt a bad start though

I like that you added interactions and the game was neat. I would add a bit more vision to the trash falling part though so I could try to dodge the trash. I really liked the art too!

Game was fun. Cat got Luffy hat game was very fun. Would consider adding negative aspect to forking wrong fish though

My penguins gonna need a few days after the amount of bullets they ate lol. Fun game

Fun game the fish with the lights came out of nowhere and almost got me haha

I will keep trying until I get a pile of size 0. Very fun game