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Jelly Girl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.053 | 4.053 |
Overall | #2 | 4.039 | 4.039 |
Use of the Limitation | #3 | 4.158 | 4.158 |
Concept | #4 | 3.842 | 3.842 |
Presentation | #6 | 4.105 | 4.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Latrop
Software used
Unity, Audacity, Moho, Photoshop, Suno AI
Use of the limitation
The player must feed the sad ones, sacrificing their health to complete the level.
Cookies eaten
5 homemade hamburgers
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Comments
I really love this. The mechanics to the slime movement is a joy to play.
This is great! The art and music are lovely and go very well together. My biggest issue was just finding the objectives, which can be fun for a bit but it gets tedious just running back and forth so I'd suggest maybe adding a marker that points the direction to the next one. You could put it on a timer so it only appears after the player has already been looking for a while if you want to preserve some of the hunting.
Oh my goodness, the music is so beautiful! I like the execution of the theme, and it helped that the controls were easy to use. I wasn't able to lose the dogs very well, so if I ran into a dog it was pretty much over for me, but other than that, the gameplay was smooth and enjoyable! I also really like the art too. Great job!
Very neat game. Smart idea to use Suno for the music really adds to the overall presentation! Love the animation too
I really enjoyed this game! My main comment would be that the controls mixed with the camera system can sometimes make for difficult gameplay. I'd say either give the player more visual aids (i.e. lookahead, a minimap, etc.) or make the controls a little bit less slippery since even though i could see the threat it wasn't always enough time to notice, react, and redirect movement. Other than that, fantastic game!
BROOOO this game is SOOO ADDICTIVE :OOOOOOOOO I LIKE IT ,the music FITS and EVERYTHING GOOD MAN
Reminded me a little bit of Gish (by Edmund McMillen), but a lot more poppy and cheerful. Sliding around was very fun. Very nice experience overall :)
A fun game, it feels great in terms of gameplay and is visually appealing. I understood that there’s little point in fleeing from the mice, as they deal little damage and disappear, but the dogs are a threat; even trash cans don’t stop them. Sometimes it was hard to figure out where to go without any map. Also, I completed 7 levels, but it seems like they just repeat without any end. You should have added level indicators. The music also fits well.
A laugh for a minutes because the girl turned into a slime
Very cool concept. At first I thought that dashing is the only way to move around but when I finally figured out how to control the character I really liked that sort of gliding effect which helps you avoid dogs and mice
easy for understand, good work