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A jam submission

Budget ForcesView game page

Submitted by FishPixel — 8 hours, 58 minutes before the deadline
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Budget Forces's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#143.0003.000
Enjoyment#183.0003.000
Concept#233.1433.143
Overall#242.8572.857
Presentation#352.2862.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
FishPixel

Software used
Godot Engine v 3.5.2 , Krita

Use of the limitation
You are in a special force which is on a budget and you have to find ammo in your mission.

Cookies eaten
0

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Comments

Submitted

Wow, there's a lot of mechanics. I like this game a lot. I also like all of the hats the sergeant gets lol. I think the controls might need a little tweaking. But overall it's good.

Please check out my game if you have the chance! Thanks

Submitted

Oh, it's a good game with various mechanics. I liked the time slowdown feature in a specific area. And the general is certainly a very stylish and inventive guy.

Submitted (2 edits)

Really nice puzzles! it's really unfortunate that there's no sound.

Submitted

Nice going! The different weapon types add a bit of variety to each level

Submitted

Great job, this was really fun to play!

At first, I didn't realize that you could walk through the gray tiles because I thought they were walls, so the first level was really hard at first, but I figured it out in the end!

Also, I think being able to keep the bullets/grenades and money from previous levels would be fun and encourage strategy from the player.

Other than that, this was a good game! Also, something funny I noticed is that the enemies can kill each other, so I abused that to get past the third level without using the grenade 😅

Developer

Thank you for playing my game. And thanks for your  review. Next time I can change colors  of the tiles to make which tiles are walls more clear. 😊

Submitted

I like the player mechanics, the concept is interesting. Congratulations! 

I will appreciate your comment and punctuation according to your experience with my work. Greetings and thanks for your support.

Developer(+1)

Thanks for both playing my game and leaving a comment. I am looking further to seeing people's reviews about my game.

I played your game too and leaved a comment. I appreciate your work.