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Speed Shopper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 3.273 | 3.273 |
Presentation | #14 | 3.273 | 3.273 |
Concept | #16 | 3.364 | 3.364 |
Overall | #23 | 2.909 | 2.909 |
Use of the Limitation | #40 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Person Daniel
Software used
Unity, Aseprite
Use of the limitation
i made that you need to push your shopping cart to collect items
Cookies eaten
i ate a few gummy bears
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Comments
Fun game! The throwing mechanic works well and the controls feel nice. I found myself just double-clicking in front of items towards the end, maybe a way to incentivise throwing further could be fun, like a combo system for touching multiple at once? Anyway nice!!
I love this game it's so cute and feels complete, very smooth!
Funny idea to throw the cart at the items. At first I was confused from the storage-racks, I thought I need to click the items there. Then I found the first item on the floor and got it. Controls work well and graphics are quite fine.
Throwing the trolley to pick up objects gives a good feeling, I would expand the idea by adding bouncing off walls and being able to charge the shot to give the trolley more speed. Nice work.
Chill game, I like trying to optimize my shopping cart throws to get two items at once while i was speed running around the aisles. Tooke me a shopping list or 2 to realize that new stuff is populated specifically when you finish the list, but it was easy and intuitive to pick-up. Solid game. Def could have used some more cards though.
Really fun and snappy game, but no cards!
Short and enjoyable game! I would like that you can pick items when the cart is returning to you
It lacks the Limitation of the Jam, but oh well, also, no having SFX is understandable but still a shame
Clean, short game. Fun mechanics by throwing the cart at the items (I guess our MC is a telepath), but I couldn't see the limitation in use :/ Also, could've been audio or at least SFX
GG