nice! impressive that you did this in 1 hour! I got two comments: in a game where the player is constantly shooting, it's really good to have multiple shooting sounds, otherwise any noise will get annoying, and, in a bullet hell or shmup it's really important that the player always has enough space to manuever around and between bullets, so that avoid projectiles is interesting and challenging but fair. Check out Enter the Gungeon for one of my fav examples o that. Good work!
Play game
Space Fighter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Respect of the theme | #14 | 3.167 | 3.167 |
| Sounds | #15 | 2.417 | 2.417 |
| Art | #16 | 2.750 | 2.750 |
| Overall | #16 | 2.729 | 2.729 |
| Design | #19 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I was unfortunatly alone cuz my tema left me
Tools used
Construct 2 trial
Cookies eaten
none i did that in 1 hour in a rush


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