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Signal Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #26 | 2.909 | 2.909 |
Concept | #29 | 3.273 | 3.273 |
Overall | #52 | 2.364 | 2.364 |
Presentation | #59 | 2.182 | 2.182 |
Use of the Limitation | #74 | 1.091 | 1.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Savidiy
Software used
Unity, Aseprite
Use of the limitation
I wanted to make switching cells, but I didn't have time(
Cookies eaten
There were no cookies, there were 2 XXL pizzas and a lot of soda
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Comments
Don't bother about the limitation. The game itself and its concept + level Design is a super great job for a jam. Congratulations.
Nice puzzle game. Some sounds/music would be nice. Also if you click to fast it doesnt recognize inputs, little annoying to wait until the ball has finished animating to the next tile, try buffering future moves in a list.
Thank you, it is good idea
Very neat puzzle game. played all 15 levels. pretty challenging too!
Played the whole game, the puzzle aspect is simple and easy, but very enjoyable. I didn't understand limitation
Great concept, i lova puzzle games. Just some background music or sound effects would already improve the game greatly. Hope you have enough time next time!
The game is interesting, what a pity you didn't have time to make the rhythm part, however was a good idea.
Really Great work!
This was quiet an enjoyable game!
Yes, there needs to be a bit more polish, sounds, etc, which im sure you are aware of.
But other then that! it is a fun little game! and id recommend you work on it some more!
But for this jam, it doesnt exactly fit the theme & limitation?
Thank you for your kind words.
I was planning on switching cells that change with each of our movements (rhythm), but unfortunately I didn't have time(
How to make a graphic that will link to the signal theme and explain that the red ball is the data that should notify all.