Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Orb: Jam VersionView game page

Mini Jam 119
Submitted by ilPrinni (@IliasLPrin)
Add to collection

Play game

Orb: Jam Version's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.1674.167
Concept#14.4444.444
Use of the Limitation#24.2224.222
Presentation#34.1114.111
Enjoyment#33.8893.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me

Software used
Unity, Krita, GoldWave

Use of the limitation
The basis of the game is about being able to attack even the UI elements, specifically the enemy intentions and status effects. Basically you can "Kill" Status effects and enemy intentions.

Cookies eaten
3 (My family made a batch)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is the kind thing I've been looking for with the limitation this time.

It was fun to try different combinations of orbs and locations to see what happened. Though I must admit I had to read the "spoilers" tips to figure out the last bits I needed to actually win. :P

Great job on this one!

Submitted

nice card game.

Submitted(+1)

Dude, you can't keep making bangers like this. It's not fair to the rest of us >:( Seriously though, amazing. I couldn't beat the first encounter, but skill issue I guess. Glad to see you submitted, I can never turn down a Prinni game :)

Submitted(+1)

I had a lot of fun playing this wee card game you made! It’s fun to play through and I like the overall UX of it, was worth the extra time to get the radial layout playable card working imho, also the ability to strike the might and heal from the enemies was really fun to play around with! You made a really fun wee experience over the jam, oh yee afore I forget, I also really like the card art you created for the enemies, it looks great!

Submitted(+1)

Great concept. The struggle between healing yourself, increasing draw, buffing generation or buffing debuffs on enemies or attacking .....
From a few mechanics through combination you achieved an amazing gameplay loop.
Great game you made there :D

Submitted(+2)

A really nifty idea and playing around and seeing what happens is really really fun! I liked the art and I also really struggled to not die but that's ok haha, I was just having fun trying to figure things out  :)

Developer(+1)

Thanks so much for playing!

Game is a bit hard but im glad you enjoyed it regardless hehe. 

Getting praise for the art means alot considering how gorgeous your game is, thank you so much!

Submitted(+1)

I really enjoyed the face that it was so hard! It didn't feel super hard, it felt more like a puzzle that I hadn't figured out yet hehe. Awww nooo, the art really is super cute so it deserves praise :)

Submitted(+1)

Very interesting gameplay, one of the most interesting among all the games on this gamejam! Beautiful sprites and a nice sound design. Very very cool game! :) 

(I won by 10x regeneration, increasing the bleeding effect on the enemy to 10+ and reducing the boss attack)

Developer

Thanks for playing! 

Regen strats seem popular haha, but I can see why, its a fun one hehe.

It makes me very happy to hear peoples strats and how they won so thank you!

Submitted(+1)

This is really satisfying, great job on this! I love how invincible you feel once your regen gets high enough.

Developer(+1)

Regen stacking strats lets go!

Thanks so much for playing!

Submitted(+2)

wow… my game vs. the game she told me not to worry about…

this was really satisfying to play, the controls were great and I really like the art. I managed to beat it on my second try by healing my healing buff and stacking up a monster 20/turn healing buff. just realized I forgot to try healing my might buff!!

this was great and I could easily see it as the form of combat in a deckbuilding roguelike. really great job I’m super impressed.

Developer(+2)

Im glad you enjoyed it! and also glad you beat it haha, thats always something I worry about, balancing is HARD.

I ended up sacrificing alot for polish, like content and tutorialization. So when she tells you not to worry, its best not to worry eheh.

Thanks so much for playing!