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SeaFerret

161
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3
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27
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A member registered Jul 26, 2020 · View creator page →

Creator of

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true....

Thank you for playing <3 

spoilsport dub

Thank you :) The butterflies were angels, by the way. They could have meshed better with the art, but they're such good sprites it was hard to part with them lol.

I had so much trouble on level 6 but I got the three star so we ballin. Very fun :) The art could use a bit more work lol but function over fashion in jams is my motto :) Good work!!

Figuring out how to actually win was toubling, but I got the hang of it. Drifting in the car was silly, but I think I needed a bit better handling for this kind of game. Good work :)

While the gameplay was kinda lacking, the presentation was really nice. The atmosphere could have been built up a bit more. I was a little antsy though. Good work :)

Idk if it's just skill issue but I could not get passed the second room, there's just too many guards ;-;

I liked the art and concept though. With some refining, this would be very swag. Very cool! :D

Thank you :) We all worked super hard on it. Glad you enjoyed. <3

Cool! I did imagine the robot using his roller skates, don't worry. Figuring out how the portals worked was a little weird, having them based on a timer is a little tricky to work around and you have to plan ahead a lot. I liked the art and the puzzles though. Good work! :)

Super fun time waster. Minimalism + the VHS aesthetic go perfectly together, very good work. I will say the game is a little easy for a bullet hell. I didn't find myself having to dash ever, and I only really used the rewind to get extra bullets. Very cool though! :D

This was a fun time waster, but it does get a little repetive. I would say that rewinding could just be an idle process, since there's no need to ever wind up a tape. The art could be improved imo, but function over fashion in a jam. Good work! Keep it up!

Pretty good for a first game :) The text was a little hard to read, and the lack of a restart button is a little frustrating, but I liked the game overall :) Good work! I'm excited to see you grow as a dev!

While the whole "recoil to move" thing is a lil overdone, I think this game does it pretty well. The levels are challenging, but pretty fair. I would like the character to faster on the ground, it felt like I was moving through molassess.  Looks super swag btw. Cool game :)

"I fucked up, I am dying" is heat. Shoulda been in the bible tbh

Super silly game.  I loved the rewind mechanic, super cool. The art could look a lil better though, but it also adds to the humor of the game. Very swag very awesome game. :)

Thought this was super fun :) The citrus stood no chance. I like the durability system. Gameplay could be improved though, some kind of progression would be nice. Good work :D

Здравствуйте, я использую гугл-переводчик. Я думаю, вы отправили не ту игру. Я думаю, вы, вероятно, хотели опубликовать Time Cube. :)

Hey, silly time waster. Just in case you do future mini jams, the limitation is mandatory, not the theme. So in this case, you'd incorporate Limited Use instead of Rewind. Quite silly though :) A little more interactibilty would be nice.

thanks retro.

common retrodead w

OMG IM IN THIS GAME!!!

Maybe some form of hazard you have to watch out for? A simple pit fall or something would be nice. Thanks for responding :)

Thank you so much :) im glad you liked it!

Don't beat yourself up over it. Art takes practice. I'm sure with enough time you'll be great at it :D

all good lol. sound design racks my brain too :)

That's coming in the next update. Thanks for playing!

Thank you!

Thanks for playing :)

I know he said stairs, that was the joke lol.

the gameplay is pretty simple, yeah. what can ya do with 72 hours tho.

I dont think it says how much stamina you have in the description.

yeah, if i had more time i would have gotten actual art for the bar.

I'll slow it down a bit.

I'll make the battle restart when cards get across your board.

Turn limiters were planned. But I forgot until the last minute.

I know it was overscoped, but I wanted a good game.


Go big or go home, even on 3 day jams. Limiting yourself is stunting your game dev growth.

I like the concept. The gameplay could be improved a bit, for example, the angel should be able to flap way more often, it's way too hard to evade with the current movement. Good job!

I don't know how I am supposed to make a portal when I can't get stone. I try to equip the pickaxe and it doesn't work. With more polish, this could be cool. Keep it up.

I liked this :) very simply doodle jump-esque game. Sometimes when I was jumping through a platform all my speed just got dropped and I lost, so a fix for that would be nice. Also the enemies that fall sometimes fall right on you or near you, giving you no time to react, a warning above would have been nice. Good work though!

Way too difficult for my tiny brain. Bullet hells are not my strong suit. The concept was really sick though! I wish the levels were shorter though :/ Good work!

I like the simplistic nature of this game. While I would have liked more of a "game," messing around with the stats is still pretty fun! Good work!

( btw icon changing is Project > Project Settings > Config, then the Icon is near the bottom half of that page, hope that helps :D )

I'd love to see this get expanded on. The scream for when you get hit sounds like a baby and I don't think it fits. Especially with the theming. (Babies shouldn't be getting shot with arrows, my opinion ig) Good work though!

I liked the idea behind this, I feel like the gameplay could have been expanded on a little bit, it gets a little repetitive. Or maybe I just didn't get far enough in? Maybe. Good work though!