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Neon Nexus Intrigue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 3.600 | 3.600 |
Use of the Limitation | #7 | 3.100 | 3.100 |
Overall | #7 | 3.175 | 3.175 |
Enjoyment | #9 | 2.900 | 2.900 |
Concept | #11 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Petter Charles Redfern
Software used
Unity, Aseprite
Use of the limitation
You have limited use of your hacking ability 🧑💻
Cookies eaten
No cookies, but I did have a raspberry muffin
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Comments
Honestly pretty fun and good use of the limitation! Liked the music and art style too, Good job!
Very cool look and nice music.
I guess you should explain that hacking slows down the guards but other then that it seemed good reminded me of hotline miami.
cool game, but the enemies are a little silly and I liked the visual style like hotline miami
Idk if it's just skill issue but I could not get passed the second room, there's just too many guards ;-;
I liked the art and concept though. With some refining, this would be very swag. Very cool! :D
The art is nice indeed. Was expecting some hack and slash action and blood all over the place. Sneaking around and hiding from guards is still enjoyable. Managed to beat it in 153.82
I think it is worth having some kind of indication that the hack meter is for sprinting using the shift button since most jammers don't read the game page info (me included =D) I thought at first that it is for hacking terminals like "its hacking time!" not for literally hacking the time
Good game and a very neat art style overall.
Hotline Miami :). Art's pretty, but the gameplay does feel a little sloppy. I'm not fully sure what the hacking does either.