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Spookfestation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #19 | 3.929 | 3.929 |
Overall | #23 | 3.696 | 3.696 |
Use of the Limitation | #29 | 3.571 | 3.571 |
Enjoyment | #32 | 3.571 | 3.571 |
Presentation | #40 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
https://brinjaw.itch.io/, https://daggerkn19ht.itch.io/
Software used
Unity, Aseprite
Use of the limitation
Ghosts being launched from shotgun
Cookies eaten
0. Ate alot of other snacks and chips though!
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Comments
Interesting mechanic, it was fun but when you accumulated a lot it was very difficult, a suggestion is to add different types of enemies and some weak against one type of bullet, that would make it much more strategic, but good game.
I didn't notice that the player fired base on where the mouse pointer at first to bad you were unable to tie the gun sprite to the spawn point for the projectile for so the player had feedback
The only other issue I saw was the health bar being so dark you didn't see the outline when the gui was in the black areas outside the game play area. But then again that is not something game breaking at all.
Other then that nice little game the bullet effects were a nice addition to the game mechanics .
Would have liked more feedback when taking damage. Found myself not realizing I was getting hit when I died. The different bullet effects were neat, but I wanted to choose when to use different effects somehow rather than leaving it up to chance.
There's something here for sure. I had a good time playing.
Creative way of Implementing the Shotgun. 9/10
The way you implemented both the theme and the limitation into this unique combination for this game was so cool! You had to strategize depending on what bullets you had available later on in the game and the different types of ghost for each bullet were all varied. A really well-designed game!
Hey check out our stream and make fun of us https://twitch.tv/devdiaries
So creative combination of theme "ghosts" and shotgun limitation! Good job
Interesting entry, I thought the concept of fluctuating ammos was great. I feel the camera could be zoomed out a bit to show more of the world!
I shot two of them with pink bullet and they both attacked each other :D Nice concept man.
I loved the ammo concept, really clever!
Excellent concept, loved it. 'Ghost in the shell' would've been a banger name for the game, just saying xD
This game is really cool! I love how the ammo changed each time, and you could see which ammo was about to be shot and plan ahead, and each ammo had interesting effects which made each game unique!
Great Game