Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DEATHINITELYView game page

Game for Mini Jam 110
Submitted by Crowlog — 1 hour, 23 minutes before the deadline
Add to collection

Play MiniJam 110 Game

DEATHINITELY's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#403.4003.400
Presentation#443.7203.720
Overall#793.0703.070
Use of the Limitation#1152.4802.480
Concept#1222.6802.680

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Crowlog

Software used
GameMaker

Use of the limitation
You will die eventually because there is an infinte number of waves. And because of that failure is inevitable

Cookies eaten
2

Leave a comment

Log in with itch.io to leave a comment.

Comments

Had lots of fun with this one. Great job. This has been my favorite twin stick game so far.

Submitted

The game itself is very well done and looks awsome! But I really miss the implementation of the theme and limitation here, apart from just having an infinte number of waves...Besides that, another feature I would add is pathfinding, because the enemies got stuck on buildings several times. Than you could also implement different maps!

Keep it up!

Developer(+1)

Thank you! But the theme is optionial so you dont have to follow it. And i think that i implemented the limitation even tough it wasnt the most interesting and original one.

Submitted

Very nice game! Very fun!

Submitted

Very great game, the shop makes the game very replayable! As an only downside you could improve the AI, so that they dont just follow you in a straight line, they rather find an optimal path. But anyways, awesome game!!! 

Developer

Yeah I wanted to implement this but I hadnt time left to figure out how to do that with steering behaviors (the system my ai uses). But I will propably add it in a future update. Thank you for playing my game!

Submitted

I found a package for unity that lets u use NavMeshAgents for 2D game, take a look at it!

https://github.com/h8man/NavMeshPlus

Submitted

mane, he used GameMaker.... I literally says it at the page.

Submitted

Nice artwork! the palette that you use is powerfull!good job!

Submitted

Gameplay is pretty simple, but fun nonetheless

Developer

Thank you!

Submitted

Lots of fun! The simple gameplay is enhanced by the level of polish and the beautiful graphics. I would recommend putting some sort of limit on the guns. Perhaps the machine gun needs a recharge time or different enemies are immune to it. Otherwise, there is a dominant strategy to just hold the machine gun fire button and profit. Overall good start! Thanks for sharing.

Developer(+1)

The ideas for the guns are great! Maybe I will add it in an update later on.

Submitted (1 edit)

The color palette is beautiful, and the game is pretty polished. It was very fun fighting the waves of enemies and buying different kinds of weapons. 

There could be more SFX and some Music, but that's my only feedback. Great job!

Developer

Thank You!

Submitted

Incredibly juicy. Shop adds a ton of replay value. Really enjoyed the weird weapon designs. Great work. Smashed it.

Developer

thank you!

Submitted

Nice game, well polished, it's incredible how much content you create in 3 days...  The game seem too hard for me, I stopped at the 5th wave

Developer

Im sorry that the difficulty curve was too high! It would have needed some better balancing

Submitted

Cool game. I like the art and the game seems really smooth and fun. Great work!!

Developer

thank you!

Submitted

Nice game! Bullets are pretty juicy but maybe some particle effects would be nice! The scroll wheel weapon change is a bit buggy, you can just use the number buttons 1 and 2. The game kept me captivated for a really long time! Nice job! :D

Developer(+1)

Im happy that you liked it!

Submitted

Really awesome looking, feels really well and is actually super fun to just see how far you can go. I think the guns need some balancing but the only real thing holding this game back is the fact that the only sound effect throughout is a quiet thud. Sound effect make a difference - if they'd been there this would have been one of my favourites in all the jam.

Developer(+1)

Im glad that you liked it! The sound isnt too good and I will try to fix that in an update after the voting period

Submitted

Very dear game, the mechanics of the shop were appreciated.

the only flaw was the fact that there was no background music.

Finally, I would increase the volume of the sound of the shot, it was very low.

Developer

Thx for your feedback! Ill try to improve next time

Submitted

i really enjoyed this game. Here are the things i like:

  1. the art is very pretty, the use of a limited colour pallet is allways a good idea
  2. the gameplay is very enjoyable
  3. the guns feel ballenced and fun to use
  4. enemy AI actually sort of knows what she is doing

here are things i think you could improve

  1. more sfx, maybe a hurt sound or just make the existing ones a bit louder
  2. more maps, maybe just randomly select one at the start of a new wave
  3. more forgiving difficulty curve, the game gets really hard really fast

Keep up the good work man, you really have potential!

Developer (1 edit)

thx for your feedback!

Submitted

Beautiful art, but turn up the volume!

Developer

thx