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A jam submission

A DaydreamView game page

a game made for "Mini Jam 110: Sacrifice"
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A Daydream's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#44.4004.400
Presentation#54.5334.533
Overall#54.1674.167
Concept#64.3334.333
Use of the Limitation#383.4003.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Asprite, sfxr, PETAPORON

Use of the limitation
As an option in the story. I interpreted disobeying the original purpose as failure.

Cookies eaten
None. Wait! I'll eat about 10 pieces now!

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Comments

Submitted

It would be nicer if enemies lighten constrast color, not the same as background. Interract on space bar don't show any particles or text messages, I was really confussed what really do this space bar in the game before see the character that go to me on pressing space bar. I like movement on RMB.

Developer

Thank you!

I'll refer to them next time!

Submitted

Very pleasant gameplay !

Playing with the ennemies' projectile was quite satisfying

Developer

Thanks!

Submitted

Great game, with very sastisfying combat and a good story. The dash made movement a lot faster and combat a lot more exiting, and the slowdown/time stop after hits made them feel really impactful.. The graphics also look great. The one improvement that I would suggest is to make the sister follow the player faster because it gets annoying to wait at the end of a level for the sister. Very minor thing  though and this was an amazing game overall. -Sincerely, Henry_Hamster

Developer

Thank you!

Submitted

A very pleasant ira in every sense and a small story on the topic and the gameplay is quite worked out and visually simple but attractive

Developer

Thanks!

HostSubmitted

What I liked: A simple story with great execution. Especially at the end where the player has to make the choice to attack the spirit, rather than it being a dialogue option or something. The combat felt fun, and the audio was especially well implemented.

Less good: Readability of enemies and bullets was a bit hard, but ultimately fine. I was unable to beat the boss on my first run through, since a bug caused the red hurt flash to persist on the screen, making bullets very difficult to see.

Recommendations: Further incorporation of the sister into the gameplay. Buttons she can press, enemies whos attacks are directed at her, etc.

Developer

Thank you!


Sorry about the bug. It is an unconfirmed bug.

If you don't mind, I would like to know the shape of "the red hurt flash" and how it occurs.

For example, is it a triangle, or does the flash appear when the player takes damage?


I'll refer to them next time!

HostSubmitted

Hmmm actually, I’m not sure what causes the flash. I figured it was when the player takes damage, but upon further inspection, that’s not the case? It was an effect that added a strong red tint onto the entire screen.

Developer(+1)

Hmmm, I don't remember putting that effect in....

Sorry for the report, but I'm going to leave it alone as it seems difficult to determine.

Thanks for contacting me.

Submitted

Great work!! I loved ALL about this game. The art, the concept, the fight-system, the dash, the story and the boss fight were awesome. It's a shame it's has just few votes. Keep up the good work!

Developer

Thank you very much!

Submitted

Perfect execution! Just feels so good to play!

Perfect difficulty, great lore, so much fun, hats off to my fellow Godot dev!

Developer(+1)

Thank you!

Submitted

Really cute game! The camera shake when you hit enemies really adds weight to your strikes and the art and story were really endearing. Also loved just dashing around the place.

Developer

Thank you very much!

Submitted

This is extremely well made, from the graphics to the concept. The boss fight is difficult compared to everything else, but that makes the climax more dramatic. Good job!

Developer

Thank you!

Submitted

Proc: cool art style | cool music | clear tutorial | interesting combat | good boss fight 
Cons: easy enemies

Developer(+1)

Thanks!

Submitted

What a nice game.

The pixel art looks great, with just a good palette and just a bit of shading that adds depth. Caring for yourself and your little sister was a nice mechanic, trying to think both of moving forward and being careful.

The fact you can deflect bullets added a lot to it too, I think! Just looks very satisfying.

The Final Battle is a bit hard, considering you go forward just a little bit for each attack and it becomes a bit too easy to just step into its hitbox. But understanding you can just deflect the bullets made the fight a lot better.

Awesome entry!


Developer

THANK YOU FOR PLAYING!

Submitted

Short and sweet, just how I like my jam games. Escort missions aren't usually fun, but I was distracted by the combat, so good job on that! Overall great game!

Developer

Thank you very much!