Great little game. I would totally download this and play it every night. Here's a link to my playtest https://www.twitch.tv/videos/1467150163?t=00h50m52s
Play game
Coloré's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.563 | 4.563 |
Enjoyment | #3 | 4.375 | 4.375 |
Overall | #5 | 4.031 | 4.031 |
Use of the Limitation | #18 | 3.688 | 3.688 |
Presentation | #30 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity Paint.net
Use of the limitation
you have a finite amount of bottles to complete each puzzle
Cookies eaten
0
Comments
Super fun puzzle game with a substantial amount of levels! Love the use of RGB, its a nice use of color theory. Could definitely see this being built out into a larger puzzle game with some more visual polish!
Extremely great concept and design! This is definitely a high quality game!
Colors and puzzles? Sign me up!
The puzzles are really well done, the mixing mechanic was really neat and got more complex near the end, perfect difficulty!
Although maybe the visuals weren't the best, the sound was great thou, the sweet sound of pouring was just perfect.
Bro, you always make great games :)
Seriously it’s a very cool idea and very original puzzle. I could only complain about the mix of assets, otherwise this one is super cool. Tres bien!
Very interesting puzzle game! Great use of the theme and limitation!
That was quite good! The puzzles were hard enough to challenge, but not enough to frustrate me. Atmosphere was great, and the carbonation sounds were really satisfying. Odd bug where the bottle would pour if I didn't place it right then and there after clicking on it, but it wasn't too bothersome. Nicely done homie!
So well thought out! From the cascading streams, the combination of colors, the finite bottles. This is hands down my favourite game this jam. Congrats!
Puzzles are really fun and challenging, but it's really annoying when you accidentally click and put your bottle into some random place where you don't want it, and then you need to start the puzzle all over again. It would be much better if you could still pickup the bottles after putting them down (I know that it probably would make some billion ways to cheese every puzzle, but if you could do it somehow, it would be better.)
The puzzles are AWESOME, and the game mechanic is really good. This was honestly one of the best games I have ever played in any Mini Jam :)
Technically, additive mixing of colours applies to light while subtractive mixing applies to materials like paint, ink, or in this case, coloured fluids, so they'd be right. However, I'm much more satisfied with the liquids having bright vibrant colours than I would be with them becoming more and more muddy-looking the more I mix them, so using additive mixing was a good design choice.
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