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WindowCrawler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Uniqueness of Metaness | #31 | 3.596 | 3.909 |
Metaness Quality | #40 | 3.596 | 3.909 |
Gameplay Innovation | #48 | 2.760 | 3.000 |
Overall | #82 | 2.676 | 2.909 |
Aesthetics | #92 | 2.341 | 2.545 |
Fun | #97 | 2.091 | 2.273 |
Audio | #108 | 1.087 | 1.182 |
Humour | #112 | 1.422 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
Other
How is your game meta (within each relevant category)?
we created a game where each room is a separate window, this gives the player the ability to manipulate the dungeon layout themselves. They can put rooms that were originally not connected, and hop between them like they were all along.
Please list any pre-made art/music/other assets that you used.
none
How many members in your team?
Team of 4
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Comments
OK, I finally uploaded a video of my playthrough, it can be found here:
This concept was excellent, it just needs more to be a fully fleshed out game. I thank you for this experience! I didn't even think to move them around until I read the comment!
Great job!
Wow! Really cool concept. wish there was some gameplay to it, but its still mindblowing!
This is an outright fascinating concept. Wasn't really sure if there was a goal or not, but being able to rearrange the little dungeon windows are super cool. Would love to see some expansion on the idea if you were thinking of it.
OMG, you are right, I almost didn't play this bc issues, but wow, yeah really cool concept.