OK, I finally uploaded a video of my playthrough, it can be found here:
Play game
NPC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metaness Quality | #22 | 3.885 | 3.885 |
Humour | #24 | 3.423 | 3.423 |
Uniqueness of Metaness | #38 | 3.423 | 3.423 |
Audio | #40 | 2.962 | 2.962 |
Overall | #51 | 3.154 | 3.154 |
Aesthetics | #69 | 2.846 | 2.846 |
Fun | #74 | 2.577 | 2.577 |
Gameplay Innovation | #81 | 2.231 | 2.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
Breaks the Fourth Wall
About Games Development
Genre Deconstruction
Game Mechanic Deconstruction
How is your game meta (within each relevant category)?
It breaks the forth wall openly, talking about how they are in a game
It talks about how side-quests and other game cliches are pointless and just there to increase play time.
Please list any pre-made art/music/other assets that you used.
None, it was all made by team members.
How many members in your team?
Team of 3
Anything you want to say to players before they play?
Arrow keys to move, any key to continue text.
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