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A jam submission

Cell SaboteurView game page

Protect the Bioweapon!
Submitted by Alex_D05 — 2 days, 3 hours before the deadline
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Cell Saboteur's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#283.3853.385
Presentation#283.6923.692
Overall#403.3273.327
Concept#453.4233.423
Use of the Limitation#722.8082.808

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Alex D

Software used
Unity, Visual Studio, Aseprite, BeepBox, Leshy SF

Use of the limitation
You play the game through two windows. The top window is a camera feed, and the bottom is used to select and generate cells.

Cookies eaten
2

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Comments

Submitted(+1)

Very fun, great use of the limitation, and a good adaptation to the theme. I really liked it a lot ^^

Submitted(+1)

Very fun! I had a good time testing your game and it fits very well both to the theme and the limitation. Congratulations!

Submitted(+1)

Cool game.

But with tens of bullet shooters blocking each other, I really wanted some fancy Contra upgrades instead of adding new turrets onto the map.

Submitted(+1)

Love the look of the game! We actually did something pretty similar.  I would agree with some that the balancing is skewed in favor of the player.

Submitted(+1)

I Have fun with that , nice Style , i think its balance . a polish game

Submitted(+1)

Really smart dessing. I liked the way you have to place strategically turrets to not stopping shots and the way you should choose between control the camera to watch cell surroundings or to place turrets. Good job!

Submitted(+1)

I like the graphics, this game takes both skill and ability to work under pressure! Fun overall but a bit hard I thought

Submitted(+1)

This game has a very good interpretation of both the theme and the limitation! The art style and sound design is also great and fits the game very well!

Submitted

Pretty cool

Submitted (2 edits) (+1)

Cool concept here, I love tower defense games. 360 degree defense is a nice idea that I appreciated since I don't usually see that in these types of games. I also thought this was a good implementation of "multiple applications" and the UI was formatted well.

I do agree with others in the comments that there were balancing issues (once I had only bought about 6 turrets, I won without doing much else) but doing full game balancing for tower defense in just a week is extremely difficult so that is understandable.

I would also recommend including descriptions of each defense type within the actual game because sometimes I forgot exactly what they did and scrolling to the game description mid-game was distracting. More tutorial aspects would have been helpful.

Good job overall. If you want to stick with developing this game, I think the potential is there and some small improvements would make a huge difference!

Submitted (1 edit) (+1)

I love the whole old computer vibe here! The sound design and graphics are all really nice. I would recommend to make the factory like 100 points or something though.

Developer (1 edit)

Totally agree with raising the factory price. Thanks for the feedback!

Submitted(+1)

Fun tower defense game! I think the balancing off because the price of the turrets don't go up., but the game looks and sounds great.

Submitted (1 edit) (+1)

I was confused at first but when i find out what to do it was a great experience, its great to see a tower defense game here, I wasn't expecting xD.

The art style is good, I like it, it all fits into this style, the game feels light, it all runs well, the sounds its good, one of my favorite entrys, and maybe one of the winners!

Btw, I think maybe there could be a better way to use the limitation, I think the only thing the game lacks its this part, but overall one of the best here!!

Also I think it could be more balanced, but this is a one person game so bonus points for that!!

Developer(+1)

I should've added a more in-depth tutorial for sure. Thanks for the Feedback!

Submitted(+1)

I though the game was nice once I figured out it was a defense game hehe. The factory is really op in my opinion, and I didn't really use the mine, but the concept and setting are interesting and it plays well. I can imagine different levels with multiple bioweapons to protect which might vary the optimal strategy from a level to the other

Submitted(+1)
I loved the art style. Very cool color pallete. Noticed a couple of issues though. The factories should cost more money as you make more. I placed down 5 and then it got to the point where I could just spam down factories. This screenshot was after 30 seconds of gameplay. Another is I dont know if the enemies target the turrets and kill them but it seemed like it and if so it would be nice to have a health bar above them. Very cool concept though.
Developer

Yeah, balancing the game was a bit of a challenge for me, it was my first time trying anything like this. I really appreciate the in-depth feedback!