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Lithium + Ferrum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #12 | 3.750 | 3.750 |
Enjoyment | #13 | 3.778 | 3.778 |
Presentation | #17 | 3.889 | 3.889 |
Use of the Limitation | #22 | 3.667 | 3.667 |
Concept | #25 | 3.667 | 3.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity, Blender, Adobe Substance 3D painter, Adobe Photoshop, Adobe Illustrator, Audacity
Use of the limitation
The robot uses different applications to interact with its surroundings. Also some mechanics have different applications
Cookies eaten
If it counts, we have drunk many sugary and energy drinks :p
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Comments
This is a very polished and fun puzzle platformer! My only complaint is that the movement is a bit frustrating at times, but I really like the billboards as mini tutorials! Keep up the great work!
The most fun I've had with a game from this jam :]
The game it's also quite extended, which isn't a problem, but in that case I would recommend to add checkpoints, maybe I missed them cuz im kinda blind sometimes, but I couldn't find any :[ but overall great game!
Checkpoints are one of the most requestes thing and I agree, they would be really useful! Thanks for your comment!
That's crazy! I wasn't expecting such a well-finished game in a week! I loved it. The only thing I could add as criticism is that it would be more comfortable for me to play it if the camera moved smoother when jumping. Maybe using cinemachine.
Thank you so much, Im glad to hear you enjoyed it.
We thought about using cinemachine, but it was more extra work :(
This is the best game I ever played
O.o wow, thank you so much, im glad you liked it
This had some great puzzles, and I loved the music and art! I would recommend adding either checkpoints or splitting up the levels because having to go through puzzles you've already solved is somewhat tedious. This was a fun one!
You are completely right, we would like to add some checkpoints but you now, we didnt have time enough. Thank you so much for the feedback!!
Cool game. Since batteries are used as platforms, I think it would be nice if they would be bigger, as jumping on such a small platform is rather annoying. Also It seems some levels are designed such that you are not allowed to make any mistakes.
Yeah, thats true. We wanted to put batteries on the robot's back to create a well integrated HUD, but then they had to be used as blocks so we had to ballance both and sacrifice some battery width. And I agree with you, some levels are too much punishing. We focused on teach the mechanics but we didnt have time enough to make the levels more confortable. Thank you so much for the feedback, thats really usefull.
Very interesting game, I liked it! You also used the same music as me, what a coincidence!
No waaaaaayyy really? Hahahaha I guess that great geniuses thinks the same way ;)