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Magi

34
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5
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A member registered May 07, 2022 · View creator page →

Creator of

Recent community posts

This game is amazing, if a bit tough! I love the use of the limitation here, as well as the whole technology theme it created. It could use a little bit more balancing here and there, but I had a whole lot of fun with it! Good job!

I had a great time with this game! If you ever decide to revisit this project I would suggest adding other enemy types, or even more uses for white blood cells, like healing your organs. Good game!!

This had some great puzzles, and I loved the music and art! I would recommend adding either checkpoints or splitting up the levels because having to go through puzzles you've already solved is somewhat tedious. This was a fun one!

This was a fun little experience! I've never seen a game jam game run in the CMD before.

The art is really nice! I was on the second level and the enemies stopped coming, not sure if that's a bug

I had a great time with this game, even though I didn't really see the theme or limitation present.

I explored the whole map, but I could only find 5 zombies. I did enjoy the multitude of weapons available

I had a good time with this game! Very funny, great puzzles, although I did feel like the limited moves made it more difficult to mess around and figure out the puzzles in real time rather than thinking about everything before you start moving.

It is criminal how few rates this game has at the time of writing this. Very clever use of the original limitation, great visuals and sound design, and incredible concept in general. It is somewhat buggy, and the hitboxes for selecting the drones are a bit odd, but I had a great time. 10/10!

This game was super relaxing once I got a handle on the controls. I do think that the bucket could do with a bit more paint so I can live out my fantasies of being that guy who spins a paint bucket on a string and makes cool paintings on youtube lol

I loved this game!! I played for a really long time. A little tutorial would be nice, as it took me a second to figure out how the eating mechanic worked, and I died a couple times before figuring out about health seed regeneration.

I would definitely recommend a stat window of sorts, as once you start getting more and more plants, it is tough to figure out what you have going for you (your base stats, planted buffs, and eating buffs really start to stack!)

There are a couple balancing things I would look at too, as well as a little trick with the acorn mages, where you eat/plant a bunch of magnet seeds and farm the acorns the mages spawn, getting tons of loot without exploring. Damage buffs also take you incredibly far, and I could 1-3 shot most enemies a bit into the game. You wouldn't have to nerf the plants per se, but maybe add new monsters or leveled up versions of the starting ones that show up later on.

I had so much fun with this game and I couldn't stop playing it! Incredible job!!

It's not very often you see a story game in a game jam. Nice job, I had fun with this one! I was staring at the first screen for a while cause I didn't know you had to click the text lol.

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I love the whole old computer vibe here! The sound design and graphics are all really nice. I would recommend to make the factory like 100 points or something though.

The art for this game was amazing! I played to the end, and I quite enjoyed upgrading my units to max and watching a dozen of them decimate the final boss :3

First time I've been actually jumpscared by a GameJam game. The pdf clues were also quite clever! I also enjoyed the numerous cries for help as I got to watch your sanity go down the more I looked through the files (:

1,405,200 points!! 17 cleared floors!! I could've done more but I got aggressive near the end and I gotta do other things lol. Amazing game, I had so much fun

hi creeperbob16

I had a great time with this! The puzzles were clever, the art was nice, and the concept was great. Only thing it could do with would be some music and sound design!

This game is so incredibly polished! You could show this to me and tell me that it was a fully released game on steam and I would believe you. Although you did say so yourself, it is quite short. Wonderful job!

I had a surprising amount of fun with this one, I beat Shooter while jammin out to the music. Great times!

I loved this game! It was super intuitive and I got the hang of it real fast. Loved the art as well! Great job!

I'll be honest, I'm not sure exactly how to start the game, but if you tell me how I'll come back and play it!

I had a good time with this game! It did take me a second to get used to the mechanics, but after that it was smooth sailing. Nice level design as well!

This one's tough, but maybe it's just a skill issue on my part. I also wasn't too sure if the snipped bullets dealt half each or not and if I should try to use them to my advantage, but that was because I didn't read the description. I did have fun with this, even though I couldn't beat the second boss. Good game!

Honestly I'm a huge fan of this! My only issue is the shark; yes, it has its used, and in fact I quite like it when its used in a puzzle way, but when its only there for timing purposes do I tend to either ignore it or get annoyed by it. I had a great time with this game, though!

Beautiful art! The music is nice and relaxing (:

CreeperBob and I were joking during development about how speedrunnable the movement was, and we even debated adding a timer. We might throw that in a future update, along with a number of very needed bugfixes. And thanks, we are incredibly proud of our theme interpretation lol

I'm glad you beat it! Although I doubt you'll play the game again, there is a feature (albeit very hacky) that significantly increases your friction when you stop pressing WASD. Maybe in a future build I'll increase the interact distance; that seems to be a common issue (:

Those were some banger puzzles, friend.

I have sent you a message on discord!

It's still building ;-;

Crying rn