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A jam submission

Light ConsumedView game page

How long can you survive before the Shadow consumes you?
Submitted by PanosTrak — 1 hour, 40 minutes before the deadline
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Light Consumed's itch.io page

Results

CriteriaRankScore*Raw Score
Overall rating#193.6673.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Top score of 4135! I like the slightly disorienting feature that the world spins after a moment. The controls could be a bit more precise, and it'd be nice to have some clearer indication that the star crystals are about to disappear so you can decide if it's worth chasing. Music is a bit jarring, but it adds to the intensity. Fun game!

Submitted(+1)

Really good arcade game !
Maybe a little bit too quickly hard in my opinion !

Submitted(+1)

good job! I failed after camera started rotating lol

Submitted(+1)

Reminds of the Arcade days .. great job

Submitted(+1)

Got 2852...not sure if that's good. It was fun! Lots of juice, great job!

Submitted(+1)

Dann, this is hard! That music lol =D

Submitted(+1)

its fun and addicting, really hard in my opinion

Submitted(+1)

Really fun and addicting. Play about ten rounds and managed to get around 2300 points. Only thing that kind of bothered me was the light dots sometimes disappearing. Good job!

Submitted (1 edit) (+1)

I love the look of the game and the music that follows the intensity.
Also, I found it pretty addicting, considering the fast-pacedness of it and the polished look/feel.

Although I could not go past 1700, I don't have the skills haha.
Great game overall!

Submitted(+1)

Graphically it's well implemented, and I like the unique controls. I don't think I've ever played a game with controls quite like that. I think you die too easily. I died twice before I even knew what was happening or what I was supposed to do. Then when I figured it out, I felt like I already got all the fun out of the game, cause there wasn't some sort of larger goal in mind.

Developer(+1)

Thanks for your feeback !

Developer(+1)

When you reach certain points the game changes phases so the more you play the harder it gets! That was the point ! :)

Submitted (1 edit) (+1)

Cool. The 3D top-down perspective felt really cool too!