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Majo no DROP DEAD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of 64x64 limit) | #55 | 4.579 | 4.579 |
Enjoyment | #59 | 3.421 | 3.421 |
Graphics | #74 | 3.789 | 3.789 |
Overall | #89 | 3.487 | 3.487 |
Audio | #140 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute game! I included it in my LowRezJam compilation, if you’d like to take a look :)
Thanks for playing! Sorry about the WASD 1st player confusion issue! (That was an accidental oversight we realized once we went back over the release.) I'm actually really impressed that you managed to play so long, as the single player game is unreasonably challenging (and a bit boring) without the special bubbles that we intended to add, haha.
I love this one! It feels pretty refreshing as a puzzler, and it got pretty tense as it built up
Thank you so much! Both modes (but especially the single-player mode) were actually a bit harder/faster than we intended because we didn't finish adding in the "special clear" bubbles and tweaking the game play. We also wanted to try out having only 4 colors of bubbles (instead of 5), especially to make the single-player mode less difficult. ;)
Neat game with clever mechanics.
Thank you so much!
Really cute graphics and concept! The pick-up-and-drop mechanic is interesting for a puzzler, too.
Thank you! I can't say that we invented the mechanic, but it's definitely one that you don't see very often (which is one of the reasons that we choose it).
Glad to see another puzzle game! Love your bat icon, especially its outline!
Thank you! This was my first experience making pixel graphics. I made that bat icon while messing around with different ideas and loved it so much that I had to find a way to use it. ;)
This one was really clever - I was absolutely rubbish until I realized that when you cleared 3 it would clear similar colors around it. Cool mechanic and cool implementation. I would have loved if I could have cleared 3 horizontal as well!
Thank you so much! The original arcade game that inspired this one only does vertical clear (with the additional horizontal clear once you've cleared a vertical match), which I do think is a bit confusing. However, we did have "special" bubbles planned to clear things like a row, or an entire color from the play field--we just ran out of time to get them running correctly.
Not bad! W and S didn't work in singleplayer mode though, so I had to use arrow keys (which would cause page to scroll up and down), little weird
Thank you, and we appreciate the feedback! The "w" and "s" problem was definitely an accidental oversight, so thanks for letting us know. We didn't know that the arrow keys would scroll the page until too late; the good news is that it doesn't do that if you enter the fullscreen mode. :) We're hoping to fix both problems in the future.