Nice entry, maybe a bit too cramped on-screen due to the big size of sprites. The camera flash, as commented in other posts, feels more like a lantern light than a flash… a short single directional flash would balance difficulty as it leans towards “easy” the way it is. Some background spooky music and the camera “click” would to lots for the ambience… also something like a limited amount of pictures you can take (like in the old film based cameras) could also add to the mechanics. Overall a nice game, good job!
Play game
Ghost Camera 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #143 | 3.571 | 3.571 |
Gameplay | #164 | 2.952 | 2.952 |
Authenticity (use of resolution restriction) | #173 | 4.095 | 4.095 |
Overall | #216 | 2.940 | 2.940 |
Audio | #318 | 1.143 | 1.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1. Just me. It was very lonely and a lot of work. Gonna try collaborating next jam.
Was the resolution a challenge?
The 64x64 limitation was fun. It was a bit difficult when dealing with text.
What did you learn?
I learned about angles and rotations from making a twin stick shooter style game.
Leave a comment
Log in with itch.io to leave a comment.