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A jam submission

SkelecutionView game page

Kill the skeletons - Don't ask why, there is no reason
Submitted by Doublekekse, Inc — 54 minutes, 27 seconds before the deadline
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Skelecution's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#643.7373.737
Visuals#674.0534.053
Overall#833.8683.868
Authenticity (use of resolution restriction)#1154.4744.474
Gameplay#1383.2113.211

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
While I made the most parts of this game by myself, there where several people helping me out a lot - be it to create animations for my sprites, or to help me write scripts, or just give me feedback and emotional support!

Thanks to SirWolf, Tomate_06_13 and, Denkku, aswell as the entire Jam Raft community for providing such a nice place to exchange ideas during development!

Was the resolution a challenge?
The resolution wasn't really a challenge at first, as I was used to creating small pixel graphics. But when I started programming and testing the game, there was one thing that was really annoying: the sprites became blurry when they moved in the sub-pixel space (e. g. position = 2.943 instead of 3), and that's not how a pixel art game should look. The solution to this problem was to create a variable for each moving sprite that stored the "real position" and was used for physics processing. This value was then rounded to a whole number, which prevented the sprite from moving in sub-pixel space.

What did you learn?
A harder challenge than the resolution was the time. I literally used this jam to learn the basics of the Godot engine, but this affected my efficiency dramatically. I started this project without even really knowing what I was doing - but it worked out well.
I still have many ideas what I could change add to the game, like an own soundtrack, more sound effects, different enemies, and much more.
However, I had a lot of fun at this jam and I'm already excited for next year!

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Comments

Submitted(+1)

I really liked the movement in this game. The jumping felt weirdly satisfying. A small but super-polished game!

Submitted(+1)

I really appreciate the tutorial screens in this game. I wasn't just thrown into the action without getting a chance to acclimate to the game's controls.

That said, once I was in the game and fighting enemies, there wasn't much else to do. It seemed like I could keep exploring to the right, but I couldn't. I just kept fighting the same skeletons with the same sword, and that got kind of boring after a while so I stopped playing.

This is a great start. Keep at it!

Submitted(+1)

The audio is awesome!

I adore the audio in this game. I think it perfectly fits what you were trying to achieve both gameplay and art-wise. Apart from the audio, the game looks so pleasant visually too. The character animations look so polished and the background is well-done. As I observed, the resolution restriction is also gracefully taken care of. I think you guys should definitely expand the current product more!

Good job!

Developer(+1)

Thanks for your review and for playing! I'm already working on an updated version

Submitted

Super well done game. Only complaint I could have is the game speed. Besides that great job!

Submitted

This game looks really good!! You nailed that background

At first I was pumped with the character speed being so fast, but during the main stretch it felt like a hinderance. It was super hard to position yourself to hit the skeletons when you both move so fast. I found the best strategy was to stand still and wait for them to come to me

Developer(+1)

Thanks for your comment!

I'll collect all your feedback and make changes to the game after the jam, player movement has already been criticized several times

Submitted(+1)

Super tight controls and the pixel art is really nicely done.  Would love to see some more levels added in the future.

Submitted

Controls are a bit floaty but visuals and audio are both good. Nice job +1.

Submitted

I love the sound and visual style, this game has a very solid aesthetic. +1 for the vibes.

Developer

Thank you, even tho the music was added last minute from OpenGamesArt

(+1)
good little minigame but you didn't add the zombie and spider that i made ;-; Sadge