A really strange theme... that awkward coworker who is always next to me! lol
Nice strange game!
Criteria | Rank | Score* | Raw Score |
Game Design | #104 | 3.391 | 3.391 |
Fun | #162 | 3.130 | 3.130 |
Innovation | #166 | 3.130 | 3.130 |
Overall | #168 | 3.209 | 3.209 |
Art Direction | #209 | 3.174 | 3.174 |
Theme | #217 | 3.217 | 3.217 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
A really strange theme... that awkward coworker who is always next to me! lol
Nice strange game!
That was really fun and a unique idea! It is just me or was that tune played at completion controversial? lol Good fun, thanks!
Really cool game! Maybe in future updates, you can add upgrades to your character that allow him to "heck" faster or maybe draw less attention to himself. Could also add different people who act differently to be "hecked". Really solid submission!
Really enjoyed playing this game. The AI design was really well done.
Some improvements that could have been made:
+ The beginning felt quite slow and tedious, if the player had a run mechanic it would have helped getting to places quicker
+ It would have been nice if the AI could react to the player. For example, if the suspicion meter reaches past 75%, if there was an audible or visual cue to say that the AI suspects you before the game ends. This could add more tension and pressure for the player.
Overall a very fun and interesting project.
It was fun to make a strategy for hack different type of people. Each person act different so there are many posibility. Nice work ^^
Getting some Good Job vibes from this, I like the slightly varied outfits, giving the employees some character. Music fit well with the tone of the game. That end stinger though. ;)
The assets were great, I loved the office theme throughout. Watching the player character sneak around with his broom made me laugh out loud. Some of the gameplay was a little too slow and tedious, but it was worth playing it through for the surprise at the end.
This reminds me of that game "The Classroom!" Awesome interpretation!
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