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Teamwork makes the dream work's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #59 | 3.875 | 3.875 |
Game Design | #236 | 2.958 | 2.958 |
Overall | #239 | 2.983 | 2.983 |
Innovation | #246 | 2.875 | 2.875 |
Fun | #268 | 2.792 | 2.792 |
Art Direction | #343 | 2.417 | 2.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Got to level 5 and just didn't want to spend 30 minutes beating the level. The levels are really hard, but only because of the controls. If the controls could be made easier to grasp, cause It's hard to use two different hands at the same time (I'm not a piano player xD).
The concept was cool and I think if the game was polished work/worked on more, it can be a really fun game, cause I had fun!
Fun to play but challenging. Was not able to cross level 3.Overall a nice game concept.
You might have ran out of level ideas at the end, but the ones you had were really good! Also you might have overdone the screen effects a bit with the film grain and chromatic aberration especially. Overall surprisingly engaging and fun!
ye if i update the game im going to turn down the screen effects a bit, and im happy you liked the game. thanks for the feedback!
Really good design, game difficulty scaling was good too. The ending of the very last level where you had to VERY carefully maneuver around that tiny orange trigger to get to the end was frustrating but I felt like I just had to do it since I made it that far lol. I was at first a bit on the fence about not having a way to just keep one of the characters completely still as the other one was moving (you always gotta monitor the character you're not trying to move because he will always wiggle and move a tiny bit when you try to move the other character), but personally the challenge of that made it more rewarding when I beat it so good work!
yes i noticed that too when i play-tested the game and i have a plan to fix that if i update the game sometime, i was thinking mabye if you are grounded and you hold the down key you can anchor your character to the ground/object you are on. im happy you liked the game and thanks for the feedback!
We have really similiar games lol.Very well done!
Really nice work for your first game jam. Obviously sound/music would have been nice, but you did really well with the theme. One recommendation I would have is control-wise, I *think* it might have been easier to have WASD control the left player / arrows control the right player (regardless of which color is on left/right). What happens is that you forget which player is which and you're constantly using the wrong keys. The visual on the screen isnt' matching the keyboard layout once they flip around and it gets confusing. Having WASD always control whichever character is on left and vice versa would have been a lot easier.
Nice job!
yes i noticed that too whenever i play tested it but this game is supposed to also work with multiple people playing, and if you take one player over the other you don't want the other player to suddenly take control and walk off the thing you are standing on or something similar, but nice feedback!
Ahh that would make sense! I guess in an ideal world having a single player / two player option would be nice :)
Ye i guess you are right. Mabye if i update this game sometime i could add that :)
Haha it's just a game jam just something to think about for future games :)
Good job!
Really enjoyed the level design at work here.
It's simple and easy to get into. The distortion at the edge of the screen was a bit bad for my eyes though. Levels were well made and got the best out of this concept. Good job!
Nice little game! Well done on submitting :)
Direct approach on the theme "Connection". the graphic is simple but I like how you add the zoom and chromatic aberration effect in the game.
Cool take on connection. Also, nice post processing effects
I like it, i dont really like the sprite but the background is very nice. by the way great job anf fits the theme very well
the controls are wonky, but it might be the intense input lag
fits the theme of game jam very well.
Well done, It fits the theme