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Trash Troll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #243 | 2.889 | 2.889 |
Theme | #278 | 2.944 | 2.944 |
Game Design | #319 | 2.611 | 2.611 |
Fun | #328 | 2.500 | 2.500 |
Overall | #332 | 2.633 | 2.633 |
Art Direction | #363 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Here is a capture of a large number of games rated on the last day. This game is in the mix.
https://youtu.be/NxyY-pdjBNc
Great idea! It would be great if it moves a little faster! My son missed an scorer or a counter.
Keep up the good job!
So the first time I saw this game was when you posted a progress update in discord, and already then I was intrigued! Now finally playing the game, it is a lot of fun and very satisfying. Its also quite different from other games in the jam! With more levels, and mechanics/obstacles to switch up the gameplay later, this game is something I'd expect to see on Nitrome, or even on steam!
It was super satisfying exploding the collected trash. In my opinion, using the left and right mouse button to change screen sides was confusing. Also, I agree that the bottom half of the screen was under utilized. Good concept, keep going with it!
At first, it was a little hard to understand the movement of the magnet but then I managed to grab the garbage. It was a good call that the magnet moves only on a vertical axis.
I loved the little squirrels running through the bridge once you won the level. Good work man!
Interesting concept. The explosions look really cool, and looks like someone animated them by hand, good job there! I wish the speed of the grabbers was faster, and I think they should be lower on the screen, it feels like half the screen is unused. Fun game overall, good job!
Ps. It might be cool to stick the grabbers on tracks, so people know they only move along the tracks, I think that will open another dimension for level design too. Just my unsolicited ideas :)
Exploding the trash was extremely satisfying. I like the concept and it suits the theme. The game looked good and was fun to play.
Very nice idea, well executed. Cool screen transition with the wave on game over! I liked your entry to the jam and it fit the theme perfectly. Good job!
Am I supposed to be able to move up and down? Not quite sure how to get to the bottom or the right side. I just catch the the junk and explode them.
The up and down keys are for rotating each magnet, so you're supposed to catch trash using the magnet and rotate it in position to connect the bridge. Thanks for playing!
Nice concept !
Got stuck by a bug on level 3 (when you build the 3rd bridge) and click righ from the last mag,et it looks like you dont control anything anymore & impossible to go back)
Appart from that, pretty good entry. Good job :)
Aaah yup, I experienced that once while play testing and was just crossing my fingers it wouldn't show up again haha. Thanks for playing!
fun game
Neat! I saw this on the discord and really liked the idea. Was able to complete the bridge but no indication of winning or losing it seems. I wonder if we could have the magnet have more freedom to move? Great work!
Thank you for playing! You actually need to connect the bridges between the stone islands and the wooden platforms as well (definitely should've added a tutorial of some sort to explain the goal better, but hindsight is 20/20!). Essentially, each magnet corresponds to a connection that needs to be made. Feel free to give it another shot if you have some time!
GJ!
I don't get how to score, but the game is very fun, remember me game and watches that I love