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A jam submission

Space SpinOut!View game page

Everything is easy until you lose an engine!
Submitted by Jimthev — 2 days, 13 hours before the deadline
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Space SpinOut!'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#442.8603.133
Graphics#522.6782.933
Theme#552.9823.267
Overall#562.6372.889
Audio#562.3132.533
Overall#602.6782.933
Fun#632.3132.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Dev log
http://itch.io/jam/libgdxjam/topic/12188/space-spinout-dev-log

Twitter
https://twitter.com/jimthev

Sources
https://github.com/jimthev/SpaceSpinOut

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Comments

Challenging game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)

Submitted

Wow, the difficulty increase very fast! I didn't success Level3 ^^
Nice concept, would be good to have it release on Android too!

Someway I feel like the laser doesn't fire straight when the ship is spinning.
It seems it's because the laser starts from the ship center, so at the time it appears (when it's not hidden by the ship) the ship already have rotated to another direction.
Maybe it's just me, but I think it would be more comfortable if the laser starts already from the front of the ship.

(View submission)

Submitted

Nice one touch/click game! If you have a bit of time after the jam I'd look into adding some particle explosions when you blow up the asteroids - always a nice touch and libGDX makes it pretty easy to do! Nice polish and the transitions between the scenes/etc. is slick.

Submitted

Great concept, when everything starts spinning around on level 2 it get's pretty tough!

Like the circular viewport, works really well, and some really nice transitions between screens/levels as well.

Submitted

Got to 2nd level. Tough game.

Submitted

I really like the simplicity of this game, I played it a few times and died a lot. I would like to try it with faster lasers and asteroids from different directions. I saw in your devlog you had them rotating but I could only get them straight. Maybe I am so bad I failed to get that far :)