We have a name and a basic idea! We are me and my son, Jet (Dragonjet Games). He designs and I implement.
The goal for today is get Android Studio up and running with the default empty libGDX project showing the logo (following this tutorial). The final deployment will be iOS & Android, but I'll be doing the standard libGDX strategy of easy development on desktop with RoboVM for iOS deployment.
The secondary goal for today is to setup an GitHub project stub.
The main programming issues will be sprite rotation and collisions. Getting those right will probably be the key to making this game fun.