Devlogs
Hello, everyone! Hope you're doing well! Time for a brand new Killer Trait devlog! Let's see how each section is going, shall we? BACKGROUNDS Attention! Drum ro...
Hello, my beautiful raccoon friends! After a relatively low-key but productive December, we started 2026 at an absolute sprint. With the script mostly complete...
Reworked buildings progression. And the first few dwarves of each building now cost 0 gold/mithril to buy. Added Artillery Hall's Great Duke Cannon as an actual...
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Greetings everyone! Wow, January really went by in a flash! I hope everyone had a good first month of the new year, keeping up with new years resolutions and wh...
Today marks the final update for Dating Killmulator 1. What does this update add? You no longer need an account to play Dating Killmulator! We're already on a g...
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I’ve added five new palm trees, available in two color options. You can also choose versions with or without shadows...
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All art, illustrated by Penflower Ink , has been updated in the game files. No gameplay changes. I did update the UI of the character sheet for the Knowtorious...
2026.01.02.1 Fixed issues with some menus being open during the title screen when you quit the game. Main Article Welcome to the boring update. Everything inclu...
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It's been unusually quiet. And I apologize for the lack of anything from my end. I'm kinda here to speak my mind on some things relating to the current hiatus...
February 4, 2026, marks the second anniversary of "To My Darling" . It's truly unbelievable to me how much time has passed since release. Though this game and i...
Hello ! We have reached the goal of 50 preorders which mean an epilogue will be released as a free DLC after the release of the main game. I can't promise how m...
Hi everyone. -Fixed missing pixel in the earth/ grass texture. -Duplicated the roof tilesheet and added 2 new colours to the roofs. I will also change the other...
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Hey!! I'm super excited to announce that I've found a super cool publisher for the game ( Future Friends Games ) and we've updated the demo!! We also changed th...
After almost 3 years, A House for Alesa 3 was updated. The game had many issues that needed to be fixed, but what really triggered this update was a change in t...
At LONG LAST after months of people requesting, it is finally here... Mac and Linux builds are now available! Please note that the Linux build is experimental...
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Most of the stuff in this build is ores and chemistry that is going to be important to the next biome - like for getting all the heavy metals like Platinum, Tit...
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Hey folks <3 Today's update brings the Class Sheets in line with the recent v1.1 update for the Core Rulebook and Atlases, to be physically released alongside t...
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We Made It, Folks! It's been almost exactly a year since I released this game in it's current form. As it stands today, the game involves all the same moving pa...
TAXINAUT Version 1.0 is here! And on sale for 20% off!...
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An open-world taxi sim/rpg in space.
Hiya friends! We'll be working with the publisher Neoclassic Games to bring you Low Effort Romance in steam! Meanwhile, please welcome new sprites for chapter z...
This asset now includes a snow-covered version that matches my Winter Forest tileset!...
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Hello Seekers! Big news on the GLIDE: Part Two front - it has reached funding! I'm using BackerKit this time around, instead of my typical Kickstarter. The succ...
Messing around with some idea on fun uses for the gold system in DAGGERHEART...
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- Adds models for the primis, oasis and spawn wormholes - The wood league arena files are now included in the Adventurer's Guild instead of being written into p...
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Due to popular demand (one comment that we really liked) there is now a Windows cursor pack on the download page!!! It's pretty much just a .zip file containing...
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Thanks again to everyone who tested 4.2.0-beta2! A few small issues were found (that's why we have betas!) and have been fixed in beta3. You can download the la...
+10 new buildings...
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⭐️2000++ Handmade Assets 16x16px⭐️
v0.3.4.1 release key art. Released February 4th, 2026 (⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload t...
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With version 0.2 released as our current playable prototype, a few of you have asked: Will development continue until "Version 1.0"? Before I answer that, I wan...
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*** GAME PROGRESS INFO *** I guess many of you have already managed to solve some caves and have now lost game progress due to updates to the game. Here is the...
Let's start 2026 off right! Here is a major update containing all the remaining cave levels, bug fixes, and improvements that I've been working on for the past...
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File 06's development is nearing completion. What I worked on since the last update: - Finished all backgrounds - Finished all CGs - Composed 4 new music tracks...
Hello everyone! We have added a new update to Last Hope's demo version. There's quite a bunch of new things! -> Notez que la version en français a aussi été...
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Hey everyone! I'm here with a quick status update about what's been going on with Baldi's Basics Plus' development lately. There's not much to talk about this t...
Chinese Language (Official Version) A very supportive and industrious player has translated the game into Chinese! I was able to go through and make sure it fit...
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I’m nearly done with testing. I’ve spent the last few days refining this update with a bunch of late game bug fixes and balance improvements. There’s alwa...
Hi everyone! It's been a busy period since the last update! I've added big features, like treasure islands and unique level modifiers, while also polished lots...
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Hey folks, this update is mostly fixes for larger bugs from the recent patch but it also includes some major lighting improvements- let me know what you think!...
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We're thrilled to announce that Roguecraft DX (Amiga) is now available for purchase! For fans who purchased the original, we've applied a generous 40% discount...
BUGS Max Hull upgrade, Field Plating(+3 max hull) , and Reserved Canister(+3 max fuel) will now also increases it's current value CHANGES Homing Augment : is ne...
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We're thrilled to announce that Roguecraft GB (Game Boy Color) is now available for purchase! As a special thank you, we've applied a 20% launch discount, which...
A blog post about finishing the SDL3 upgrade and preparing for the next release. https://www.gbgames.com/2026/02/02/freshly-squeezed-progress-report-finally-fin...
If you're ready to back, jump over to the page now ! Plunge into a free-form magic system where there are no spell lists. The Spell Path framework will guide yo...
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Hello everyone! We’ve been hard at work in the game kitchen cooking up the full game version of our hidden object game Nippets. The original version blew up o...
This version introduces: Limit scaling area Reduce the region where scaling can be applied, so users don’t accidentally resize pictures outside the intended z...
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Here are all the new updates starting with the most recent, and going back to where I began this new branch... Testing Branch Updated to Version 5.5.25c Bad Inv...
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Hello Crew Members, Thank you for all your support so far, we have some more news for you! Demo update: We are temporarily removing the demo from itch and other...
bug fix in cave #4 "Catacombs of Cherubim"...
jump & run cave crawler
Hi all, I think I mentioned that the last update would be the last major update before release? Well, sorry (kinda) but I felt that all the polish, juice and pr...
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I've just pushed out a hotfix for the game. The changelog is rather small but if you've been experiencing input problems for menus and cutscenes, I strongly rec...
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