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Devlogs

Chapter 2 Announcement
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Hi everyone, I can't thank you enough for playing and sharing your feedback. Seeing the game climb the idle and incremental charts (for a brief moment at least!...
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Dear Friends, Love Limit is Back on The Menu!!
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Hi everybirdie! The time has come at last! Love Limit ver 1.7 has a new release date! That date is December 9th ! Mark it on your calendars! There’s a whole w...
Changes to the November Update: OPERATION CHRISTMAS MIRACLE
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Hi Everyone! In previous notes, it is mentioned that by the end of November (which is coming up), a first "patch" of Glory Unto Them would go live, including ba...
(v0.4.3.1) - Big Optimization Patch! +enchanting/flamers/demodorfs/runes/GUI/etc.
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Here comes a big boy. Massively optimized and reworked the loot calculation system (from a DP table to a heuristic flow). This should yield big FPS in the late...
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OVERKILL DLC COMES OUT IN 2 DAYS ⁉️
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Major Update
OVERKILL DLC COMES OUT IN 2 DAYS ⁉️ can’t wait for expanded edition in 2026? you can spend more time with the killer chat! serials in our overkill dlc...
Added Demon Eye Enemy!👁️
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Major Update
Demon Eye Idle (7 frames) Explode (6 frames)...
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32x32 sprite sheets, hell/underworld tiles and background layers for an immersive dark environment
Version 3.2.5 Patch Notes
Adjusted Sus Scaling for some characters Navy, Flame, Black Fixed a bug where Supers 2 and 3 disabled the hurtbox on Jumpsquat Made it so if a player parries a...
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Quick Update - 11-27b-2027
Added a Vulkan build (Atomcraft_Vulkan.exe) in case people have display issues, you can try both of them (base one is OpenGL, which is Godot compatibility mode)...
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v1.0.9 Patch
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Hey everyone, Happy Thanksgiving if you celebrate! We have an extra helping of patchnotes for the brand new update for you to check out. Please check out the wi...
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Small Update: Animation Fixes & Minor Touches
Just a small follow-up patch to clean up a few things I forgot to include in the previous update. This build fixes some missing or incorrect animations and incl...
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Android Version Release!
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Major Update
I'm pleased to (very unexpectedly) announce that we do have an Android build now! Our programmer cheekily sent me this message: "SrBilyon sent me an apk and thi...
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OVERKILL DLC COMES OUT IN 2 DAYS ⁉️
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Major Update
OVERKILL DLC COMES OUT IN 2 DAYS ⁉️ can’t wait for expanded edition in 2026? you can spend more time with the killer chat! serials in our overkill dlc...
Devlog #34 – Fixes and QOL 🌳🪓
🔥 Patch 0.32 ➡️ Don't forget to add Chop Chains to your Steam wishlist! Add to Wishlist on Steam 📰 New New badge when you can purchase a skill 🟢...
3 files — 0.32
Ironsworn: Starforged - Digital Edition Updates
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The revisions to the Ironsworn: Starforged PDF files bring the Digital Edition up to date with the (upcoming) 4th printing of the physical version. The followin...
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Super Thanksgiving v1.2 update
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Major Update
This updated re-release of Super Thanksgiving features extended gameplay, a new ending, and more. This is a more polished and complete game experience...
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NEXXT 3.7 released
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What began as a modest maintenance update a couple months ago snowballed into one of the more substantial updates over the last year. Two groups of users are pa...
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Patch 0.5.3
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C h a n g e l o g added a Fullscreen option in the Windows version; fixed a bug in Consumables with a "Select" effect; fixed the unlock conditions for classes n...
2 files — 0.5.3
Full game out on Steam!
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Major Update
After almost 4 years of development, the full version of Holder of Place finally launched on steam! https://store.steampowered.com/app/3464970/Holder_of_Place...
Minor Update 34
Fixed an issue where moving quickly in the sand area could cause the character to clip through sand cells. Fixed a bug where falling sand could sometimes duplic...
Threads of Tomot Update 0.2.9​9
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A note from the Devs: Update 0.2.99 is arriving a bit earlier than planned, and we decided to release it ahead of 0.3 for a couple of important reasons. First...
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Submit Your Unique Legendary Idea!
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Hey all, December is coming up and I thought it'd be a fun idea to give you all a chance to come up with your own Unique Legendaries that could show up in the u...
Mari's Magical Deliveries releasing December 8th!
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To coincide with the Choose Wisely Festival, a festival celebrating branching narrative games, Mari's Magical Deliveries will be fully released on December 8th!...
Content Update 11-27-2025
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A number of new things just went in: Cooling Element pixels can now cause various gases to condense out of the air - this lets you create collectors for gases l...
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Patch Notes #5 | 11/25/2025
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In summary: Revisions to gamepad input in certain contexts, stability improvements, and minor bugfixes. Patch Notes for Version 0.4.2 (11/25/2025) Controller in...
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Trailer and Wishlist Us on Steam!
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We are working with NightAsobu to get our game to Steam for a bigger audience, wishlist us on steam here: https://store.steampowered.com/app/4101510/Onigashima/...
New land available: the desert
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Hey 👋 The new update of Victorian Idle city builder is now live, on all platforms. This new version brings some new content, with a new land called the deser...
Announcing ZX PearPixel: A Modern Sprite Editor for the ZX Spectrum
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Major Update
I'm excited to announce the first major release of ZX PearPixel , a sprite editor and animator for the Sinclair ZX Spectrum. Why ZX PearPixel? Creating sprites...
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Release Stats, Marketing, and Bundles News!
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Marketing
Hello! This is post is more of a news roundup of the past few weeks since release. I've got some release stats and also some nice news regarding bundles. I woul...
Happy one year anniversary of the Kickstarter campaign! Updates on the current progress
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Long time no see! Happy one year anniversary to the Kickstarter campaign. To celebrate, this update will be public for everyone. Writing Updates (as you can see...
v1.4.2 - Sticky bug and THANK YOU !!
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Heyyyyyyyyyy this is a very tiny patch but it fixes a very annoying bug! The sticky box is not broken anymore On an other note, Prerolled reached 10 000 views !...
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New Folder on Steam!
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Marketing
Hello everybody! We're thrilled to announce that we're working on a Steam release for New Folder! "But hold on, why would I buy it instead of playing this versi...
​Yet More Fixes -- Version 0.12.3 is Live
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User Interface Fixed an issue where the "Counter!" pop-up would appear in situations where an attack was unable to connect Character Select Fixed an issue where...
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suggest a theme for the november #bitsyjam!
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got a theme idea? let me know in the comments! :)...
a little engine for little games, worlds, and stories
Cyrillic Support (Russian, Ukrainian, Etc) + Polish & Norwegian
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Major Update
Changes: NOTE: I have split the Cyrillic kerning version into a specific .ttf dude to an issue with the software I'm using, this will be resolved in the next up...
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v0.4.9 hotfix
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Looks like my apple developer ID expired and the mac build was only working on my machine™, so I’ve now paid the fruit stand their dues. Here’s a new set...
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Doctor Viscera – Major Performance & Engine Update
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Major Update
Hey everyone! Here’s a fresh update for Doctor Viscera . Thanks for playing, sending feedback, and helping us keep improving the game. Below is everything inc...
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PSA: Volunteer Translations [FAQ Included]
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I’ve been getting some incredibly kind messages from people offering to translate Doce Fim into their language. I’m genuinely grateful for the interest —...
Minor Update: Item Descriptions
While im working on the update for Volume 2, I've added item descriptions to all the items in the game (armor, weapons, and adventuring gear) that does include...
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Devlog 63: Architecture
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Characters are finished! What I worked on since the last update: • Finished the designs and sprites for the characters • Coded the game to a "playable" stat...
Game Off 2025 Postmortem: Development of Holy Signal
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Postmortem
Hello, my name is Andrew, and in this devlog I’m going to breakdown the development process of my Game Off 2025 submission called “Holy Signal” and what I...
Map Maker/Scenarios Update!
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Major Update
- Added Undo/Redo buttons to the Map Maker (Can also do ctrl + z/ ctrl + y) - Added Bucket tool to Map Maker - Added ability to save games as Scenarios - Added...
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v0.4.2 of Mops & Mobs demo
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During the AdventureX we received some feedback. The most pressing issue were errors happening during the combat card game, so we fixed those. Also included: ch...
2 files — 0.4.2b
(Very Fast!) Procedural Biome Generation in Python
Tech Discussion
Hi ! In this post I'll explain how I coded a part of the procedural generation for the biomes in Pixplorer. Pixplorer is a sandbox action-RPG. It blends element...
Version Alpha R2 Release Notes
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Hi all, today this plugin was updated to version Alpha R2! This version adds the ability to remove map touch movement while keeping other touch controls. I hear...
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Devlog #33 – New Void Skill Tree & Price Balancing 🌳🪓
🔥 Patch 0.31 ➡️ Don’t forget to add Chop Chains to your Steam wishlist! Add to Wishlist on Steam 📰 New New Achievements: Tree, Axe, Others 🌳🪓...
3 files — 0.31
Coming Soon to Shattered: Imp Quest Tester Area!
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Hey Dungeoneers, it’s been a couple of months since the last patch for v3.2, so it’s time to an update! Previously my plan was to release the new city quest...
Catalog release issues
Hey everyone, we've had some issues with the Catalog release. Some customers have reported pdx invalid errors on load. For anyone who has sideloaded Shape and i...
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🦋Celebrating Ben's Birthday and Bookish Betrayals at Save the Villainess!
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Dear Villains and Villainesses, This is Tanya and Emily, the dastardly duo behind Save the Villainess! We hope you’ve been staying warm and getting ready to f...
Mapped by our ancestors: post-mortem
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Postmortem
Today I did something that I rarely actually do: updated a game weeks after I released it. And then as I was trying to write a changelog, I realized that there...
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Obliterator Lite update
Added some new code that stops from overwriting DEHACKED code from other WADs, allowing for the mod to run alongside other DEHACKED/MBF21 mods with DSDA-Doom an...
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