Devlogs Page 2
My beloved team @T1LoL is coming to Vietnam soon! Let's celebrate this special event by finding the Secret Ending that you might have missed. Big thanks to Pham...
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How we do enemies As a small studio with an art team in the single digits, every member of our team does many things. We select for specific skills but also for...
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V1.9.0 is here! "Last Moment of Joy" New Character - Lulu (Water) New Map or Mode - Chaotic Ultra - Chen & Xier Boss Fight (Fire) - Limited Event Challenge New...
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Hello again people. Just a proper heads-up now I’ve temporarily taken down the recent builds which I'll explain below I'm deeply sorry, I keep finding out err...
The Complete KayKit Collection : Update v2 New asset pack : Holiday Bits! A new asset pack has been added to the collection, it features 85+ holiday themed 3D m...
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BE NOT AFRAID is officially out! If you pre-ordered it, you should be able to download it now and/or find it in your library. If you have any issues with that...
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Hello everyone! Welcome to our first devlog outside of Kickstarter in a while! ✨ Today we’re thrilled to share a summary of what we’ve been working on ove...
Hello everyone! 404 studios here, and after a long wait we can proudly say that flaslight&smash is out Since the last update, we have added many things, like: -...
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Half a year after the demo release—and 11 demo updates later—we’re now drawing our first conclusions. From here on out, we’ll be shifting our full focus...
Quick Update! I’m aware of several bugs currently in the game, and a small patch is on the way. It will include fixes, balance adjustments, and changes to a f...
Not us STILL being delisted with no explanation or response to my emailllll. As requested, here is a small guide for High School Daze: Junior Year for anyone in...
Since I finished the celebration art, I wanted to share it here, too, for those that might not follow me on my other accounts! Thank you so much for playing and...
The time has finally come! After a long wait, Haven is now available on Mac and Linux. It took too long, but Mac and Linux users can finally play Haven and imme...
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* Fixed the delay tag and zero-width spaces causing unexpected behaviour with the character spacing value...
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Annnnd.... 2 weeks (3 weeks for non-patrons) have already passed and we are back with another devlog! This time we bring a shorter one, as promised, since the p...
New stuff added - Title screen fixed to say "Press SPACE to start" - Added particles when you walk - Music fade out when you reach the top...
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A minor edit, based on player feedback. I've replaced the photo on the final page which, while intended to be ambiguous, turned out to just be confusing. A phot...
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Devlog Update 🩸 Bug Fixes 🛠️ Core Systems ⚙️ Resolved an issue where the credits wouldn’t scroll after returning to the main menu Fixed the manneq...
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Jeg har nå gjort en ny miks av kampmusikken og oppdatert lydene av galdringen til sjamankarakteren. Men den morsomste oppdateringen idag er det «lore-accurate...
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What's new in Topple version: 0.031 (in development) Fixed: Add timestamps to server Run server as headless tooltips give opposite names topple bricks game dist...
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• Reworked “The Ocean”; • Fixed major issues in most levels (percents, camera, path etc.)...
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fixed a bug where sounds would repeatedly play after the object was disabled and reenabled fixed drool system not working properly fixed bounding box logic impr...
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Fixed bug when mobiles were overlapping and swapping places nonstop (especially common with party members). Mobiles should never overlap, but if they do, they w...
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this time it's actually the last, no more updates until M_____ release Major added sounds and music heavily reworked design of first level (and a bit of the sec...
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12 Months: Vietnam – Steam Store Page Approved The game has successfully passed the Steam review process, and the official Steam store page is now live. If yo...
Hi all! This is Hannah Gibson, back for one final post! We have finally reached the end of our development for our game, Crop UnderCover. What a journey this ha...
Hey folks, we're very busy as usual, but I've released a new project as part of A Good Brew III jam for Storybrewers games. I have some other things happening a...
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The crash issues and memory leak have now been fixed (95% sure)! It turned out to be a Unity version bug, and updating the engine resolved it. Thank you to ever...
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Psst... Hi there, here is a little sneak peak of our new game being made. Would you dare to enter?...
The idea for this project was born 3 years ago. But there was still no time to work on it. One day, my student became interested in this project and attempted t...
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The forge system has been added for beta testers :)...
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Vahnora is an mobile/browser online RPG game
How it works Both the players and the GM have access to the Google Sheet document with the group's achievements. Some are unveiled, but some remain hidden until...
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Updated cars Added new .zip archive for people who bought this pack. Updated cars have roughness maps for Unity...
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Changes: - UI overhaul - Added button to stop playing music - Bug Fixes - Other quality of life improvements...
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The game prototype has been updated (0.4.8): The "crafting info" windows has a new future: hovering over a card name in it shows the card preview and related cr...
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Este ha sido un año muy curioso a lo que respecta Pyramidal Break. En enero anunciamos que no continuaríamos con el desarrollo. Sin embargo, conforme pasaban...
- Major overhaul of the AI Systems that have greatly improved their race-ability and course navigation - Included some tweaks to the Physics system to improve t...
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new demo with 4 levels https://www.canva.com/design/DAG09kCO_10/Qgq9y3ZIH52HDvqKBGDPtg/edit?utm_content...
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Bonjour, J'ai fait pause mon développement de "The New Hell World 2" pour certain d'entre vous, mais je vous parle un autre projet que j'ai fait sur RPG Maker...
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new cursor, new palette, web support...
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a top-down shooter where your time is the ammo...
Say hello to Hunt for a Masterpiece ! This is a 5e one-shot for D&D that is meant to test your exploration skills as you capture powerful monsters. Check it out...
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Without further ado, Historic Map Expansion No. 1 is officially available here on itch.io! New maps, new variants and new formats to play! As always, my sincere...
I got my first feefback and made some adjustments to early game formatting. Now it's more readable. Ther are also new screenshots so you can see what you're get...
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Just wanted to test GDevelop and sketched some guy skateboarding. The game turned out to be pretty fun...
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Floating on a loose ring of barges around the wrecked leviathan hunter Heart’s Refuge , Tangle Town runs on a simple code: No Colors. No Crews. No Blood. Brea...
Game brightness increased significantly Display Settings added to the start screen for user brightness adjustment Standard ending reworked slightly Other stuff...
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Today I’m excited to share the new Inventory UI Grid system, the first real step toward a fully interactive item experience. Here’s what’s now working: In...
The game is canceled. I hadn't made any progress with the writing, and life happened. I'm a bit sad that I never made more progress on this, but I believe my cu...
Hey everyone! I'd just like to thank everyone who has enjoyed our passion project. We're almost at 5,000 downloads which is crazy! If you liked GFL:TWY, check o...
In this video I showcase a small enhancement to the map camera movement, using pseudo-spring forces to limit the movement...
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