Devlogs Page 2
Removed the resource income and capacity upgrades (replaced by the lowest resource income) -> most of the income now comes from looting defeated units Improved...
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With 1.1 now out in the wild, the 4.5 year odyssey of Legend Edition's core material is complete. It's been a long road, there were alot of mistakes made, but I...
NO-SKIN has been updated to version 1.2. The goal of this update is to fix some texts that caused confusion in understanding certain events (in particular the i...
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Good afternoon! After an extended period of financial difficulty, we're finally getting the opportunity to move out and get rid of a debilitating rent payment o...
Now the tool have a standalone, in-built, background generator, to create both starfields and nebula backgrounds. Here is an example of how look the planet with...
“The Great Vordstan Party is a political movement inspired by Rechland’s ideology. Its founder is Edward III — or at least that’s the title he claims. H...
VERSION 2.5.0 changes: - Added Brazilian Portuguese localization. Brazilian Portuguese localization created by Ingrid Antonello and Lucas Peixoto. - Different s...
1 file — 2.5.0
Noise Generator 2000 (Stable) - 0.7 I have updated Noise Generator 2000 to a finally stable version Lets go trough what changed, why it crashed, how it's fixed...
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Hey everyone! We've got a solid update rolling out with some highly requested features and important art fixes. New Features Play area to test your sprites in a...
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I created this project to participate in the StreamAlly community game jam. It is a prototype of my idea, which I managed to successfully complete after one wee...
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Update v0.3.21! Uh-oh, I maybe created a giant memory leak. That's ok because it's all better now :) Fixed severe memory leak with surfaces Fixed cutscene light...
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Amici l'edizione digitale di Il tempo dei Ciliegi è ufficialmente disponibile! A brevissimo sarà disponibile anche su Amazon (Martedì 22/11)! Se avete fatto...
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Awakening v1.1 Devlog Progress & What’s Next Here’s a quick update on where Awakening currently stands and what I’m planning for the next version. Current...
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Why the Name Critical Chaos? “Critical” is about luck and clutch moments – more luck, more crits. I never expected to get lucky enough to mash together so...
Bug Fixes: Fixed a bug where the game crashes sometimes on a win. Fixed a bug where dragging the card behaved unexpectedly. Balance Changes: Community Support...
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Realized I missed a page to convert to plain text in the pdf. Oopsss...
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Hey all, It's been a pretty wild 3 weeks since the last update. A pretty big streamer played the demo on their channel a couple of weeks ago, and since then, th...
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DevLog: Standee Asset Pack Release Announcing the release of Character Placeholders: Standee Asset for RPG Maker MV/MZ! This pack features a unique standee desi...
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Hy everyone, i seem to be on fire these past few days (lol) so here is yet another update!!! Added ability to add bones, through the tool properties as well. Ad...
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Fixed a bug that caused parallax images to blink when closing menus...
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Hello everyone, Woodswalker v1.1.1 is now available. As the Skill Issue & Atmosphere update, there are two primary changes: Rebalanced the fax / answering machi...
added: bebe skeptical bebe sick bebe disgusted bebe infatuated bebe insane lore drop: the new stages of the emotions appear when the grow up...
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New tiny Ankylosaurusis here! Check this cute little dino out!...
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HEY GUYS, HERE IS ANOTHER NEW MEGA PACK WITH OVER 4K SPRITES FOR THOSE WHO WANT TO USE THEM IN THEIR PROJECTS, SOME EXCLUSIVES!...
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Apple version has been bundled and ready to go! It's ready to go for both Intel and Universal Macs. It is signed, but I am still waiting on the notarization fro...
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Bring your groundlings back to life! (side effects may include glowing)...
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Welcome to the very first playtest of Vale’s Echo - and thank you for being here at the start of this journey! Vale’s Echo is a story-driven cozy horror gam...
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Earn Skill points Show XP/SP earned after killing enemy Boot Scene to handle full screen prompt on web Avoid "killing" game on web...
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0.12.0.0: Added food consumption multiplier (0.01x to 100x) to speed up or slow down how fast animals eat Consumption multiplier is opt-in (disabled by default)...
Hey there! A few new things today: The items contained in this build are not currently in the game. Ill post another devlog with the release of v0.1.2. I overha...
Very productive day! Added: New suit for diving that protects you from acid and shoots mines! Now you can swim without taking damage! New locations to explore...
The Vision What if you could step inside The Imaginatorium? Not just observe it, but actually be there - walking through the shared house, talking with AI chara...
This page solely exist to document changes across versions. It will be updated when new versions are released. Version 1.1 Glyph Count 187 Recommended text size...
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Just another version with some fixes, nothing big What is a big update is the guide! I feel it’s unnecessary to have a guide with the correct answers since Ea...
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A small update to address some stuff that we missed before the jam due date! Moved buttons down in end results menu to prevent accidental clicking + crash Added...
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analytics mode and developer mode is now released...
my first adventure.
Do you love to sleep? Do you love to see nightmares? i added a nightmare version of main character...
Wow, time sure is passing! I didn't realize I hadn't updated here in a while. I just did some changes to the UI to help everything fit better in fights, includi...
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Finally, it's out. A lot of effort and work had been put with this one sooo, please play it or I'll get you 👉👈...
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released bundle modes/in-game/...
Shown when we link to your project. Avoid duplicating your project's title
Version 1.1.0 is out! We've added some really nice feature improvements this time around! Including moving more than 1 energy worth at a time, the Mermaid's pas...
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hello! This is just a little update to put new code out there. Not much in the actual demo is new - perhaps the Snake - but there are deeper changes in, particu...
Traverse a place where memories rot, machinery still breathes and escape is the only option. No one remembers the arrival clearly. Not even the protagonist. The...
A few things have changed moving into v0.6 of SiOT: - Additional playtesting credits have been added to the acknowledgments page (pg. 2 of the document) - The B...
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Hi! I just pushed an update to the builds that fixes a lot of the bugs that were plaguing the game (including not being able to get out of the intro screen) and...
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Small update. -Tweaked wall avoidance (a bit) -Added dragging mechanic -Tweaked player detection -Added enemy jumping over the wall...
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NEW -support for Android has been added ( or atleast halfway. i havent tested it lol.. -added a logo for SPSG CHANGES -i have removed multiplayer as it wasnt a...
Update version 1.2 includes: Added Achievements to the game! Added a tooltip for drinking mead. Drink prompt menu now shows how much morale and tipsiness you wi...
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