Devlogs
Ahor apueden jugar el juego sin descargarlo...
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Se olvido su boleto de entrada y se escabulle para entrar. Juego para la AGS Game Jam
This update dramatically simplifies seagulls, and makes the player have more direct control over when to enrage them. Along with this update is a new ability: T...
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Phew! What a journey this one has been! I started this a few weeks ago with the intent to write a quick and easy little romance story for the yuri jam and befor...
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Week Overview This week focused on refining our new story-driven system, incorporating detailed feedback from both an internal playtest and an external studio d...
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Welcome to Dubious Deflective Spheres! This game is centered around a Dubious Sphere that wants to ruin your day! Smack it back into blocks with your Sphere Def...
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Week Overview Major Design Pivot After receiving Alpha presentation feedback, the team decided to shift focus from a points-based card game to a story-driven ga...
hehe funny gambling joke...
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Play a revamped version of block breakers!
There is an intro video available for the game now to help understand the controls and some tips on strategy...
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Hey everyone! After our visit to Behaviour Interactive Studio, we have a bunch of new ideas lined up for beta. What’s New Pieces Falling into the Room – Fur...
i made a new hotbar :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Hello everyone! I’m still working on this project and I’m happy with the progress made. I’ve updated the UI a lot to look clean and more visually appealin...
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I'm not a man of my word :') I found a couple bugs testing today and had to fix them. I will take more time for the next update since I still have a lot of work...
The Final Deed - A Ghostly Whodunit I lost the first chunk of the jam before I even opened the engine. Turns out "Friday 12 a.m." means "Thursday midnight", not...
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It's been a little bit since the scream jam ended, so I want to give some announcements about my plans for this project! I feel pretty happy about how it turned...
this time i changed the ai to 0 instead of staying the same. b. bunny's ai is now more active in more nights now ai's slowly increased in the main nights ⚠️...
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Shortly after releasing this game I added a bunch more levels, fixed some bugs and added an opening cutscene. There were still some things I wasn't happy with a...
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ChangeLog: -Added Tree2 to hide distant objects -Added library book UI -Added missing text files -Other minor bug fixes...
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The enemies have also been renamed: Infantry -> ant Jackal -> centipede Tank -> beetle Flying -> fly Boss -> wasp Unfortunately status effects are no longer sho...
Currently the Bubs Weather App is for s0me reason bring users back to the weIc0me screen after being set up, The Main Issues with this is the Privacy Page where...
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I've updated the game to it's way more polished state, with more dialogs, and in general, way more fixed version (yet to be optimized though)...
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I post updates often on my Bluesky. https://bsky.app/profile/blubberblobber.bsky.social...
With this release you get support for FreeType (scalabe fonts), gamepad directional navigation, improved VR passthrough and more. Drag[en]gine: Added support to...
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Hey! MuzrikGames' here! With a new game, that was meant to be a game jam game, buuuuut I failed to submit it in time... So yea If you like this game, then I'll...
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Updated the game to version 0.2.7 Added a lot of small environment details Added a few extra scattered props around, including some magazines Added signage and...
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One feature that I’ve had requested a number of times is the ability to escape the enemy more easily. To me, this has been a bit of a lower priority since I p...
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Martial Combat Updates - Made a few tweaks to the combat experience by adding Martial Arts styles to the list of weapon archetypes. Now you can play the fantasy...
A smaller sunday patch: Fixed a few GUI display bugs. Fixed a bug with runners sometimes frantically spasming near the stash, or going into the mountain itself...
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The game is out of development! The deck contains 67 cards. The game consists of 5 rounds. In each round, you will create a set of three of the same color to ma...
I finally took the time to experiment and implement the online way to play with your friends It is a first try so it might not be perfect at all for now...
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This is the first of hopefully many update posts. Since releasing the game to the public on itch.io, I've made some minor changes: Updated the Sample Threats se...
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Atualização 1.2: • Adicionada tela de abertura com o logo da Mihuna Games Studio . ━━━━━━━━━━━━━━━━━━━━━━━━...
Wow, i just realized that i can post devlogs here lol. News: Sorry It's been a while since last update, I've been busy working on the rest of the game, while al...
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︶︶︶ ⊹ ︶︶︶⠀୨♡୧⠀︶︶︶ ⊹ ︶︶︶ After so many years since Veronikka first came out (about 4?!) she’s still right there, snuggled...
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FEATURES uploaded the right thing I hope! FIXES shouldn't crash on launch, I hope! FINDINGS it was crashing on launch! 4644 lines of DernoCode...
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You can now play Stranded in Time in your browser...
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Uncover the secrets of this world, frozen in time.
Hello, everyone! Hope you're doing well! As promised, I'm here with a new Killer Trait devlog! Let's see how each section is going, shall we? BACKGROUNDS After...
So, after many failed attempts, I've finally got the main notes and chart code working. The game is now partially complete, as the only things it needs are the...
DD feedback -fix level layout -add text to explain weapons -make weapons selectable from key board -add text for all interactable objects -chest have a bug -mak...
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Hi everyone! I'm thrilled to announce a major update to Animation Solution. This release introduces VFX Designer , a visual editor that let you import your own...
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Ambience Tool V.1.2 This minor update is to add a master volume slider. This, I feel, is essential to making sure the user has a better experience with their am...
The demo is out! Please play it and tell me your thoughts...
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First iterations of the game are still in development. Lint cards in the deck now shake up gameplay with wild-card effects. The cards include: a deck swap, a sk...
Greetings, everyone! There's a new build available for download, let's talk about it. Alchemy Reworks I reworked the way high-tier chemickals are handled from t...
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Good evening, everyone! I thought I'd wrap up the weekend by launching Chapter 3 of "Fading signal" into orbit now. A quick disclaimer for this one: After Liam'...
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Hello everyone. I’m excited to inform I was working on prototyping a new game. The final destination of this game is still up in the air, but you can help pro...
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First iterations of the game are still in development. We have made changes to our deck size, going with 67 now instead of 61. We will have 25 lint cards that w...
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