Devlogs
I have learnt a lot from this jam, and I am looking forward to the next one. My main focus next time will be to give the game character, and to make the game lo...
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Good Evening My Friends, Since I released Haiku in 2023, I've been floored by the literally thousands (!) of you who have downloaded, played it, and been so enc...
🚀✨ DEVBLOG #2 — HEYOO V0.3 YA DISPONIBLE ✨🚀 La demo de Heyoo acaba de recibir una actualización. Más niveles, más control, más calidad. 🎮 JUE...
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Hi, I doubt anyone is reading this or has seen the project before, but I'm back, I'm one month away from finally graduating from college after an embarrasingly...
Hello! Selene here, Project Lead of Re:Memorize. Firstly, I’d like to apologize for the lack of dev-logs posted here on itch.io regarding Re:Memorize over the...
Creatures are a huge part of Looking Grimm. However, the way the creatures are currently programmed in the game is poorly implemented. Creatures are too difficu...
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We just released a free demo of SHELLSTORM: The Great War on itch! Experience a free level from the game that's set to revolutionize the RTS genre with hard hit...
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Hello [Player Name]! I'm very please to show you the first glimpse of my game! I've been solo developing this for about 2 months now (I started learning game de...
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v1.1 is now released! It bring a new category to the Info & FAQ section: Marketing & Outreach Practical guides for getting your game noticed, building community...
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We are very excited to announce v 0.9.0 of Papermancer! This is the first full game version since the game jam! We've managed to hit many of the points from our...
Our Steam Page Is Now Live! Hey everyone! We’re excited to announce that the Steam Page for Half Left is officially live. This is a big milestone for the proj...
Better new game + Some Sounds. Music. bug fixes. Upgrade / skill system. Offline earnings...
For the first release milestone, Half Shell implements all of the core features and mechanics of the game. From this framework, we can continue expansion with m...
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I've finally made the first brick to a decent menu system. I want to add button/key-binding options on the next menu update but for now this will do. Players ca...
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Hey everyone, i've created 5 more cards: - Demon - Slime - Poison - Light - Charm And a new version of the old cards...
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It's finally out! The full 1.0 release inclusive of fully edited text, new cover art, and full layout thanks to my amazing collaborators J.M. Madamba, Jaen Nigh...
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- Added textures to some blocks in the gameplay level that had no texture. - Changed the collision shape of mushrooms. - Removed duplicate mushrooms in a certai...
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Add support for using the arrow keys in addition to AWSD...
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As we are a couple of months past the jam now, we have removed the online components of The Echo Runs Deep. Don't fret though! We have replaced them with an opt...
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Magica Riot: Full Bloom is now available! If you’ve bought the book, the files can now be accessed. I hope you enjoy your next trip to the Maidensong Magica u...
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Hi everyone! Today the Plants vs Zombies: Real Life Edition project has officially reached 30+ downloads! 🎉 Thank you so much to everyone who tried the game...
Agregado menú de inicio y de opciones Mejorado el visual de los niveles Ajuste a los niveles de acuerdo a sus dificultades Ajustados los bordes de la paleta pa...
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added 4 unique perks that will be given randomly added possum ALOT OF GENERAL FIXES graphics over hall Game is actually playable now...
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Hello, Quick update. Thanks. == Version 0.3.1 == Fixed this bug:...
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It's been one year since Defiler of Moonsilk Keep came out. To celebrate this milestone, I've uploaded a slightly revised version with edits and improvements. T...
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Hey guys. Apparently, I spelt "literally" wrong in my lore. That's fixed now. - J3R18Y...
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Hey hey people, For real this time, this will be the last update here, I've added some more cards and a few effects to provide a bit more clarity to what cards...
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Hello! Today I released version 1.0 of Bitstorm, packed with new features since the last version... The only gameplay changes I've implemented are new types of...
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I want to say Thank you for playing my game that I made for Halloween even though almost a month has passed. I came in last place During the game jam I am still...
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CursorDodge UpdateV0.0.7 - UI Rework - Made the Projectile SpawnRate a little faster - More detail in the Game Coming Soon - Random Game Events - Achievements -...
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Bug Fixes Corrected item descriptions. New Features Completed Japanese localization. Added option to adjust sound effects (SE) volume...
1.0.3 windowsx32 Updates features: Sound Fixed The sound effects were amplified Added Music (Theme#1) Sliders for volume music and FX´S control...
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Date: November 14, 2025 Status: Research Phase - 85% Complete! 🎉 🎯 What We’ve Been Up To We’ve been diving deep into the AmiBlitz 3 codebase to unders...
Jam release v1.0 for ShroomJam 2025 We shipped the first public build. A short story-driven puzzle: collect six VHS tapes and unlock the exit at Chinder. What i...
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This update improves compatibility with some older display adapters under Windows, which could potentially experience video corruption in OpenGL mode. Since the...
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Æ.O.N. Official Release! After months of development and deep linguistic/AI integration work, Æ.O.N. - The Analytical Engine of Origin and Narrative is offici...
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> Nota - Add - novas fases - update - transição de cena - movimentação...
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Hi Everyone, and welcome to all the new folks coming here from Gamayo! I firstly want to thank each and every one of you that came to our booth at Gamayo this y...
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Date: November 14, 2025 Welcome to GameForge - Amiga! We’re thrilled to announce the launch of GameForge - Amiga , a revolutionary no-code game development ID...
Updates Cherishes the Air and Descends from the Arachnid Kin. Both were already solid, so most of it was small mechanic or formatting edits...
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+Added: Feature; when controller disconnects the code to reconnect shows up on board to reconnect again with a controller +Added: Feature; controller now has a...
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I will be releasing Polipolus DX hopefully sometime in 2026. No guarantee. For those of you who don't know what Polipolus DX is, it is the Steam release of my g...
Fixes: Fixed transitions when entering map screens Improvements: Added original Global login screen (courtesy of Arbalest) Replaced restored assets with their o...
Hello everyone! Welcome back to Sprint 5. I want to preface that I'm currently writing this in the middle of Sprint 6, and just wow! We have gotten so much done...
I have added a basic movement to the character, and added the lantern to glow in the dark...
Just a small post-jam update to this game there are four changes, none of which fundamentally change the experience: The kitchen board was larger than 20000 byt...
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Added Audio submenu: Master volume, reset to defaults, and preview samples while adjusting. Visual theme: Dim/blur background, focus underline, and customizable...
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ESPAÑOL Parte 1 – Reflexión del desarrollo Después de 2 meses de trabajo intenso, finalmente Kairos Dungeon ve la luz. Ha sido un camino desafiante: coordi...
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