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Devlogs

Store Page Released
Time to publish the page I suppose. I’m working on finishing touches and getting the game out ASAP...
6.9.0
-1.21.11 added to server list -fixed settings...
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Create your own minecraft servers!! here and now!
Build 107
Hello everyone! Time for a new massive update! But before going into the detail of the new stuff, RollerBlade is currently 30% off as part of the Playdate Adven...
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Built a tool I needed, made it public
Major Update
BitLoop.eng is Live — shipping through friction BitLoop.eng is now live. This is a small, browser-based chiptune loop engine I built because I needed somethin...
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SIREN’S SECRETS SURFACE! V.0.7.0 Patch Notes
Major Update
Version update is done, But something is wrong, Your inventory is gone. We're recovering it, it won't be long, (It could be back before the dawn) Siren’s Isla...
v0.3.0
Major Update
Added Audio Fixed UI Scaling Issues Fixed Roads Isolating Building Bug General Bug Fixes...
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Doors - New Update 1.1
Marketing
Doors -New Update 🚪✨ Exciting news, Door Explorers! 🌟 Brace yourselves for the spine-chilling thrill of our latest update! 📲🔐 In this version, we'...
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First Hour Hotfixes
Hey everyone! Right after uploading the first build, I did a quick pass to fix a few issues and polish some details before more people jump in. Hotfixes & Impro...
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Chapter VI Release
Major Update
Chapter VI has officially been released! Feel free to use the link below to read it! https://reverentgames.itch.io/axia-and-the-grim-reaper-interactive-novel Wi...
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New deck view, sacrifice card
New deck view in the main home base room! It also allows you to delete cards which is nice. It can be controlled (almost) without touching the mouse, much like...
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Mock Manual
Game Design
...
HUMANITY'S EXISTENCE IN THE HANDS OF BASEBALLS GREATS!
Pixel Character Sprite (32×32)
Game Design
Translating the finalized design into a 32×32 pixel sprite forced me to simplify the character into readable shapes at a small scale. I tried pixelating “The...
Final Character Design + Color Choices
Game Design
As I approached the final character design sheet assignment, this is where things began catching traction. The earlier stages of constructing a character given...
Refinement Sketches
Game Design
In the refinement stage, I narrowed my ideas down to designs that best communicated motion, scale, and most of all my personality. I chose to move away from the...
Exploration Sketches
Game Design
During the initial character exploration phase, my goal was to brainstorm visual concepts centered around the theme of space travel. Instead of approaching spac...
[Yuri VN] 20% OFF ❄️ The Steam Winter Sale is officially ON! ❄️
It’s cold outside. Warm up with a burning post-apocalyptic story. As an Agent of Eclipse, experience a world without men filled with deep emotions and unforge...
1.4.3 - Bug fix!
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Fixed an issue that pictures attached to the map are not updating their position properly when the map has horizontal or vertical loop(or both)...
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¡MUSIQUITA!
¡¡¡¡HEMOS AGREGADO MUUUCHAS CANCIONSITAS Y EFECTOS DE SONIDO!! sus creditos serán adjuntados en este devlog: Soft Little Cartoon/Anime/videogame Steps (Ton...
1 file
Version 1.0.0 Breeding
Introducing chain breeding! Pokemon that cant normally learn moves can now do so via chain breeding. Also, some Pokemon received an additional egg group such as...
Something big is coming....
Major Update
Big things are coming soon! I am almost finished with an update with a list of changes, but most importantly.... Do some investigating and you might just find a...
Introduksjon av gameloop, logikk og hvordan holde en rød tråd (major bugfix)
I dag har jeg ryddet litt i prologkapittelet. Jeg begynte å kode dette spillet før jeg kunne noe om koding, så det første kapittelet er ganske så rotete...
2 files — 1.01.41.19_hotfix_5
Development Update #1
1
Marketing
We are actively working on the ordering system and soon gonna go over to NPC models and Animations. The system requires a lot of coding and we've encountered so...
Platform Collection
The Platform collection is now free, I hope you enjoy it!...
1000 Demo Downloads!!!
Thank you so so much for 1000 downloads on the demo (and ofc thank you to my programmer yay!) !! my hard work has been paying off so much, and im so glad everyo...
v1.2.3.51 - Update Notes
**v1.2.3.51** Change Log: **New Build available Please Read Notes below before updating.** Please Join the [Discord]( https://discord.com/invite/7GQYecCgtu) for...
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v3.2 - Leaderboards for Everyone
Big update to how leaderboards work! Progress Leaderboard Previously, only players who beat all 24 levels showed up on the leaderboard. Now there's an "All Play...
UnitDown Returns — Now Reborn as UnitDown: Disbanded
Tech Discussion
I’ve been diving deep into the new character controller and started layering in my own custom movement system — wall jumps, ledge climbs, slide-boosted jump...
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Multiply blend mode for RGBA mode in Our Paint :D
Yesterday night I made a new blend mode for Our Paint, that’s a very useful Multiply mode (Only in RGBA canvas mode). This can be used to do more efficient co...
Patch Update #02 (v1.0.1.1)
In true TGP fashion, I forgot to set all the persistent data to False, so that once you started the game, it would immediately unlock everything minus the video...
2 files
Skirmish Mayhem now available on itch.io
Major Update
The action-strategy roguelite game Skirmish Mayhem is now available for purchase on itch.io! Send any feedback in the comments or on the Steam forums if you'd l...
Shoot Gam X 2.2.0
Major Changes: -Brand New Christmas Event! -Added New Death Messages -Added Account Code Transfer System -Added Screen Flash When You Take Damage -Added More Me...
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Update: Prototype 0.9
Added New Unlockable Characters Added Secret Boss Fight Added Cutscene Fixed Some Bugs...
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Update 0.2 — The Combat Update
Major Update
Hi everyone! It sure has been a long time since I've updated this game. Woops! I've been plugging away on playtesting, and out of those sessions comes an update...
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Wink and the Broken Robot for Analogue Pocket Available
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Wink and the Broken Robot for Analogue Pocket Now Available If you have an Analogue Pocket, the stretch goal Analogue Pocket ROM has been completed! It's availa...
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Updates
Hello! We just uploaded a new version with the following changes: Script adjustments Updated the guide You can decompress the files directly into your game fold...
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Hotfix 1
Changed -Sound mixing -Water texture fix -Item cap change for healing potions -Adding enemies and patrol paths -Slight edits to enemy animations -Edits to the c...
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Version 1.0.0 OUT NOW
1.0.0 Update includes: Rebalancing the Rocket clone battles (still need to test myself, but doing it organically), Jukebox now plays when transferring maps, dur...
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Slight change to the Plotastory GUI
Made a small change to the GUI of Plotastory for a more modern experience! Also enhanced the save/load logic a bit...
2 files
I am back at work !
Okay so it's been a while since last release, i was busy. But here I am now, back at working, faster than ever ! I am currently making Frostveil, the ice fortre...
Devlog 19/12 - Post Process and Cycle Night / Day
Today I worked on several small but important improvements to the game. I added a sound effect when picking up items , which makes interactions feel much more s...
Ultimate Gothic Item Pack v0.7
Added 11 new items: Ankh, False Idol, Finger, Gas Mask, Grub, Mandrake, Scarab, Soul Shard, Sword, Urn, Worm...
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V0.2.0 The Spooky Forest Update
Major Update
Awaken... Awaken once again... 0.2.0 is out! The 1st part of the 2nd day. But this isn't simply adding content, oh no! There's a bunch of new stuff out! New UI...
2 files
Akuma no tsukai (FPS / Prototype) v0.2.0 released
Major Update
Fixes Fixed an issue where bullets from the DMR (the weapon assigned to the sword card) would not penetrate when fully stacked. Fixed an input issue on the titl...
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Computer, Create *More* Themes
Major Update
TCARS The 26th century called, and it’s mad at Janeway. This one I’ve been dreaming of for a while, but I finally found a good enough reference image from S...
Version 2.0.0
Hey there! Euclid here from Astra Ex Machina. We have been very excited to receive several rounds of feedback from play testers of our first prototype game. Wit...
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Here we go again!
Tech Discussion
Yay, I finally found some time to work (a bit on this game! And let me tell you, I didn't do much on the game itself, because I was busy coding my image convert...
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GMRoomLoader Wins Best Tool At The 2025 GameMaker Awards!
Major Update
Hey everyone! GMRoomLoader just won Best Tool at the 2025 GameMaker Awards ! Thank you so much for your votes and support! I’ve been told it was a really tigh...
Day 5 - Replace copyright images with free images
Use copyright free / royalty free images, music and sound effects Add Credit button to main screen to show where these item came from. French / English option n...
Patch Update #01 - v1.0.1
Well, after a rocky start, I present to you the first patch update (v1.0.1)! -----Changelog----- Added a persistent variable so that the disclaimer does not app...
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Atualização 0.6.6 / Update 0.6.6
Adicionado SCORE com pontuação ao eliminar os inimigos Alterado o tempo de respawn dos inimigos. Agora usa tempo aleatório dentro de um determinado range Adi...
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