Devlogs
Significant update to add LOD rings that load in past the view distance the player sets. These rings are much less computationally expensive, and should hopeful...
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Okay so tried my first payout with itch.io and sent it to Payoneer. Payoneer didn't have the right bank account so I called and had them change it. Payout sat i...
Hi all, today this plugin was updated to version Beta R11! This version adds some battle and event testing data you can set. Battle and Event tests from the edi...
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Version 2.1 adds a new superboss to Drake's run, as well as some simple fixes. It's not the biggest update, but it's still more content!...
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Part 1: Issues With Building New Systems This week, I started with building a heat map system for the enemy AI to use when facing the player. Its intended goal...
Update Beta 2.2 - Stylized images (I used AI because i don't have money to pay an actual artist, so please don't cancel me or exorcise me for that) - Rework on...
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new stuff big thing small thing new physics engine? better collider? faster loading maybe ok thanks...
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The next official tech demo of the Super Shaggy Brawl IV "Engine" is here, and with it, development has finally reached the Remaining "Engine" Features, Mechani...
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Added a timer for speedrun purposes! will be posting my best time in the comments! Encourage you to do the same!...
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An updated version of Prosperon: A Bio-Cyberpunk —the full core rulebook—is now available on Drive Thru RPG a Bio-Cyberpunk RPG . The main core rulebook wil...
It's Finally Here: After almost a year of no updates, it is finally here. Cubic Void 0.5 is now released for everyone to play now. It feel surreal to have final...
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hey all, it’s me. the initial launch of the Tack Demo was a wee bit rushed. well, not rushed- there was a lot that needed to be addressed that i initially mis...
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Some text in Sections 5 (Planning your route) and 6 (Encounters) have been edited for clarity. It shouldn't change anything gameplay-wise...
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I've fixed the issue now! I uploaded it as a ZIP file instead, so all the necessary files should be included this time. The game should be playable now. Thank y...
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Author: Brandon Grasso Posted on 11/07/25 Part 1: We were setting up the project repo. The teammate who started the repo didn't use Visual Studios, so the proje...
- Improved appearance - Increased play speed - Added sound effects - Added nicer win screen - Added click to restart after a win is determined (or tie) - Added...
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Hey everyone! 👋 I just released my first horror game , called VHS Prototype . You play as a rookie investigator hired to recover a set of old VHS tapes from...
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Reworked mountain's ore reclaim system. It's now more aggressive at reclaiming ores and has a larger range and scaling. If ore count reaches above 700, the succ...
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Updated the game with new gameplay named MindMaze. Find the ladders, avoid getting caught by the monters, survive the darkness and escape! Have fun!...
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+ BUG FIX -> Corrected Dolumon's expressions + BUG FIX -> Dolumon's boss blind (and dialogue) now triggers in all rounds + BUG FIX -> Typo in the dialogue trigg...
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I took this app down for a while because as I worked on the onboarding, it became apparent that there were more issues than I previously thought. Things got pre...
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Updates - Make Character transparent when camera is too close - Add tether blinking to indicate tether health damage - Make player bounce away when hitting wall...
The engine has been improved, and the general bugginess of the maze is fixed. Maybe all the bugs are fixed, but you never know with my code...
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MY FIRST ATTEMPT TO MAKING A GAME!! PLEASE, Report Bugs and Offer Suggestion of the game!! Thank You So Much for Playing!...
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i am so sorry that slendy on mobile sucks! D: i am very aware of that, but unfortunately, i can not fix it. i am sorry...
Version 1.6.0 Patch Notes General & Gameplay Fixed music inconsistency during late game. The first battle now cycles through only one turn before triggering the...
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Hey thanks for viewing my game. This is the first game I ever finished. I want to also say future plans for this game. I'll add in audio, make the options menu...
I need this for myself. I'll be doing this process a lot so I want it written down and easy to follow multiple times. It's based off this video, but it'll save...
It is done. Total word count is now 457k words. There are about 200 in-game pictures. This may disrupt existing save files. I apologize that this took so long...
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Hellooo helloo and welcome new followers! Given the circumstances of 🎃🍬 Spooky Month 🎃🍬 taking up a lot of time I made an exception to do a small up...
We got 200+ plays for this little visual album "We Could Just Be Annoying" AND the OST video was finished yesterday, which I'm so glad about, as I always seemed...
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Hi all, Majibacoa Underground is nearly finished. Layout and most traps are done. New enemies Man Thief, Pursuer, Lost Prayer, Messenger Demon, and Carrionite n...
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Hey everyone, Level 2 is finally here — and it’s one of the most personal part of this project so far. This chapter focuses on A3, or Ace as you've come to...
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Changes End game stats now includes gold from eggs Multiple performance optimisations Monthly income gained from golden eggs must be reported on your taxes Bugf...
after listening to feedback i have decided to release a new patch nerfing both of the new characters. they were too strong in offense, defense, damage and range...
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v1.1 Fix. Fixed a major issue with some of the frobbable switches. No content changes...
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Hello! We’ve got a little hotfix patch to address a recent bug and make some miscellaneous fixes: v1.0.3! One of our recent changes *may* have had some slight...
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Reduced starting audio level as it was too loud Changed UI progression button from Space to Enter as Space was cancelling filling out names in leaderboard Tutor...
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Hey, thanks for checking out Hearts & Haunts! I wanted to share that I’ve updated the game after running it at FLAG Con 2025 in Ithaca, NY. The content is mos...
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Forest themed stages are currently being developed and here's a sneak peek at the new wasp nest stage hazard! Some trees may contain hanging insect nests... If...
Author: Luke Evans The Problem: The player in the game needed to be able to be controlled and moved by the player, but doing this through input actions required...
For the new version, added the woodcutter. It does nothing. It doesn't move. It has no dialogue. It can't be reached. It's useless. ...but for curious players...
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Innanzitutto volevo ringraziare taaaantissimo chi ha giocato alla chiromante del bosco! 😍 Vi voglio bene! Anche chi mi ha (giustamente?) insultato e a riguar...
Hey All! Thank you for the wonderous launch and hope you've been enjoying the game! I have a lot in store the next few weeks but for now, have this huge patch...
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MRaS - Dev Log 15 Change log: I changed the way the asteroids are generated. It should speed up the generation and loading on slower computers. The walls are no...
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Castle Cobra 20.0 brings: -Helpful NPC Scientists that give tips at the beginning of some levels -shrunk the explosion radius of Storm Shadow's ninja stars by...
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Hello, I’m back after a bit of a break! Besides the changes listed below, I’ve been doing some backend work to prepare for localization. Since I received re...
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