Devlogs
which means you get an update on this!! I’ve been working behind the scenes re-doing the GUI of this game and the LOGO! Especially the logo!! I’ve been want...
-Fixed The New Horror Map Colliders -Fixed The Music In The New Horror Map...
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Added a couple of levels. One of them is on the tricky side. And I also added new buttons with different gravity functions. And I changed the title of the game...
Adjustments Improved enemy AI to prevent getting stuck in corners. Fixed issues with the first-person camera. Optimization improvements. Various fixes and minor...
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Hi today i added signs to mark areas like if your exited. your probebly wondering why theres obama as the thumbnail and that is beacause its april fools (In Oct...
Demo Update Steam Next Fest...
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2.5D Action Horror Adventure
Hello! This is the second alpha release featuring major animation improvements. This update improves animation management with a new tree system and the ability...
3 files — 0.18.1-alpha2
Just updating that I've posted some new downloadable content/assets. The latest is this adorable animated Fantasy Coin! Feel free to use this in any way you lik...
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good morning, good afternoon or good evening. yesterday i felt a bit unmotivated so i didnt do any work on the game. today the motivation came back. i worked mo...
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The last update for this battle kit is finally here! Well, that is if there ain’t anything funky going on that needs fixing. Nonetheless, this pack brings two...
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Made changes referencing clues that have been changed or removed since previous versions: Removed a reference to the old schematics being torn if investigated w...
This patch is referring to the Unity Editor vulnerability that was detected and is mostly affecting the Windows & MacOS builds of this decompile among others. T...
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During the development of FriedrichAI we are having an open ask the agent anything. This is in hopes of improving the agent. Maybe interest a few people. Just c...
A tiny update for Broke Signal Badlands has been released. This addresses the following bugs: Fixed an issue where attempting to back out of the Jackrabbit Cabi...
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New Mini-game; Grendel2048+ This version adds a new, free mini-game Grendel2048+. To play this game, click on the 2048 button on either the Home>Settings tab or...
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Improved most sniper sprites to better match the size scale of other guns. Some examples Thanks for reading, and go check it out! <a href=" Pixel" class="redact...
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In this update I bring you radIIo_CITY, the second level in this prototype. At 75bpm it’s slightly faster than the last one. For those of you getting the hang...
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This project was made during the MSc year, and the assignment was to make a project using a new feature. For this assignment, I decided to make a project using...
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We’re fully in Fall, and as the days get colder and the festivities begin, I’m happy to have reached such a milestone with the release of INCOHERENCE. Since...
UNITY SECURITY PATCH! More information: https://unity.com/security/sept-2025-01 & UPGRADED TO UNITY 6!...
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The new version of the "Rekta" has been released. This is a quick update. I added "arrow push action" to the Phase 1 action pool. See the detailed changelog on...
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One piece of feedback that was given to me was adding certain words as trigger words. Which I have incorporated into the game. When it comes to my idea for my g...
Hi there! No changes on my plugin code. But found a way to make Community Lighting flashlight compatible with my plugin. If you use diagonal sprites, the flashl...
Hello there it's been a while! Eva here again writing another devlog related to Unity, Just to quickly mention that the game will be delisted until I find the t...
The process of getting what to what my "Art Build" is was... complicated. First of all, after sharing my prototype, I got some valuable feedback which has since...
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Overview The Forgotten Archive started as an experiment in puzzle-driven storytelling. My original idea was a sound-based game, but that quickly shifted into a...
Changelog: - Added the Mandatory Music Selection Screen to the Blackjack minigame. Press shift to change the song you're listening to! - Added some textboxes wh...
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IT TOOK ME AGES BUT I GOT THE MASTER FOLDER BACK, THE GAMEFILES ARE SAFE!...
Overview The Forgotten Archive started as an experiment in puzzle-driven storytelling. My original idea was a sound-based game, but that quickly shifted into a...
Tiny steps, tiny updates: fixed tutorial about using the Console interface starting without showing anything hotbar modules are now better visible fixed space d...
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For this project, my main focus is on level and systems design, not on creating custom art. Because of that, I decided to use assets from https://kenney.nl/. I...
well, I have an artist to make stuff for the game, and I had an idea to save the files for crawler, more news later, I'm dedicated to saving this game...
Alchimix: Echoes of Arenfell version 1.1.5 is now available! The changelog (see below) is small, but this new version most importantly marks the first public re...
This will be the final version of the game before the Steam Version becomes available for Steam Early Access sometime this year. This version will continue to e...
Idea Generation Phase When I first sat down to design this game, I knew right away that I wanted to work in Twine again. I’ve always enjoyed storytelling, and...
This was made during my BSc second year and the goal was to make a local multiplayer game with three game modes. With this project, I had a much better understa...
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(Actually interesting stuff will be hightlighted this time. Additions/Changes - volume settings - buttons now have a hover sound - social links have a click sou...
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Hey everyone! Following the recent announcement, I’ve updated Rusty Hammer to the Unity 6 recommended version and patched up the build - it’s now live and r...
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added: staminometer revamp bug fix: hit sound because is slow removed: old staminometer...
This update brings a lot of polish and balancing improvements! Main menu visuals updated – the new look gives the game a much stronger identity. Added info te...
For the Chill Dev Jam, I got to focus on the theme of 'Snow Day' and focus on narrative. This was one of the few times I only needed to focus on narrative and l...
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Hi everyone, The project is progressing, and today I added a few simple but impactful features that enhance gameplay by giving you access to more weapons and bu...
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Art Environment signs blocking , Peanut retopo and progress , Mech model complete , Mech rigging in progress Audio Working on weapon and enemy SFX. CS Several l...
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I joined this jam to get back into RPG Maker MZ, and it was really fun! I kept the demo short, to give myself room to breath and have less to worry about making...
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In this Art Build, I've incorperated the themes of New Zealand's Coast. I wanted to keep the size quite small as to get nitty gritty details taken care of and t...
I started the process of creating the 3D models for a few specific body parts to test out the base gameplay and aesthetic of Lil Freaks. The 3D models are made...
Hey everyone 👋 It’s been a while since the last update, and the game has grown quite a bit since then. This patch brings one of the biggest gameplay additi...
1 file — 0.9.4
This patch is referring to the Unity Editor vulnerability that was detected and is mostly affecting the Windows & MacOS builds of this decompile among others. T...
2 files
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