Devlogs
Last Fisherman is now officially published public!...
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An atmospheric dark fishing simulator
PadManiacs v0.0.7 Update New Features Haptic Feedback : Vibration support for Android devices and gamepads Song Editor : Create and edit your own charts with a...
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PadManiacs v0.0.7 Update New Features Haptic Feedback : Vibration support for Android devices and gamepads Song Editor : Create and edit your own charts with a...
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Smaller update for some problems we discovered from test drivers: We forgot that people who drive are usually also blind when we made a small door the only exit...
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Hugh... been a while hasn’t it? I haven’t devlogged in a while... but now we are doing it! Anyways, let’s talk about the progress we’ve made! Progress w...
Hi! T Master is here with another progress update related to Twin Fates: APCA ! Development has been going very well— not as quickly as I wanted, but it's sti...
Santa and the Lost Christmas Star Now Live! #WinterVNJam...
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The Christmas Star has vanished—Santa and his reindeer need your help before it’s too late.
Episode 5 (Fix - 1.1) -Fixed game-breaking error: the puzzle in the third section of Episode 3 was completely unsolvable -Fixed a mistake in episode 3 where Bri...
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Every achievement now comes with a wheel. Full Changelog added a bunch of new wheels added reverb and a lowpass filter if the car is far away from the camera, f...
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High-quality BGM pack for your Fantasy RPG adventures.
GENERAL CHANGES Added scientific notation to score passed a certain threshold Buttons have been changed to be consistent with the rest of the games UI COAL : Re...
Exciting news! Testing on the prototype is done. We are now moving forward to developing the public test builds. We have pulled all the current test builds from...
Hi fellas, wanted to share I decided to step down working on this game due to personal reasons. The game is open source so you can work on it or just take a loo...
Yo gamers and artists, A 1.3 update will arrive at some point in Cave Game. Before that happens however, I want to take the time to rework some things I wasn't...
This update adds: Blueprint and Bluehammer tools in the Editor: these allow you to select an area to save to a JSON file, and load an area from a JSON file to p...
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Good morning! A new chapter is live. I hope you enjoy it...
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A serialised grimdark horror novella
v1.9 is now available! With the help of Uhanalainen and R. Pickard , I’ve gone through and cleaned up every error they pointed out. I know I said I wouldn’t...
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Minor patch that adds correct/incorrect status to each paragraph in the quiz, to help ease in players new to the genre...
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Hey Guys, Whats up?, Today The Third Chapter of BBbsirTOSHIS Was Finally Revealed and it Will be as The Final Chapter, The Reasons why i got this idea to make T...
Hello Raiders! I'm happy to deploy another update. This time it comes with massive framework additions: - barn upgrades (build orchard to grow apples for your h...
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Camron here, in my first (long-winded) update devlog! MJX is finally starting to take form! In line with our deadline for our first prototype we’ve got some m...
Its taken me WAY too long to get this out, so sorry for the wait. But its coming out this month. NOTHING will stop me. Freddys WILL be cleaned. See you all soon...
I got some nice improvement and lots of bug fixes for the V1.1TD...
Finished up most of the visuals for the second area. Since there’s only four and I’m locked in this December I’m still looking at being “done” late Ja...
first update in like 80 days added whole new long awaited goober - skeleboner fixed a few bugs new map for skeleboner coming very soon...
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Insanely unhinged new "mace" card added to the card table. Are you up for the challange...?...
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I have been fixing this one bug for whole week. At first it looked like a typical "fix it in 5 seconds thing", so I ignored it for a while. It made an error mes...
Hello! We’re back with a slightly bigger update this time. Enjoy! Notes: Fixed a lot of bugs, big and small. Changed over to BigIntegers (thanks deusued!) for...
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Hey everyone, here are the following changes made in this update: - Minor bug fixes - Added version text in the main menu...
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We refreshed the sample with a new 8-enemy set from [Vol.1] , [Vol.2] , [Vol.3] Files: AL / AM / AS PNG with shadows + preview sheets. Engine tips UNITE: use AL...
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Heyo, Barbilou here. Sorry for the inactivity, depression has been kicking in my life real hard lately and I've been barely able to do anything again. I have a...
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- Fixed Clone Ashton's office sprite - Change completing night at 6 AM instead of 7 AM - Bugs fixes...
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V 0.3 - Added a Win screen - Added labels on HTP (How to Play) characters - Huckle Fruit added - Changed Survive until 7 AM to 6 AM Yeah, that's it...
I added a new boss to the game and a new permanent upgrade :D...
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Swan lake is probably one of the most recognizable music piece in any horror genre. It always tells you that there is something deeply wrong and disturbing. the...
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Required: VS221_EasySpawnEventMZ (v1.0.1).js What’s new: Added Event ID recycling logic for better performance and full compatibility with VS221 Smart Event T...
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Lighting The lighting has been improved drastically from the previous emissives-only build! Light temperature and source color adjustment now better emphasize t...
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Welcome Hello and welcome back! I have another major update. We are reaching the end of the semester which means it's time for a new update. With this update I...
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incredibox sprunki phase 4. pero en la phase 1.
In this update, there is new UI, which is an image uploader, and Unique Canvas finder, which explores even more possibilities...
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First release! Enjoy!...
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Lights out puzzles with Tetris pieces
1)Introduction Before beginning, I want to clarify that my primary focus for this project is to implement and experiment with concepts that I plan to expand upo...
Hello! This is the first devlog to THE ULTIMATE PSX PACK THE ULTIMATE PSX Asset Pack This is a PSX-style 3D asset pack. The pack contains the following assets a...
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- Devlog Introduction After a long journey of designing, building, and polishing this game entirely on my own, it’s finally ready for its first full release...
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Anunciando uma grande mudança no jogo, na verdade um "modo" novo: "O ETERNO TORMENTO DE ROXXY" Uma Dungeon Um Rider Vários Inimigos Aqui você vai combater ho...
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Reduced the amount of HP of enemies so that they can be killed in the first wave...
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