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Devlogs

50 DAYS LEFT WARNING!
Only 50 more days left to download the first game to get the sequel. Just 24 more downloads left. otherwise, the sequel will be gone forever. Download now and d...
v1.1 Update
1. Added RMB on-click action on groups - opens edit group dialog 2. Added RMB on-click action on files (sprites) - opens file action context menu. 3. Added grou...
2 files
0.3.3 RoD Mise à jour de correction
Liste de correction : - Correction du "save_ground" à la salle du miniboss du Giant Spider - Nouvelle tentative de correction de la statue du hibou qui softloc...
1 file
The Watcher || 10min 1st person horror game
Marketing
Usually I'd like to start with the very first thing I thought about this game but I don't really think anything about this game... That sounds kind of bad but n...
Deathvox II is live!
Major Update
The followup to Deathvox has finally arrived! With it comes a whole new collection of visceral jumpscares and stingers which I hope will send a chill down the s...
1 file
First version released!
Major Update
So, this is a silly little thing, isn’t it. This exists for a few reasons: I wanted to fool around with Godot and produce something low-stakes. More novelty s...
2 files
Elecree 0.0.52
CHANGELOG: - Fixed bugs in 0.0.51 where Capture Cubes did not end the battle after capturing and newly-captured creatures did not appear in the menu when using...
5 files
Tiny Patch
New build is up! Fixed the sound. Added a new cover. Still no music. Still no score. Still space… and my questionable flying skills. But: Highscore, bosses an...
2 files
Elecree 0.0.51
CHANGELOG: + Added ability to capture creatures with Capture Cubes and Super Capture Cubes...
5 files
Character sheet
la til et lite «Character sheet» så spilleren kan ta valg basert på hvilke stats hen har!...
2 files — 1.01.40.73
East Omniverse
Game Design
Inspired By Duke Nukem 3D, Doom, and Build Engine Games, GameForge Studios Bringing Your Game...
1 file
Week 2 - Allen
playtesting was a bit hard because I'm writing the story, haven't had the chance to come to a playtest night, and haven't had time to have a proper playtest wit...
COIN VERSE REMAKE
Major Update
Hi everyone, Im really happy to be working on this project again and im sorry for not releasing the update it clearly wasn't ready that's the reason i didn't re...
We Do a Little Planning
Game Design
So much still to do to get SeaCrit online and fun. I'm glad we took this little break, because coming back with a couple days away from the project, I'm able to...
Coin colector update
We added a new game button at the end of the game Warning you will be teleported to a other page. But you can refresh the page...
1 file
v0.2.0
Sands v0.2.0 - The Liberation of Arrakis 🎉 Major Release: The War for Arrakis Reaches Its Climax Version 0.2.0 represents a massive expansion of Sands, culmi...
3 files — 0.2.0
Final version Update 1
===Here is some of changes and updates done to Final version .=== ⚫ Faith level no longer affects stamina. ⚫ The option to choose faith level at the start o...
Fastest Run Competition | Event
2
3
Hey guys, Project Manager Jazz here!! The team wanted to do something fun while we wait for the voting. Fastest total run wins ₱100 !!💸 Drop a screenshot o...
Map Improvements! Thank you for downloading!!!♡
Game Design
Helloooo! After taking a two-month break, I'm working on the game again! Heheehhe I also noticed that +100 people downloaded my game, and it's almost 200! I nev...
Small typos update
Fixed some typos, added clarifying details...
3 files
DLV v0.9.6.2 - Improvement Update - Patch II out now!
v0.9.6.2 - 11/11/25 Improvement Update - Patch II > updated Unity Engine to ensure maxium Online Security - Unity had many security vulnerabilities recently, wh...
1 file
V1.000004(Patch + New map features)
Game Design
Fixed a bug with wallrunning and it's collisions added new lamps and new buildings day/night cycle sorry.. im not good at coding but i will do sliding and grapp...
1 file
Small Tweaks 2
I made some minor changes, bug fixes, and made some levels a little easier: - Level 3-1 now has an easier jump at the end; - Level 3-3 now has an easier jump, b...
4 files
Design Team Sprint 5 Week 2
Aden This week I conducted a focused playtest of the first floor area to evaluate gameplay flow, collision accuracy, and interaction reliability. The session we...
All Fortnite and FN3 News are here!
If you wanted to see all the Normal Fortnite and FN3 News in one page (probably not) it's here on the FN3 page on itch!...
Fighty Driver - New Level: The Flooded Quarries!
TRY THE DEMO NOW! Post your comments here or on our Discord server #shooter #singleplayer #arcade #driving #action #indie...
v.1.2.31
The world of Sigil of Chaos has changed . We’ve reworked the heroes’ visuals, bringing them to life in a new pixel art style — sharp, detailed, and filled...
2 files
Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula
Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula I can't stop this feeeeeeeeeeeeeling Deep inside of meeeeeeeeeeee [......] ULA+ support!...
1 file
Inventory and XP
simple inventory system to show purchased upgrades xp and level system to upgrade items coming soon...
1 file
Design - Week 5 and Playtest Report
This Week: Wrote at least 1 new skill for every party member except Candy Kid Introduced Passive Skills to the game Worked out the system for enemy stats and sk...
Parasite Zero - Programming Check-in 10
Dameron: Weekly update: Thomas: This week I hooked up the save system to the main menu, so that it can actually load you from a previous game. If no previous sa...
v.1.2.31
The world of Sigil of Chaos has changed . We’ve reworked the heroes’ visuals, bringing them to life in a new pixel art style — sharp, detailed, and filled...
4 files
Now with EVEN MORE BULLETS!!!
The game had an issue with Z-fighting, and rendering became a bottleneck when more than 500,000 bullets were on screen at once. I fixed this by Making it so bul...
1 file
KPop Zombie Killers v0.3.0
v0.3.0 What changed New backgrounds for day/night; Minor tweak to UI; Minor tweaks on shooting mechanic, adding some text to item drops; New screen with summary...
1 file
QUICK FIX v 0.0.0.4.1
Here we go again this update fixed a massive issue i was facing and only today picked up since i am new to programming with Godot ,and doing web exports i made...
1 file
Witch’s Brew Update
Developer Log: Witch's Brew Update I'm excited to announce the latest update for Witch's Brew, packed with new features and enhancements designed to improve you...
1 file
Controls v 2.0
Major Update
Completely redone all of the art work. Added pallete and new font for customization. Open for feedback and further improvements!...
1 file
REVAMPING SCENES
1
Game Design
I have been writing up new scenes that allows for user login and guest login and also fixes the whole html5 save load issues with data; including new player dat...
1 file
Backward lap
1
The same circuit, but backwards...
GBA 3D racing game project
WIP: Stats for more than 100 Yokai
2
Look at all 'em yokai! I'm in the process of creating stats for more than 100 Yokai for Ikezu-Ishi or Odd-like/Cairn inspired games. The list may change between...
New level preview update
Got to start up with sneak peek of one new level that I made with new enemy, it's quite a little bt difficult. I was supposed to done this and release the updat...
0.3.3 Bug fixes and interface
ChatGPT said: Hey everyone! I’m bringing new updates about the game — I’ve been getting a lot of feedback, and it’s been incredibly valuable. In this ne...
Day 14: Clicky Chaos and Dynamic Difficulty!
1
Only one day left in the challenge! For Day 14, I created "Clicky Crates," a 3D arcade-style clicker game. This project was all about building a highly polished...
1 file
Devlog #3 Asaiah R Sound Samples #2
My goals: My goal for this week is to learn how to add sounds to Unreal Engine 5 and figure out how to adjust the radius of the sound depending on the character...
I am now Ginacities!
I have decided to rebrand my site name to Ginacities, I think it fits really well with my style and my love of old internet, Geocities (obviously) also Neopets...
1 file
V0.1.01 - Bugs fixed
1
Game Design
Patch Notes — The Soil Stirs Again The earth beneath Hollowroot has been restless. Shadows deepened too far, tools fell from trembling hands, and the pumpkins...
1 file
How Infiniformer Was Made (Postmortem)
Postmortem
Hello There! Here is the story on how infiniformer was made! PART I - Before Development Back in July 2025, I was working on a camera locked platformer called "...
Added Modern Shop tiles! 🛒
1
Major Update
Added Modern Pixel Art Shop Tiles so you can customize your city even better with more details :)...
1 file
Shimeji Adventure Devlog [10/11/2025] - 89% to 96% Completed
Hey! It's been a while since I've posted a Devlog for this game. As I want to say that v1.1. It is still in the works and near completion (about 89% - 96% of co...
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