Devlogs
Renamed the game to “Tiramisu Super Duper Star Racing” as GBS Racing was a placeholder name (even though the title screen and the link to the game’s page...
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New playtest available! New gameplay and stage built from scratch alongside a new main menu! Enjoy the game!...
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I'm excited to announce the first major release of ZX PearPixel , a sprite editor and animator for the Sinclair ZX Spectrum. Why ZX PearPixel? Creating sprites...
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11/27/25 - New Rooms, Furniture, Deco, and More! Added a couple new rooms, and another dozen on the way. Similar, just different colors. Added a bunch of Furnit...
Ahoy Ducklings! Time to get shipwrecked again! A lot has changed and improved since we published our earliest prototype and we are excited to share the latest v...
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I have now done Sequence 4 and halfway through Sequence 5. I also did a couple of additions, such as putting in the cutscene line so the cutscene is played out...
its not a good game but its something right?...
Great PArkcoredf
Now also counting carrom streaks. Theoretically, you could make infinitely many coins by mastering the carrom challenge (hitting both other balls with your play...
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Big update Upgrade System with cards! Added cards every 5 rounds that allow you to upgrade your base/character Available cards are, buckshot, reload speed, clip...
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Mystic Sun is a game I created almost a decade ago. After a couple of weeks reworking the code and tweaking some pixels here and there, it’s ready to be publi...
LITERALLY! Why? Because eyes! Next update will include several new systems, new effects, new monsters and their actions, and 2 new Card Types: Consumable and Re...
Well, it's finally here. It's been months of constant work, just to bring the game in the best format it could be. This is PoF-2 part 1. Not just that but it al...
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Black Friday has begun, and Zombie Dawn is joining the celebration! For Creator Day , itch.io is taking 0% revenue share , meaning 100% of your purchase goes di...
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Demon Eye Idle (7 frames) Explode (6 frames)...
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32x32 sprite sheets, hell/underworld tiles and background layers for an immersive dark environment
update alpha-0.1.3 - add power ups mechanic - add new objective : capture supply - fix enemies behaviour ai - fix player ui...
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el mundo se cambió el nombre a 2B8T debido que hay un server que se llama así. ACTUALIZACIONES zonas peligrosas en algunos lugares destrozados RECOMENDACIONES...
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Agent Log – Timestamp: 2025-11-29 Version 1.0.5 has been uploaded to itch.io If you are still using Version 1.0, you will receive a prompt upon loading that i...
Hey adventurers and code goblins! 👋 Day 9 of actually writing these instead of just thinking “yeah tomorrow”. Let’s goooo! Today the elemental family i...
Yo i forgor to include the godot build in v0.6 so im putting it here :3...
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Season 1 & Christmas Events What's New? New Shop Offers Revamped Collection UI interface General improvements and fixes Next Week's Events: Christmas Dungeon -...
A pack of pixel art animated sprites for death / grim reaper character or enemy to build your own spooky / mystical game. What’s included Death / grim reaper...
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🛠️ Bug Fixes Added missing French translations. Fixed UI layering issues. Fixed combat text overlapping (damage/spell info). Fixed infinite expansion of ch...
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A web port of a simple mobile game. The Shop and saves are only available in the Android and iOS versions...
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# Alpha 20251127. Playable at https://subscribepage.io/ZnunbV ### Enhancements - New: Fungal biome! - New: Ranged weapons! Press F to toggle ranged mode - New...
New version Alpha II Changelog: You can now put materials back on the ground and not be tied to them for the rest of your life; You can now view some properties...
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Hy everyone! After the basic stuff was implemented, i have focused on improving performance a bit and now version 0.18 is here! Enjoy...
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So...The Mobile Version, We Dont Know If There Will Ever Be A Mobile Version, Considering The Fact That This Is Our First Game BUT THERE IS HOPE. A Mobile Versi...
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Improvements to UI, tutorial, readability, and Sensei's overall health and well-being...
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Release Version 1.0.3 Add 5 New Nodes Note - Not image manipulation, just leave message in flow Crop - crop image Composite - Composite image(s) SpriteSplit - S...
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We are proud to release a demo version of our game - SwordFormer. A game where Vampire Survivors becomes side-scroller. Demo version is limited to: 1 out of 4 l...
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We've just dropped a few tracks from our upcoming Metroidvania shooter, Pergamon! The soundtrack blends driving electronica with lush retro synthwave. Wishlist...
Just a quick update: I’ve improved the grid and expanded the shop’s swap options. Players can now swap out 1–3 of their default programs. Thank you for th...
Archtower v0.6.11.0 Steam Early Access update Archtower updated to v0.6.11.0, free demo was updated as well. https://store.steampowered.com/app/1837690 Patchnot...
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Usunąłem też zasnąłem I rozdzieliłem pojechałem na (np. rowerem) i (np. autem)...
UPDATE 1.0.8 is now LIVE! Many fixes and additions have been made! Tomorrow we go live on Steam (full steam achievements included) ...
Escape From Castle Cobra 23.0 fixes: -removed some of the green energy balls that are firing off around the player during Cobra Commander fight -cut the enemy s...
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As promised, the Christmas synthwave soundtrack from our musical monster Stanislavav DariDai is now available to all owners of the module. For everyone else, we...
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The game prototype has been updated (0.4.4): the player can now return to the first biome. At the start of the prototype there is now an Empty Portal near the t...
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Update Fruits Bundle! More news fruits and more otimization...
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Lançamento da versão beta para testes do jogo Mingau & Fendas Temporais desenvolvido como projeto de ensino no Instituto Federal de Educação Ciência e Tecn...
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Conseguimos! Poucos minutos antes da Jam fechar, fizemos o upload de nossa querida aventura. Agradeço muito à minha parceira e esposa Kelly por toda a força...
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What began as a modest maintenance update a couple months ago snowballed into one of the more substantial updates over the last year. Two groups of users are pa...
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Just published an overview of this project on my personal blog: I'm Building My First Video Game with Zero Coding Experience. Here's What I Actually Learned So...
I made the game brighter, so you can see more. I've also added boss levels every 3rd level, starting at level 3. Some general gameplay and mechanic improvements...
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- Added 2 New Weeks - Fixed Freeplay Menu And Thats It (For Now Bye!...
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I have upload another corrected file. This one appears to be stable in the epub readers I have access to (Apple ecosystem). The previous two files were ones I g...
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