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Devlogs

Offscreen Tracker Release!
Major Update
A smart navigation HUD that points players toward off-screen objectives, events, or points of interest. Keep your players oriented with dynamic pointers without...
2 files
Version_0.5
Major Update
New updates in version 0.5 before production release New scene: Plane-select, where players can select from two new plane models . Major UI changes to scenes (M...
2 files
Schattenjäger - Version 1.0.1
Hi everyone, small update to the game: Fixed some broken colliders above one of the stairs in the library that could get you stuck Fixed a bug where you would s...
3 files
Tribes
Game Design
(This was my absolute FAVORITE song to listen to when flagrunning) Fuck do I miss Tribes. Who here ever played Tribes 2. That was PEAK! I mean that literally. A...
Hints, Dev Lore, + Translation Notes
Major Update
Hints ◆ You can still reach the ending without getting all the pages. ◆ You can unlock all the pages by going through both words on 0p, "Disaster" and "Some...
Final Stealth Game
1) Lighting For lighting, I chose to have dark ominous green lighting scattered around the outside of the level, to give a sense of dread to the player, since t...
GETTING READY FOR RELEASE!
1
Major Update
As we're approaching the release of the game, I'm putting the final touches and bug fixes in! As you can see we added another minigame from the original vision...
1 file
DEVLOG 010
I added a festive tree that plays relaxing melodies and finally crushed a nasty bug. Bit by bit my game is getting smoother 🌟 🎮 Play it: https://mikeengle...
1 file
Assignment 07 - Model Textured and Animated
Added a Skateboard textured and animated doing a Pop Shuvit! Files are in a folder called "assets.zip"...
ONTO THE NEXT ALPHA DEMO MAJOR UPDATES V1.02
Major Update
Level Design Updates Based on player feedback, several levels have been reworked to improve pacing and progression. The goal was to make each area feel more int...
1 file
Full version released, but it's not yet over.
Major Update
And now, on the final day of Raise Your Voice Jam 2025, I now present to you the voiced version of Ozone Ashes, complete with a Castilian Spanish localization...
2 files
Kyra's Final Dev Log
Postmortem
My name is Kyra, and I was the art team member in charge of building the garden levels. Riley, the design team member who worked on the garden with me, gave me...
Minor GUI Update 1.2.6.1
* Fixed an issue where the GUI defaults to 127.000.000.001 as the default server ip. You can just replace the main app's GUI with this small update file, Otherw...
2 files — 1.2.6.1, GUI1.2.6.1
Banned from Greasy Fork
Apparently I got banned from Greasy Fork for "using greasyfork as a political arena" even though having something political isn't in their policy! Bah so the co...
small update
Added 1 sfx, and reworked ai so it was slightly harder...
Incremental with fnaf twist :shock:
0.22 - ragdollsssss
added ragdolls for every character for more funion rings. a HUGE FAT LOAD of bug fixes...
1 file
Weekly development report 2025/12/06
And another quiet week in the stable version of the game is behind us. Again, no new bugs were detected. As usual, this means another batch of dad jokes. For no...
New Horror Characters Released: Evil Nun + Slender Man (Stylized Low Poly Pack)
Major Update
🆕 Update – New Evil Nun & Slender Man Characters Added to the Horror Pack Great news, developers! The Horror Character Pack (Low Poly | Stylized | Game-Rea...
2 files
Version 0.7.0 [Download Only]
Version 0.7.0 is now LIVE ✨ What’s new? Tons of new room to explore, with new ways to boost your stats. Most of the game (except the final boss encounter, a...
2 files
v1.1.5 - Plugin Commands (MZ) and MV bug fixes
1
Fix: On MV, opening player rename causes crash New: On MZ, several new plugin commands added...
1 file
Haze & Light v0.1.31 | Bug Fixes Update
Bug Fixes v0.1.31 - Fixed items falling through the map - Fixed black textures after looking through a background asset - Fixed Player's Flashing FX - Fixed dou...
2 files
Diablo Skill Ranks!
Major Update
I always liked how in diablo, you could get +ranks to your skills...
1 file
Released!
Game Design
OSSA IS OUT! After a lot of hard work, OSSA is finally live! This micro-wargame was built from the ground up to fuse rules and theme perfectly — every mechani...
2 files
v0.6 MAJOR UPDATE: The Visual Overhaul
Major Update
🔥 v0.6 MAJOR UPDATE IS HERE! This is the biggest update for Syntax: OVERLOAD yet. We've completely overhauled the visuals, added new systems, and enhanced th...
1 file
Big Update
Before I begin, one of the things I want to make sure I outline is what we did in class together. In class we had an enemy stealth system, a save and load syste...
1 file
2.1.0 - New feature and bug fixes!
2
Added a plugin command that lets you force a character to use a pose and stick to it. Fixed a bug that when a character is on idle pose, and starts moving by da...
1 file
Pixurbia 1.0.94 - Seasonal Gift for New Players + New Trailer!
Improved visuals, new businesses, aircraft and more now featured in Pixurbia! And as a gift to celebrate the winter holidays, I've temporarily upped the startin...
2 files
Quality of life update
After a week of stability, a new update is out including changes to answer your feedbacks. This version 0.5.13 main includes: Fix display of year above 10 000 I...
Devlog #12: Asteroid Mining
New Starting Item: Industrial Mining Laser Mining is honest work in a dishonest void. ORE TYPES & MARKET VALUE (per ton ): Common Ores : Iron Ore — 50 credits...
Chapter 1.1: Vgen offerings live & Chapter 1.1 coming January!
3
Hello everyone!! Small update from me since I have a bigger one coming up in January! That’s right, Chapter 1.1 will be released, along with Chapter 2 coming...
2 files
Magic Concepts
Today's update is the first draft of magic's core concepts in Neurowizards. Whether you can cast a spell comes down to three questions, effectively. Do you know...
Update 0.0.3
.0.3 Bug fix: Fixed AI holding more cards than expected, and when drawing cards, they would be gathered in the middle before arranging the hand. Sacrifice = Die...
1 file
Updated all BGM to be mastered and mixed
- Mixed and mastered all BGM - Normalized and balanced audio...
3 files
DREAMSPACE RETOLD IS HERE!
Major Update
In DREAMSPACE RETOLD , a prophecy is set to occur many years into the future, involving a hero entering a realm of dreams from another world...but what happens...
1 file
Prototype, iterate, prototype, iterate.
Game Design
Hi everyone! I'm here to talk about the process of working on my game Deadly Harvest, and how creating a design, prototyping and iterating on that design in a l...
Day 14 of 100! Just Built a House!
I only added the interior of House 2 in this update...
1 file
Buying a house in a game and beyond...
Week #5-6 Development Stage 3
Week 5-6 These weeks were more of play testing and finalizing as much of the game as we could to get ready for submission. Playtesting and the prototype present...
v1.7.6: Turn it up to 11!
Well, I didn't want to make another patch for a while: "patch v1.7.5 is out, and not updates for a while, even if a broken strategy is discovered (ill update if...
v3.0.0 Alpha 7 – Follower "Exclusive" Tweak
2
Hi, new tiny update, don't have much time, here they are. Also, if you missed the Alpha 6 devlog, view it right here 👉 https://nnda.itch.io/pitch/devlog...
Update 1.2 - Unfortunately Delayed
Hello everybody! We’re sad to announce that Update 1.2 has unfortunately been delayed due to recent events and technical problems. However, because of this de...
QOL Mini-Update
Following the art overhaul, we went through and added some quality of life features. While we hope people enjoy the story, we have now added an option to skip s...
4 files
Week #4-5 Development Stage 2
Week 4-5 These two weeks are where the project took shape the most. Some of the things that we accomplished were core physics of the world, background art, char...
Inner Truth – Version 1.62 Release Notes
Hello everyone, this is Miyoshi Shizuka. In this update, I’ve added a sprint feature and made a number of improvements, along with fixing several issues that...
1 file
Week #3 Development Stage 1
Week 3 Week three was about starting the game development and building the core functions and ideas of the game. The two major parts of this week were the start...
Shoot the Zeds 1.2 update details.
Added a rare pumpkin headed Z that's harder to hit for bonus points. More silly messages. A couple fixes to make starting the game easier. You can now use Space...
3 files
Devlog 11
recently we have been making a test for a optimization for part 2 so this will take a while to make to do list: +Free Cam(optimization test experimental setting...
Update 1.1 - Blood & Polish
1
ReDead Update 1.1 We spent this last month adding upon and improving several areas of the game from our last build. We've added new locations / points of intere...
Update - Level Redesign!
Major Update
I was able to complete a redesign for all of the map layouts as well as reconfigure several of the puzzles during Improve My Game Jam this week! I believe that...
1 file
3.0.5 Released! (+December SOTG)
Hello everyone! I am proud to announce that Chronicles Meteorfall v3.0.5 has released just tonight! Wahoo! This should be the second to last update for the demo...
1 file
Week #2 Creative Brief
Week 2 In Week Two, we have the opportunity to present and share our draft idea and core explanation of what we want to design and develop. This week was also u...
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