Devlogs
Date: November 18th 2025 Status: Early Access Development Topic: The Proactive AI Assistant & Emojibar Features 🤖 The Vision: AI That Speaks First Most AI co...
Trabajare en una última actualización de este juego ya que así podré darlo por terminado, corregiré algunos errores de los cuales me he dado cuenta y hacer...
1 file
Date: November 18th 2025 Status: Early Access Development Topic: The Journey from GameForge Alpha to VIBE IDE 🎯 The Genesis: GameForge IDE Alpha Before VIBE...
Date: November 18th 2025 Status: Early Development Topic: Launching VIBE IDE on itch.io! 🎉 Welcome to the Journey! Hey everyone! Welcome to VIBE IDE - a begi...
Concepto Eres una chica resultado de un experimento que salió mal: ahora puedes entrar y salir de dispositivos electrónicos. En el mundo físico (3D en primer...
1 file
Prototipo de videojuego mágico en época medieval Cristales de la Mazmorra es un prototipo ambientado en un mundo mágico de época medieval. Actualmente se en...
1 file
Greetings Surveyors! The Anniversary Update is finally here! I'm so excited to share it with you all! This post will be a little long, so if you don't wanna rea...
4 files — 2.50
Hi everyone! I wanted to give you an update on things! When is the new updated game content coming? Good news I decided to upload it later this week!! It could...
Hi all, Just a small update to bring this inline with the latest version of Bakin. The only thing that's changed in the BattleSequenceManager.cs file. Just as a...
1 file
Just like the update for our latest game - OCTOPTICOM 3D, the highlight of version 1.1 of Stack Machines is the new video-recording feature , which lets you eas...
4 files — 1.1
Dark Switch – Version 0.4.2.4 Patch Notes Fixed several bugs related to the store boss encounter. Added a new GUI transition between light and dark modes. Upd...
1 file
It's a kick the buddy forever APK but edited...
1 file
Apk
It’s been a while since the last update. The highlight of this release is the new video-recording feature , which lets you easily record and share your soluti...
4 files — 0.7.0
Hello again! Okay. I've got a stable build system set up and uploaded a sample project, with a sample game build if you wanna check it out! Tomorrow, Im gonna s...
2 files
Jumping Steve is now completely free. Steves Games now accepts donations instead so everyone gets a chance to play. Check out stevesgames.co.uk for more info...
1 file
1. New Character: Natsuki 2. New songs: Beathoven (Kapi) mix, and My Sweets 3. New Festival background...
1 file
Hello everyone! Sorry I have to release a bugfix so close to the last one, but this should be one of, if not the last bugfixes for the demo build of the game aw...
1 file
Minor sprite and level updates. Jumping during invincible frames now resets invincibility -- WIP...
5 files
Version 3.8 of Fayro Kampo VR™, titled Dolce Vita, is now available. Here is a non-exhaustive list of features and fixes added to this version: - Added Lake...
4 files
It happened again. Dammit. -Made sure Styx can properly count people in the office...
🏝️You can now enjoy Splash Tower Defense on the web! 📈 Some features have been disabled on the web version to ensure better performance ⬇️ Download...
Build Version 0.0.3 Changelog (the important stuff) - Controller support! - Backwards compatible save system (This should be the last time your saves get reset...
2 files
This update includes some important improvements for the water. Release Notes: [FIXED] Water alpha blending now works correctly; [FIXED] The surface_get_format(...
2 files
Unknown I need to playtest the resource management (concept testing) part of the game. This includes: what building should be in the game; how much do they cost...
Upgrades now show their unlock conditions, but only after you already purchased them once before. (Old saves won't show unlock conditions until you purchase an...
2 files
Hi, just some balance changes and a few bug fixes, and I also updated the screenshots on the page :) [Bug Fixes] -Fixed a bug that causes the combo counter to n...
1 file
As you might see Gooble has returned So this whole reboot project is no longer needed, this started when the disappearance of gooble and abandonment of the game...
What went right : This week I was able to add animations fairly easily. Since I already had a model and animations in mind, all I had to do was bring over the f...
Well, it's done. While the art leaves something to be desired, I feel like all features I'd like in this game are done...
2.0.3 - Various improvements & changes. - Fixed a significant bug that was created during the last update. Things should work fine now. - Resolved mouse state u...
1.7.3 - Various improvements & changes. - Fixed a significant bug that was created during the last update. Things should work fine now. - Resolved mouse state u...
This is an initial prototype. It has 3D models, but I couldn't make good use of them. However, I did add some shaky camera effects to give it more visual appeal...
1 file
🟥 Devlog #1 – Launch + Improvements Hey everyone! This is the first devlog for Block Puzzle Spawner , my relaxing mobile puzzle game. I’ve been working o...
So Basically: Hotelman is normally not mad at people. He is really nice, but Boyfriend made him mad. All the different (like skateboard hotelman.) are from diff...
In this version, I want to focus on the aesthetic aspect of the project, as well as fix some visual bugs. I have already managed to find a more suitable shader...
Adjustment/Fix: Added a warning and bypass if a button is not setup/configured. Bypass may be successful, but you may run into errors later...
1 file
Hello everyone. Im still working on the build system, trying to get everything where it needs to be. Hang tight on that with me! I've uploaded a sample project...
2 files
Compared to v1.0, v1.1 Modding is slightly different. It's quicker and easier, and have a lot more to explain. Anyway, go ahead and check out the video if you'r...
Thanksgiving Break Hey everyone, I am making this post to let you know I will be going on thanksgiving break on Thursday, November 20th. I'm still not sure when...
Hey everyone, it's Eclipse! This is a little bug fix in anticipation of the Sickening Playbooks, making some last edits we missed. Added some of Honorless Heath...
1 file
The art team has officially completed the art pass for Parasite Zero. We are now primarily working on small bug fixes relevant to the art side of things and con...
Nå har jeg jobbet litt med våpen-stats — not all weapons are created equal! Gleder meg utrolig til å jobbe med Perzaghâl (det sverdet må ha 100 eller mer...
2 files — 1.01.40.81_hotfix_4
0.1.1 - Clarified wording around discovering new birds to call for - Replaced image hotlinks with local files...
fixed gf vanishing in shredded (how did that even happen???)...
1 file
What the game ended up being is quite far removed from the original idea that I had in mind. It wasn’t even supposed to be a DUD game. It was supposed to be a...
1 file
Etter at jeg introduserte terninger i arrestasjons-scenene i Jokheimsgard dukket det opp en del bugs, som jeg trooor jeg har fått bukt med i denne patchen...
2 files — 1.01.40.81_hotfix_3
Loading more posts...












































