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Devlogs

Version 0.4.0 Update
Another important update for you! -Finished levels are now saved -Key binds and sound volume can be changed -New level "Going Dark" -Little Easter Egg Have fun!...
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update 1
minor fix and also here FFMPEG file location for download https://github.com/BtbN/FFmpeg-Builds/releases Changes Made to the Code: 1. Subtitle Format Detection...
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📸 2023-2025 Exhibition Photos
Postmortem
Since releasing the game, I’ve used the proceeds from sales to apply for many awards and exhibitions, and been able to exhibit Five Years Old Memories in a pl...
Gameplay trailer
So, after redoing the enemies graphics, I had to redo the trailer. Here we are...
Update 05.11.2025 - Hierarchical Categories
Folder Import Improved When importing a folder that contains subfolders, choose from three modes: Single Category (flat): Import all items into one category. Si...
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I MESSAGGERI: attraverso le terre corrotte.
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Major Update
Dopo mesi di silenzio, sono felice di annunciare che La Via dei Messaggeri è finalmente completo e pronto per essere giocato. So che molti di voi si sono chies...
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Bug fix for Beta 1.2!
Just a Friendly notice that a small bug was found in the cemetery and has since been patched! Beta 1.2 is available for download for the updated version of Gill...
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New farming crops
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i added eggplant onions tomato and cabbage to my farming skill :D...
New build improving security
A new build is available now. The game is the same, but has been rebuilt with Unity 2022.3.62f2 to grant that the infamous security issues notified by Unity las...
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Penclashers 2.0 released
I'm happy to announce the newest update to the "Pen clashers" game. This new update has improved graphics, better gameplay, a story mode feature with dialogue a...
Update 0.5.6 - New tutorial system!
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Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support! As always, my deepest gratitude to...
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SeaTropilis DevLog - First Update
Development Log so far... 17/10/2025 SeaTropilis (v.0.016).GBC The travelling cut-scene sequence has been completed which ends with a graphic of the base. All t...
News!
Game Design
Hi, My apologies for the late announcements and updates, I have been working constantly on demand, and I am intending on making more progress on the current upd...
Curse of Strahd Adventure Report XVIII - Three Good Men
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 18: Three Good Men The mule plods along the dirt road, its hooves puffing up little clouds of dust under the...
The Making of SeaTropilis - An Underwater RPG
Major Update
The first playable prototype of SeaTropilis has surfaced! * v0.016 released - October 17th 2025 After months of development in GBStudio, I’m excited to share...
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​The POV poll results from the blog
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The POV poll results are in! The poll was carried out on my blog, here. It seems that a majority ( 66.2 % of 512 votes) want all the POV:s and interludes. Then...
Pax Fabrica Release a0.2 - English version
Major Update
DEVLOG Pax Fabrica #0.2: Life Takes Root Dear peasants, A few weeks after laying the project's foundations, I am back to share the a0.2 release of Pax Fabrica...
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Pax Fabrica Release a0.2 - Version française
Major Update
DEVLOG Pax Fabrica #0.2 : La Vie prend racine Chers paysans, Quelques semaines après avoir posé les fondations du projet, je vous retrouve pour partager la re...
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Major update coming...
Yeah, no, it has to be done. It has to be done . There's one cool new feature I'd like to add, which is the ability to make splitscreen more dynamic (i.e., if a...
Can't Be Clever
Game Design
HOLY SHIT ILLTEMPEREDTUNA, what the EVER LOVING SHIT were those past few blogs? Are you self destructive? Are you honestly trying to ruin all potential future s...
Demo Update: Version 0.3
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Major Update
This update adds new content compared to version 0.2: a new depth to explore new enemies and items minor additions and fixes to existing content Note: save data...
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New mining system
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i made a new mining system :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Version 2.
Hey Everybody, Guess What?. SVUNDEBA The Rpg Maker Game Is Getting A New Update On 11/11/2025 So Stay Tuned!...
Translation bugfix in English version
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I fixed two translation errors in the English version. - Taste! -> Any key! - Escape to "E"ast instead of "O"st Thanks to @ retrohardware for reporting this...
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That Night Demo version reverted
Hello All-Nighters! Today, because the 1-year anniversary of That Night has passed (and has passed since 19 days ago), I decided to revert the uploaded version...
[Game Design] Say It Without Words
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Game Design
In game development, especially in the indie scene, we often face a fascinating challenge: communicating with players without using language. It’s about conve...
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V0.6
Tutorial System Implemented Unlocks System Implemented Hat Visuals Implemented Run Modifier Visuals Implemented List of over 120 bug fixes Improvements to stabi...
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Update - powerups system, shield powerup, mouse aim, etc
added asteroid variety, blocks of space ice with powerup drop chance, shield powerup, reworked enemy pacing and difficulty, added mouse aim support in settings...
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New equipment window
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i made a new equipment window...
Explore,Kill,Craft,Openworld,RPG,Quests
FABRIC FRIENDS - Devlog 11/6/25
Hey there friends! Its been a while since we had our last devlog, but we've made some pretty substantial changes to the game since our last devlog. We are less...
PATCH NOTES - v1.5
Postmortem
</VERSION 1.5/> ADDITIONS: • Nights 5 and 6 were added • New characters BUGFIXES: • Error trying to turn on the door room...
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I am 53 years old, I am an Art Director, and this is the game I have been dreaming of since I first touched a Spectrum at the age of 13: My personal journey in the solitary development of Penance
Game Design
Hello everyone, I wanted to share my story, which I think many indie developers who balance their passion with their professional lives will relate to, and perh...
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Update 4.13.7
Fixed a disturbingly subtle bug where defending armies wouldn't have their army damage multiplier applied onto them correctly when processing combat Added 12 ne...
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Devlog #1: The MEGA Evolution & The Affection Store!
This is a huge update! I've added a ton of new features to the core game, including a new final evolution and the entire "clicker" store. Here's a breakdown of...
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0.1
Game Design
Bug fixes...
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“Don’t run. Can hear you.”
Demo v0.5 - Stage 2 Preview & New Game Title
Major Update
Release Information Demo Version: v0.5 Demo Release Date: Nov. 06, 2025 New Additions Project Salamander has a real name now: Overflare! Though, the title logo...
Add italian translation
Hi, thank to an AlexoFalco tutorial, I added the italian translation in the game. Also, I fix a little bug that appears during the rotation of the room via mous...
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Release!
Major Update
The official release! VCE Exams are almost over... I completely forgot to update but here I am, updating the page... Thanks for the continued support!...
ANNOUNCEMENT - Orbital Entropy gets a Sequel!
Major Update
Yes, I am making a sequel! Orbital Entropy is the first full project I have brought to completion. I am very proud of the work I have done. I never anticipated...
Zircon Taggering
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Game Design
This is Zircon Taggering a Gtag fan game also know how gorilla tag, Me and my friend wanted to make a fan game so we decided to make this game called Zircon Tag...
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Forward lap
Forward lap with rivals and such...
GBA 3D racing game project
Don't spend a year on a dumb idea. Except maybe because it's funny? Postmortem of my game
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Postmortem
I made a behind the scenes video about the terrible, horrifying secret in our cozy nature game. No one seemed to discover the secret, so i needed to make a vide...
New mobs: big ghost and smart skeleton
Also, floor sizes between 7 and 11 generally, let me know if this feels balanced enough. Smart skeleton has better pathfinding abilities, and gets stunned on im...
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Updates v0.0.3
- Added Pause mode. - Allow Stage Select after you cleared them. - Fixed mobile players moving off-screen. - Minor visual upgrades...
So i fixed some things
There were far too many collisionshapes in the tileset, and i didnt really like the ice-feeling movement on ground. Added harder friction on ground, added an in...
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Disabled CPU Caches on startup
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I noticed yesterday when BLOK was played on stream that sometimes there were some small graphical glitches on a 1200. The game now temporarily disable CPU cache...
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v4a Hotfix changelog
Notice: Reflector Shield may not work as intended with certain enemy replacement mods such as DRLA Monster Pack and Rampancy. Be warned, Your mileage may vary...
Published!
Major Update
It is out! Turned a poetic design experiment into a fully realized artifact. Feel free to experiment and share your journey. Every act of saving is also an act...
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⚙️ Devlog #3 – Smart Folders, Smarter Workflow, and Polished UX!
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⚙️ Devlog #3 – Smart Folders, Smarter Workflow, and Polished UX! Hey everyone! It’s time for Devlog #3 of ImgForge , and this update is all about making...
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0.1.1 upload
晚餐的材料是魔王 Ver 0.1.1 更新: 修改了手机版没有侧边栏的问题。 优化了手机端图片显示。 优化了三楼卫生间的警告...
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