Devlogs
I forgot to bake the occlusion culling, game runs better now...
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This one has really been a humbling learning experience. I felt like all the games I've already done in this class were really successful, and I sort of went in...
I mostly want to thank all play testers that were a key role in all this process, letting me know what felt weird or unexplained. If I feel more and more confid...
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Added mobile controls that can now be activated in the main menu 👽...
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Init!...
14 files — 1.0.8
Godot Addon for consistent emoji rendering on Web, Mobile, and Desktop,
✨ WordMaxed Update — Quality Improvements & More Potions! ✨ Hey everyone! Here’s a fresh batch of updates and fixes we’ve just pushed to WordMaxed. Th...
Nov 3 I’m trying a different approach this time around. My usual method is to iterate on an idea in my head and come up with a specific plan. Once I do that...
The Mormon Trail RPG: December Dev Log Why I'm Building This Three weeks ago, on my honeymoon, I decided to build a video game. Not because I'm aiming to become...
I skipped a version! 1.3.6 was actually used as an experiment, i learned how to finally package the game as an executable with electron. Probably won't bother p...
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You can buy it on Steam...
Interdimensional simulator-RPG with a masked alien god
Hello! remember when I said I would focus on adding groups? that was a lie. Anyway I added some QOL to make game play smoother. this will probably be the last f...
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Setting the Mood With Sound Every great game has sound design that matches the gameplay, the visual style, and, most importantly, the feel of the moment. For ou...
Devlog: Final Project Submission 1. Lighting Lighting serves as one of my main narrative devices in this level, guiding the player's emotional state and navigat...
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A little change of pace from me. Currently IRL responsibilities won't let me turn my prototypes into games, but I still want to make things people can play with...
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Arreglamos algunos bugs y otra cosa mas...
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Kenkiro destruirá a tu Empresa de Comida Rápida Favorita!
This update continues polishing the overall shape of a run. Tactic/Skill/Spell drafts have been replaced with Movement/Attack/Block/Status drafts, which are a l...
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I found an error where if Pay tracker was still running on the phone when the pay period switched over, the settings were lost and therefore reset funds to 0. I...
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Fixed player being able to move during dialogue Fixed being able to trigger the same dialogue again right after it finished Added a few more rooms added a pictu...
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new update We have Lift & the 3D Floors to go alongside it. UZDoom Stable Release UZDoom stable release is ready . idk. https://zdoom.org/downloads to update UZ...
4 files — main
Netherworld: The Legend of Justin Smith Demo has been released!...
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Netherworld: The Legend of Justin Smith is out! Our first game tied to our Yidath Cycle Mythos and assortment of books and comics! This is an experimental proje...
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This is a prototype I made in Unity of a third-person shooter. Check it out if you please! -K012...
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Hello! Due to a generous grant from the Kim Hoke lab , I was able to shake off the cobwebs and add auditory senses to Crescent Loom! There’s a dedicated sound...
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A bit of an update to fix some typos and clarify a few things. Thanks to gatherer818 for finding all of this! Added the damage of improvised weapons and unarmed...
fixed loud sounds of destroying structures...
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realistic shots and explosions of infantry and vehicles
This update for Forgefall is a big one, adding new abilities, a new processing building, several quality-of-life improvements, and—importantly—the new save-...
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Karting without a hitch Physics in SuperTuxKart are a careful mix between realistic elements and gameplay elements to smooth the experience and avoid many of th...
Second book is out on non-commercial platforms! You and ko-fi get it first! It's currently on special, but the price will go back up on the 12th!...
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Wip for Forest Areas another Area on the map will be updated as well...
1 file — 0.2.12.595
Todos os botões da UI foram redesenhados com uma nova identidade visual. Adicionada a tela de Créditos e Agradecimentos . O menu principal agora mostra o vers...
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Quick update - this adds solid/dotted, line/rectangle, and empty/filled settings for both the Hammer and the Crowbar, which makes a lot of building tasks easier...
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NEW OPTIONS AND GAME MECHANICS ADDED! (Customize page) with core designs (Classic, Modern, Industrial, Plasma), 6 energy colors, and 3 glow intensity levels. (C...
Hello flower friends, here's another small patch for the game that fixes tiny issues and refines a handful of levels. Fixed a small issue with the tutorial leve...
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It's not finished but it is getting much closer. Since I'm not going to be able to work on it for about a week I thought I'd make it public, especially since vi...
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This is a several months old development post, you can see the latest at https://www.patreon.com/sgthale...
Lore Expansion Update: Rathyal Gets Deeper I’ve spent the last little while expanding the LORE INDEX that powers the AI Game Master behind Lost Out Here , and...
This rolls up things I noticed in-comp and anything that was reported. It also adds features like "at room X/here". I still plan for one more release which trac...
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Only About 15% Done. Major Updates Coming In A Few Day...
A Driving Sim
Added 9 Drinks...
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Free 16x16 Food Asset Pack for your game project.
Patch adding new equipbelt visuals (implemented by @Wishful!) and some new level balancing, content, and progression. Changelog Added new equipbelt animations a...
3 files — 1.4.3.0
Here is every thing I have made so far in the newest update -New pause screens -New screen size -Changed some layouts of rooms...
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A new building was added into the game - The Bank! There you can get a loan from very friendly and definitely not boring / evil / malevolent bank tellers! (Migh...
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DLC 2 IS OUT NOW!!! here are da changes • NEW CHARACTER: • Cyberpunk uncle bao: unlocked by doing a secret in the baos system ;) • CHARACTER UPDATE: • S...
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Oil Tycoon is currently in testing and is COMING SOON! as always it will be free (donations are always welcome but are NOT a must u can still download and play...
1. Fix bug on the inventory. 2. Adjust some click areas into larger size...
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Some new sprites but mainly Christmas stuff...
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A small issue with UV Map was fixed, 4 claws UV islands were overlapping instead of 2 and 2. Used Marmoset toolbag to update the normal map, not very noticeable...
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💎 Caos e Colarinho: A Fuga de JB Nosso amigo JB depois de ter feito diversas caga#@! agora está tentando fugir, voce vai conseguir ajuda-lo ? Sua Missão: A...
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Hello everyone! Been writing more these past few days, so here's a small progress update Chapter 2 - Future Sovereign Route Word Count: 4,366 I've finally finis...
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