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Devlogs

Preview del juego en web
Ahor apueden jugar el juego sin descargarlo...
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Se olvido su boleto de entrada y se escabulle para entrar. Juego para la AGS Game Jam
0.3: Seagull simplification
This update dramatically simplifies seagulls, and makes the player have more direct control over when to enrage them. Along with this update is a new ability: T...
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Game Launched - YuriJam 2025 Entry
Major Update
Phew! What a journey this one has been! I started this a few weeks ago with the intent to write a quick and easy little romance story for the yuri jam and befor...
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(10/30-11/05)
Week Overview This week focused on refining our new story-driven system, incorporating detailed feedback from both an internal playtest and an external studio d...
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First Release!
Major Update
Welcome to Dubious Deflective Spheres! This game is centered around a Dubious Sphere that wants to ruin your day! Smack it back into blocks with your Sphere Def...
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(10/23-10/29)
Week Overview Major Design Pivot After receiving Alpha presentation feedback, the team decided to shift focus from a points-based card game to a story-driven ga...
V7.7.7 (joke)
hehe funny gambling joke...
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Play a revamped version of block breakers!
Intro Video Available!
Major Update
There is an intro video available for the game now to help understand the controls and some tips on strategy...
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Update 3
Realizado polimento no level design, modelos e efeitos. Adicionado sistema de lore e dialógo. Adicionado sistema de dia/noite. Adicionado bestiário e menu de...
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Post Behaviour Interactive Studio Visit Dev Log
Hey everyone! After our visit to Behaviour Interactive Studio, we have a bunch of new ideas lined up for beta. What’s New Pieces Falling into the Room – Fur...
New hotbar
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i made a new hotbar :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Huge Battle Update!
Major Update
Hello everyone! I’m still working on this project and I’m happy with the progress made. I’ve updated the UI a lot to look clean and more visually appealin...
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0.14 Update
I'm not a man of my word :') I found a couple bugs testing today and had to fix them. I will take more time for the next update since I still have a lot of work...
Post Mortem: The Final Deed - A Ghostly Whodunit
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Postmortem
The Final Deed - A Ghostly Whodunit I lost the first chunk of the jam before I even opened the engine. Turns out "Friday 12 a.m." means "Thursday midnight", not...
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You Are What You Eat Development Plans
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It's been a little bit since the scream jam ended, so I want to give some announcements about my plans for this project! I feel pretty happy about how it turned...
bug catchers
this time i changed the ai to 0 instead of staying the same. b. bunny's ai is now more active in more nights now ai's slowly increased in the main nights ⚠️...
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5 Years Later I Finally Fixed the Thing
Major Update
Shortly after releasing this game I added a bunch more levels, fixed some bugs and added an opening cutscene. There were still some things I wasn't happy with a...
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Half Dragon pre alpha 0.12.5 ChangeLog
ChangeLog: -Added Tree2 to hide distant objects -Added library book UI -Added missing text files -Other minor bug fixes...
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Enemies now have sprites!
Major Update
The enemies have also been renamed: Infantry -> ant Jackal -> centipede Tank -> beetle Flying -> fly Boss -> wasp Unfortunately status effects are no longer sho...
App Data restarting
Tech Discussion
Currently the Bubs Weather App is for s0me reason bring users back to the weIc0me screen after being set up, The Main Issues with this is the Privacy Page where...
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Prueba1GodotAlva
Prueba1GodotAlva...
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THE update
I've updated the game to it's way more polished state, with more dialogs, and in general, way more fixed version (yet to be optimized though)...
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pajama devlog
I post updates often on my Bluesky. https://bsky.app/profile/blubberblobber.bsky.social...
Drag[en]gine 1.29 Released
With this release you get support for FreeType (scalabe fonts), gamepad directional navigation, improved VR passthrough and more. Drag[en]gine: Added support to...
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A failed Jam attempt
Hey! MuzrikGames' here! With a new game, that was meant to be a game jam game, buuuuut I failed to submit it in time... So yea If you like this game, then I'll...
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Patch notes 0.2.7
Updated the game to version 0.2.7 Added a lot of small environment details Added a few extra scattered props around, including some magazines Added signage and...
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Sprinting Available on Experimental
One feature that I’ve had requested a number of times is the ability to escape the enemy more easily. To me, this has been a bit of a lower priority since I p...
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Devlog #2
Martial Combat Updates - Made a few tweaks to the combat experience by adding Martial Arts styles to the list of weapon archetypes. Now you can play the fantasy...
Smaller sunday patch
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A smaller sunday patch: Fixed a few GUI display bugs. Fixed a bug with runners sometimes frantically spasming near the stash, or going into the mountain itself...
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4th Prototype
The game is out of development! The deck contains 67 cards. The game consists of 5 rounds. In each round, you will create a set of three of the same color to ma...
Online added !!
I finally took the time to experiment and implement the online way to play with your friends It is a first try so it might not be perfect at all for now...
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Devlog #1
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This is the first of hopefully many update posts. Since releasing the game to the public on itch.io, I've made some minor changes: Updated the Sample Threats se...
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Update 1.2 - Tappy Fruit
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Postmortem
Atualização 1.2: • Adicionada tela de abertura com o logo da Mihuna Games Studio . ━━━━━━━━━━━━━━━━━━━━━━━━...
I finally got the game on Steam! Game Updates & new devlog!
Wow, i just realized that i can post devlogs here lol. News: Sorry It's been a while since last update, I've been busy working on the rest of the game, while al...
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A Selfie for Veronikka 🍓✨
Culture
︶︶︶ ⊹ ︶︶︶⠀୨♡୧⠀︶︶︶ ⊹ ︶︶︶ After so many years since Veronikka first came out (about 4?!) she’s still right there, snuggled...
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Dernoball.0.3.8b - Oops!
FEATURES uploaded the right thing I hope! FIXES shouldn't crash on launch, I hope! FINDINGS it was crashing on launch! 4644 lines of DernoCode...
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Stranded in Time
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Major Update
You can now play Stranded in Time in your browser...
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Uncover the secrets of this world, frozen in time.
Devlog - November 9th, 2025
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15
Hello, everyone! Hope you're doing well! As promised, I'm here with a new Killer Trait devlog! Let's see how each section is going, shall we? BACKGROUNDS After...
Engine is now working correct!
So, after many failed attempts, I've finally got the main notes and chart code working. The game is now partially complete, as the only things it needs are the...
(V-0.0.25) Game Jam
DD feedback -fix level layout -add text to explain weapons -make weapons selectable from key board -add text for all interactable objects -chest have a bug -mak...
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Version 2.0.0 - Massive Overhaul and VFX Designer!
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Major Update
Hi everyone! I'm thrilled to announce a major update to Animation Solution. This release introduces VFX Designer , a visual editor that let you import your own...
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🌿 Minor Update v.1.2 — Master Volume Slider
Ambience Tool V.1.2 This minor update is to add a master volume slider. This, I feel, is essential to making sure the user has a better experience with their am...
Frayed Ribbon Demo
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Major Update
The demo is out! Please play it and tell me your thoughts...
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3rd Prototype
First iterations of the game are still in development. Lint cards in the deck now shake up gameplay with wild-card effects. The cards include: a deck swap, a sk...
v0.19 - Cauldrons and Shrines
Greetings, everyone! There's a new build available for download, let's talk about it. Alchemy Reworks I reworked the way high-tier chemickals are handled from t...
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Chapter 3 is up!!! :-)
Major Update
Good evening, everyone! I thought I'd wrap up the weekend by launching Chapter 3 of "Fading signal" into orbit now. A quick disclaimer for this one: After Liam'...
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Prototype for a new game
Major Update
Hello everyone. I’m excited to inform I was working on prototyping a new game. The final destination of this game is still up in the air, but you can help pro...
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2nd Prototype
First iterations of the game are still in development. We have made changes to our deck size, going with 67 now instead of 61. We will have 25 lint cards that w...
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