Devlogs
Null room crash fixed Score not clearing after death fixed Going out of bounds when moving very fast in doors fixed Made new floor sound not as loud Made player...
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Hey! Florida Man is in ZZap! G64 #29. Go grab your copy for $3. https://www.patreon.com/posts/zzap-issue-29-145276595 A couple of corrections to note, though. T...
En esta versión: Mejoras de código: Cada cambio genera un timestamp que se le adiciona a la versión para mejor seguimiento de las versiones. Se agregaron Are...
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Hi! Patricio here! Over the course of this project, I was tasked with different objectives. Big and small ones. During the first few weeks, I was tasked with en...
Mari’s Magical Deliveries is a cute slice-of-life point-and-click otome game about a witch returning home and reuniting with old friends. Play as Mari, a witc...
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Enjoy the release of the thriller game The Unexpected Guest at Wentworth Manor . Search for clues and use quick thinking to avoid deadly endings. Your choices m...
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NEW 0.9 UPDATE MAJOR UPDATE -BRAND NEW animation overhaul and NPCs in hub to bring it alive more! -new roadmap where you can see the next updates for the game -...
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yeah i know ive been doing that alot sadly i lost intrest but i have a new game that started development today i will make more updates about it soon...
November has ended, time for a little wrap up post My goals for this year's entries : test web games try to add player inputs try to use shader graph and mixtur...
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Error Fixes You couldn't open a non-faction-affiliated store after visiting a faction-affiliated store. Selling certain knowledge items would result in an error...
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Nessa atualização não houveram novas artes, mas foram feitas muitas atualizações em mecânicas, são elas: UI exibindo quantas vidas possui UI exibindo tem...
I've going to be taking a break from developing Aethermancer for a while,but before I do that, I'd uploading one last balance patch to make sure Aethermancer is...
Some UI changes and different endings added!!...
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A winter, soft yandere visual novel.
Hello evreyone i updated the game it´s nothing special since i got some complains. 1. added a dialoge 2. lowered the main menu and the gameplay music 3. change...
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<a href=" Dancing" class="redactor-linkify-object">https://gamesdenis.itch.io/dancingwitchcamping">Dancing Witch Camping by Denis Games Dancing Witch Camping |...
1 file — 1.0.0
Hello guys, I have updated this game. This are new updates: 1.Added new level 2.New download file. I have changed downloading the game from .rar file to .exe fi...
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Hello, everyone! Today's update contains a major overhaul for combat visuals! Gone are the days of not seeing your glorious Fiends battle the enemy, now you can...
2 files — 0.9.3
Hello everyone! I had some rough weeks at work, but worry not, the game keeps getting updated, I had a lot of fun playtesting and looking for bugs, but writing...
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Parasite Zero was created over 16 weeks at WSU with a large group of students who were split into three teams: Design, Coding, and Art. I served as both an arti...
Somehow some demo rooms ended up replacing some of the main game's rooms on the map. Should be fixed now...
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So I was an artist and I was tasked to work on part of the first floor. Specifically the throne room, servant's room, and the ball room. The first thing I had t...
v10.7.0: - Christmas event - Bug fixes - New skins - Decorations on SS12, Helios, Imp-13, Carnival - "Ice Boots" modifier, available on event maps. All players...
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Send awesome video messages to your friends & family as one of the Talking Friends characters. You can choose to be Talking Tom, Ben, Angela, Gina, Pierre or Gi...
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Hello, I added highscores for the players to compare their scores at the end of the game, the highscore can be uploaded when the player loses...
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Added Cabin Added Aquarium with all collected fish Added frame-limiter Added Story-key-items (assets are still missing)...
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- Fixed the issue where sometimes guns could get stuck above a merchant which player can't reach...
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After minor changes to some texts we have reached the end of the development cycle. While the final ADF is created we are now putting together a nice WHDLoad pa...
balance changes: = hunting shotgun - change trigger system to full auto, with optional semi auto --:vel:-- : the previous trigger system completely fell apart w...
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-Added post-processing - the game now looks more better -Fixed some bugs...
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Week 8: This week, I focused on the ordering screen. the original wasn't very popular during the playtesting, as it was bland, so i decided to brain storm some...
Hi everyone A new update (0.8.8) is available for all the usual plattforms. Please join our discord for all the details, to report bugs or to let me know what y...
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Hey all, So I started the process of updating the version of Unity and realized that the openlibrary API endpoints I was using are pretty much completely gone...
Fixed a bug that caused the player to teleport when using the Map item...
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Hey guys, so I just wanted to make this post to tell you about my plans. So I made this little template here for doing hex maps. It should be linked to this pos...
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Hello everyone, and welcome to Devlog #5 for the development of the Ogre! In this update, I’ve started working on the South-facing animations and added the fi...
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- Fixed the issue where player be able to interacts with a merchant while shop panel is active, which caused camera to focus the wrong target...
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Added hiding the mouse cursor while active phase of the game is in progress. This change is applied only to platform builds (Windows, Mac, Linux). Sadly, the ch...
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12/8/25 - TileRenderer Update! - Finally got the tilerenderer to work right. Had issues with it not liking Tiled files, so between the two of us we added the bi...
The latest v1.2 update is a quick fix addressing several bugs introduced in the v1.1 update, specifically around player-tracking variables throughout the DOME a...
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Addition: Added a mirror in the Player's house Improvement: Remade the player sprites Bugfix: Fixed Camping Mode not loading at all Bugfix: Fixed the "Quiet in...
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Week 6: This week I spent all my time on the home screen. We had this bland, grey placeholder, but I wanted to change it, so I started sketching out different i...
The Journey Behind My Miner Game My project started as a small experiment: a fixed-board card game prototype . The goal was simple make something playable. But...
Parry added. Enemies' STR and HP increased. A reward system was added for defeating a boss; 50% chance of it appearing. 2 New enemies...
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Hey all and thanks for over 1,700 plays so far on My Vampire Boyfriend Smokes Lucky Strikes! (browser plays + downloads) That is over 1000 what my previous game...
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