Devlogs
Author: Orion White Date: 10/10/2025 For our game, I wanted to make a weapon / loot system that is similar to Borderlands and other looter shooters. As such, I...
PATCH v1.0.2 R:10/10/25 - added File button to top menu for easy directory access. - added bug report button for ease of reporting issues. - added Notification...
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Hey everyone! 👋 I’m Soulix Dev , and I’m super excited to share my latest project: 🎮 Pixel Legends – 8-bit RPG Music Pack Over the past few weeks, I...
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The previous version of this game (v 1.1.7) was built using an Unity Editor version that has a security breach . The 1.2.0 build aims to fix this issue via an o...
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“Perforce Issues” Author: Gabriel Pierre Posted on: 10/10/2025 Problem: During this week of development, I ran into major issues while using Perforce for ve...
Try out Kinetic Conundrum 1.2.0 with following improvements: New conveyor belt element. Check out the video to learn how it was built 5 new puzzle levels and...
Fixed flickering on some GIFs without a background. Fixed it manually for Android and tablets now + the parameter curve works New shader - creating seamless til...
[Italiano] Una piccola patch che rende lo spawn rate dei nemici più consistente. [English] A small patch that made the enemy spawn rate more consistent...
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Hello! I was looking over my projects on itch and realized that I never made a post announcing that I made the full version of my game Mirror Room free. Mirror...
Thanks to Yuki Kawagoe , 205 clicks is now available in Japanese!!! Thank you Yuki-san!!! While I was at it, I also updated the web version-- at the end of the...
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THE CORPORATION 2.0 Improvements implemented: Great visual improvement (by Juanje 'sometrash ' ) Added secondary threads Improved guard event Improved key manag...
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Hello everyone! As expected today is the release of the 3rd build, which now also fully completes the 2nd chapter of this game. This build officially ties up so...
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Hey everyone, Markus from The Higalina Vault here! We've got huge news. We took our "Staffs & Wands" icon pack, doubled the content from 20 to 40 icons , and wh...
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I'm happy to announce the first publicly available version of Cave Factory, my attempt at a vertical factory builder game. Oh man, what a journey it has been. I...
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A Post Jam update to fix some of the small problems I had learned after I uploaded the game. Like all the battle music of area 1 being in one ear, some spelling...
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ITS FINALLY TIME!!!!!...
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Goofy Fortnite fan game :)
This week has been dominated by my need to finish localization. It's pervaded everything I do, from game dev to even Ref's work, but I'm excited to say that we'...
General improvements after the jam Greetings, fellow squash masters! I'm here to announce that the squashing, mastering, and spooking will still be going strong...
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I'd like to thank everyone who had played the demo for Dance with the Deathless. This is was a fun 5 day game jam, that I learned a lot from completing my demo...
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Hello everyone! In case you have missed, this Monday the Alpha 0.4.0 was released on Itch.io, featuring the new trading mechanics. After the final touches for t...
The much requested lighting and navigation update is here! Along with beefing up the general searchlight, I have added a powerful spotlight that the player can...
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Hey hey, Akua here! I’m the character design and sprite artist of Onigashima, having also drawn the cover art and main menu art of the MC! Also, temporary pag...
I improved the debug menu, as well as added the first boss to the beastiary, which can be accessed using B! (The death screen is still unfinished, buggy, and ha...
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SusChaw's Game (SG) Benjamin's Journey: Anniversary Update! Map design has been completely overhauled. Multiple balance changes. Changed all dialogue to be more...
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Game has been updated with several bug fixes and enhancements. A shader fix has corrected the fog and specular highlights. Debris has been added and improved. S...
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Hello, everyone! I wanted to try weekly devlog updates to keep you all informed as we build the game up. I'm aware of many who make a demo, claim the game is in...
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Changelog MacOS x86_64 and ARMx64 builds now checks for updates automatically Now only checks for updates during initial startup...
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Hello ~ :D New chapter update!! Let's pretend it hasn't a MILLENNIA since the last one!!! Foremost, Similar to the last random draw I did to determine whose wan...
-Small bug fixes in the dungeon level (Door animations and drops) -Unity version update due to security issues. https://unity.com/security/sept-2025-01...
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Hello again everyone, Duhop here. After spending the last week or so sick in bed, I’m finally back at it and ready to share our progress for September :D Whil...
CubeMatch is now launched! The full paid version is now available on Itch and Steam, along with the free demo on Itch. CubeMatch is a 3D casual puzzle game wher...
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Heya all, I've added a new Zip file to this asset pack containing the Unity Package version (GuttyKreum_JapaneseCity_Complete_Unity_v7.zip) so you can import di...
Hopefully fixed the bug where the chat stops being parsed for whatever reason Fixed UI scale in menu added a bit more tutorial texts fixed LIDL elevator overlap...
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IT'S OFFICIAL! 🎉 The Shroud of Gloom Demo will soon be released on Steam! Make sure to wishlist the game to be notified on the release! Watch the official de...
that right! candies up is BACK! you can finally download it the game, no demo FULLY RELEASE..? F L O O R 1 I S H E R E...
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Devlog Update – Incoming Expansion! Work on the next build has officially started! We’re adding at least 30 minutes of new content , expanding the investiga...
So basically Unity detected there's a huge ass escalation of permissions and rce whatnot issue with all versions since 2017 and released a patch tool, so I went...
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PMRB V1.1 New Portal object! Teleport Ragbots and bombs between two portals with the Portal object! I enjoyed making this one buuuuutt it may have some bugs - s...
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Hi Everyone, I'm making public a game I made a while ago as part of my university study. Tower of Kings is a complete small metroidvania with three bosses, thou...
Update release status: Web: out! Windows: out! Linux: out! Mac: not out yet, hopefully by tomorrow! Bug fixes: * fixed Fresco's name from showing incorrectly in...
Hello! This is the first game I write in italian (my native language), it was made for an italian game jam so it made sense to start writing it in italian and t...
🚀 [OCTOBER 2025 HOTFIX] — PATCH 4.1 (v1.4) This update fixes a critical issue where some Windows versions couldn’t open the game. The Windows build has b...
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Happy to announce Update 0.1.6 — available now for Web and Download! I’ve been busy tinkering with Flow Factory :) This update brings many improvements, bug...
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Hello everyone 🌾👻, Thanks to everyone who tried the Harvest Scream Demo! Your feedback has been fantastic! We also want to give a huge thank you for helpi...
I sneaked in to quickly patch the gameand fix that one oopsie all old Unity versions since 2017 had. Enjoy! (This patch does not add any new content to the game...
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