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Devlogs

Different Weapon Types
Major Update
Added support for different weapon types, Dual Swords, Two Handed Sword, Spear...
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Drawing Wiki (Update) v0.2
Drawing Wiki is going to have an update later today. New Character Backgrounds, Bug fixes, New Audio, etc. We'll post about it later today...
Secret Underground Base
(well dang, looks like gifs still dont work on itch) Y/N has returned and is ready to add you to her hit-list. This is her home. Anything else would be too risk...
Drill mission: mobile game Free
Drill mission It's an app I created in 6 hours. It's about an astronaut who went to a strange planet similar to Earth but in the form of caves. Your mission is...
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Full release
Major Update
Full release is here! Mobile support and additional features and details will be added in future patches...
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Version 0.92
Added 38 new glyphs. Now there is support for Bulgarian, Catalan, Dutch, Italian, Scottish Gaelic, West Frisian languages. New glyphs include: #@½¼®`´ÀàÁ...
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Historic Map Pack No. 1: Art, Maps, and Momentum
Work continued on the Historic Map Pack this week. I managed a few solo plays across all four maps, and aside from a few track cost tweaks, the system continues...
Roughneck post jam update
Finally worked on this game post jam! Bug fixes: -Missing colliders -Text going off screen -Monster clipping trough walls -Walk audio clipping Added: -More soun...
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Dernoball.0.3.8 - Make it Dance!
FEATURES BRAND NEW splash image, now with ANIMATION! this obviously meant I had to redo all the freaking graphics lol FIXES none that I remember! Small update!...
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Trial of Eternity - Devlog v0.2.7-alpha
What up? Just a quick update about a new non combat encounter. Starting at Wave 10, you might stumble upon the Ancient Puzzle Chamber - a mysterious room filled...
Ratings from magazines #2
I managed to complete this stage this evening. All Crash Micro magazines. All On The ZX Spectrum Nextra magazines. Before completing this stage, I need the...
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Small change to saving!
I made it so that the save script can now save the inventory! Thank you to the GameMaker Discord server for helping me figure it out!...
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v0.0.3
Added two new enemies (enemy groups) Changed the enemy gibs...
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Design Mechanic Jam: Echo Jump - From a 2 hour idea to a 4 day game!
Postmortem
I started this project with the intention to explore game design elements, grow my design portfolio and learn a brand new engine. I decided to start a Design Me...
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SimpleFighter V6.6 release notes.
Hello everyone! I just released another major update to simple fighter! Please check it out! Before I continue, I’d like to let you know that there have been...
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new game lol
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Postmortem
is here!1!1!1...
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Update Notes (Ver..2.0.0) / アップデートノート (Ver.2.0.0)
Update Notes (Ver.2.0.0) ● Added Emotional Response System Creatures can now express changing emotions when you pet , poke , or when they bump into each other...
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Micro-Management is out now!
Major Update
Micro-Management has released, play it in your browser today! The tile sliding puzzle game Micro-Management is out now! After yet another long break from game d...
Trial of Eternity - Devlog v0.2.6-alpha
Hey fighters! This update brings Tank improvements, more frequent events, combat balance changes, and quality of life improvements. TANK CLASS ENHANCEMENTS - Ne...
Changelog v0.37 - Seek and destroy
Changelog v0.37 - Seek and destroy Gamepad aim at cursor mode with options Antialiasing for legs and stuff...
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UPDATE 1.5.4.6
2
1.5.4.6 ----------------------- - "News seen" list was incorrectly saved. - BRAWL BAR: Fixed: Difficulty incorrectly resets back to Standard after a "Support ch...
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Game Jam Day 9
Game Design
Today we added a win condition (you have to feed the cat) and worked on other polishing and enhancements. The game now has a title—The Clock Tower—which rep...
Game Jam Day 8
Game Design
Polishing The knocking puzzle plays one of three random knocks when not inspired, with audio and a custom description for each. Radio puzzle We added a room con...
Tricky Treats 1.1.0 Release Notes
Tricky Treats 1.1.0 Release Notes • Added 12 more rooms, bringing the total to 28 so far. • Changed the way doors are handled. They are now in the walls rat...
Blokoding 0.20 Released!
1
New features: UI animations in menus Better explanations for user with an (i) icon tooltip...
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Game Jam Day 7
Game Design
More expressive room description logic On day 5 we added a conditional-desc field to each ROOM to give us some flexibility in room descriptions depending on the...
Patch notes - v1.0.1
"Yeah, it's pretty much bug-free," he said. "I can release it now!" he said. Bugfixes Fixed bug in daily runs where your second golem would spawn on top of your...
ALPHA 1.3 RELEASE
Major Update
yeah as you see 1.3 alpha has got released In this update i added 1.Menu 2.Level Select 3.More player sprites 4.3 new levels...
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Bug fix update!
Small update to fix some tiny little bugs! -Fixed bug where the music doesn't stop at the end of day 3 -updated pill bottle graphic to look more like a pill bot...
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Game Jam Day 6
Game Design
Today was devoted to two things: implementing the knocking puzzle and making it possible to enter the belfry, and making the radio work. Knocking puzzle and bel...
It's been less than 15 days and Update 2.2 is already out? WHAT?
Hello everyone! Recently I've decided to do a major overhaul to Infinite Mode for the Scratch version of DnC . I don't know exactly when it will be uploaded to...
shinobi FX get even now new content!
Watch out shinobies! another update is coming. Again focus is on usability. Now version 1.015 is avaible now for Download.Thanks to the great feedback given we...
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Castle Cobra 21.0 Brings Major FIX!
Major Update
We now have fixed the issue with the bosses spawning the keys or not spawning at all! The problem has been fixed! Now go enjoy the game without this issue! Hurr...
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AI Parity
While programming the enemies for Episode 2, I noticed some weird inconsistencies in their behavior. Since all the enemies share the same few function calls for...
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Minor Updates
While working on the player's guide I made a few minor tweaks to the base game, mostly balancing choices, but nothing major...
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Release 1.4.0b Hotfix
Fixed dialog formatting breaking under certain conditions...
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Art Team Devlog - Sprint 5, Week 2
The art team has completed the art pass of the Boss level of Parasite Zero. We will do a quick lighting pass and then go back and forth between the main and bos...
Game Jam Day 5
Game Design
The clocktower After some brainstorming, we've decided to start the game at the top of the clocktower. As the player progresses out of the tower, they pass a pu...
[Weekly Update 03] Fireplaces.
Last Update Adding : 2 fireplaces , with 3 frames animation. 3 walls. 4 floor tiles...
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New version is here! 0.65
Damn son, this is a fat one. Probably the most comprehensive update to date. Two new areas filled with combat, puzzles and NPCs hundreds of new sprites New weap...
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Update 14
* Update 14 Added unique event descriptions in the Chronicle to all Happenstances (mostly, to the ones at the start of each Chapter). Your Events are now divide...
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Cli version!
I made a lightweight cli tool for editing and exporting projects I should warn you that runtime this tool exports in is a lot more light and has some issues!...
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Update 11/9/25
1) Added the ability to use Pickaxe, Axe, and Sword to destroy game objects Pickaxe - Destroys rocks Axe - Destroys Trees Sword - Destroys grass 2) Made all ope...
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Game Jam Day 4
Game Design
Objective and puzzles More brainstorming about things to do in the game and puzzles on the way to the end. We are thinking that you want to work your way to the...
ANDROID BUILD
An Android build of the game is now available for early testing purposes. If you experience any issues with it, please leave a comment under this post...
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Ren'Py Screens for Dummies (me) | Part 1: What is a Screen?
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Tech Discussion
Introduction to Ren'Py Screens for Dummies (me) The goal of this series is to provide a comprehensive tutorial on Ren'Py Screens. I think the issue with the cur...
V.1.0.6
---Additions--- Added Glue Stick and its Purple Circle. Added diamond plus icon . Added the Packet-O-Matic's poster . Added the Packet-O-Matic's hand cursor. Ad...
I'm sorry
Major Update
I'm sorry, I initially published AYSAN as a Linux file without realizing it. I just noticed and fixed the error. If anyone was affected by this, wanting to play...
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Update 2
Various tweaks and clarifications New rules for mag dumping New therapy options...
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Trial of Eternity - Devlog v0.2.5-alpha
Hey fighters! Pretty cool update here focused on expanding magical combat and polishing the status effect system. Here's what's new: 🪓 Berserker Class: Savag...
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