Devlogs
Only 50 more days left to download the first game to get the sequel. Just 24 more downloads left. otherwise, the sequel will be gone forever. Download now and d...
1. Added RMB on-click action on groups - opens edit group dialog 2. Added RMB on-click action on files (sprites) - opens file action context menu. 3. Added grou...
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Liste de correction : - Correction du "save_ground" à la salle du miniboss du Giant Spider - Nouvelle tentative de correction de la statue du hibou qui softloc...
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Usually I'd like to start with the very first thing I thought about this game but I don't really think anything about this game... That sounds kind of bad but n...
The followup to Deathvox has finally arrived! With it comes a whole new collection of visceral jumpscares and stingers which I hope will send a chill down the s...
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So, this is a silly little thing, isn’t it. This exists for a few reasons: I wanted to fool around with Godot and produce something low-stakes. More novelty s...
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CHANGELOG: - Fixed bugs in 0.0.51 where Capture Cubes did not end the battle after capturing and newly-captured creatures did not appear in the menu when using...
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New build is up! Fixed the sound. Added a new cover. Still no music. Still no score. Still space… and my questionable flying skills. But: Highscore, bosses an...
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CHANGELOG: + Added ability to capture creatures with Capture Cubes and Super Capture Cubes...
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la til et lite «Character sheet» så spilleren kan ta valg basert på hvilke stats hen har!...
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Inspired By Duke Nukem 3D, Doom, and Build Engine Games, GameForge Studios Bringing Your Game...
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playtesting was a bit hard because I'm writing the story, haven't had the chance to come to a playtest night, and haven't had time to have a proper playtest wit...
Hi everyone, Im really happy to be working on this project again and im sorry for not releasing the update it clearly wasn't ready that's the reason i didn't re...
So much still to do to get SeaCrit online and fun. I'm glad we took this little break, because coming back with a couple days away from the project, I'm able to...
We added a new game button at the end of the game Warning you will be teleported to a other page. But you can refresh the page...
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===Here is some of changes and updates done to Final version .=== ⚫ Faith level no longer affects stamina. ⚫ The option to choose faith level at the start o...
Hey guys, Project Manager Jazz here!! The team wanted to do something fun while we wait for the voting. Fastest total run wins ₱100 !!💸 Drop a screenshot o...
Helloooo! After taking a two-month break, I'm working on the game again! Heheehhe I also noticed that +100 people downloaded my game, and it's almost 200! I nev...
Fixed some typos, added clarifying details...
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v0.9.6.2 - 11/11/25 Improvement Update - Patch II > updated Unity Engine to ensure maxium Online Security - Unity had many security vulnerabilities recently, wh...
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Fixed a bug with wallrunning and it's collisions added new lamps and new buildings day/night cycle sorry.. im not good at coding but i will do sliding and grapp...
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I made some minor changes, bug fixes, and made some levels a little easier: - Level 3-1 now has an easier jump at the end; - Level 3-3 now has an easier jump, b...
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Aden This week I conducted a focused playtest of the first floor area to evaluate gameplay flow, collision accuracy, and interaction reliability. The session we...
If you wanted to see all the Normal Fortnite and FN3 News in one page (probably not) it's here on the FN3 page on itch!...
TRY THE DEMO NOW! Post your comments here or on our Discord server #shooter #singleplayer #arcade #driving #action #indie...
The world of Sigil of Chaos has changed . We’ve reworked the heroes’ visuals, bringing them to life in a new pixel art style — sharp, detailed, and filled...
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Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula Ula-Chaka Ula-Ula I can't stop this feeeeeeeeeeeeeling Deep inside of meeeeeeeeeeee [......] ULA+ support!...
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simple inventory system to show purchased upgrades xp and level system to upgrade items coming soon...
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This Week: Wrote at least 1 new skill for every party member except Candy Kid Introduced Passive Skills to the game Worked out the system for enemy stats and sk...
Dameron: Weekly update: Thomas: This week I hooked up the save system to the main menu, so that it can actually load you from a previous game. If no previous sa...
The world of Sigil of Chaos has changed . We’ve reworked the heroes’ visuals, bringing them to life in a new pixel art style — sharp, detailed, and filled...
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The game had an issue with Z-fighting, and rendering became a bottleneck when more than 500,000 bullets were on screen at once. I fixed this by Making it so bul...
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v0.3.0 What changed New backgrounds for day/night; Minor tweak to UI; Minor tweaks on shooting mechanic, adding some text to item drops; New screen with summary...
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Here we go again this update fixed a massive issue i was facing and only today picked up since i am new to programming with Godot ,and doing web exports i made...
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Developer Log: Witch's Brew Update I'm excited to announce the latest update for Witch's Brew, packed with new features and enhancements designed to improve you...
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Completely redone all of the art work. Added pallete and new font for customization. Open for feedback and further improvements!...
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I have been writing up new scenes that allows for user login and guest login and also fixes the whole html5 save load issues with data; including new player dat...
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Look at all 'em yokai! I'm in the process of creating stats for more than 100 Yokai for Ikezu-Ishi or Odd-like/Cairn inspired games. The list may change between...
Got to start up with sneak peek of one new level that I made with new enemy, it's quite a little bt difficult. I was supposed to done this and release the updat...
ChatGPT said: Hey everyone! I’m bringing new updates about the game — I’ve been getting a lot of feedback, and it’s been incredibly valuable. In this ne...
Only one day left in the challenge! For Day 14, I created "Clicky Crates," a 3D arcade-style clicker game. This project was all about building a highly polished...
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My goals: My goal for this week is to learn how to add sounds to Unreal Engine 5 and figure out how to adjust the radius of the sound depending on the character...
I have decided to rebrand my site name to Ginacities, I think it fits really well with my style and my love of old internet, Geocities (obviously) also Neopets...
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Patch Notes — The Soil Stirs Again The earth beneath Hollowroot has been restless. Shadows deepened too far, tools fell from trembling hands, and the pumpkins...
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Hello There! Here is the story on how infiniformer was made! PART I - Before Development Back in July 2025, I was working on a camera locked platformer called "...
Added Modern Pixel Art Shop Tiles so you can customize your city even better with more details :)...
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Hey! It's been a while since I've posted a Devlog for this game. As I want to say that v1.1. It is still in the works and near completion (about 89% - 96% of co...
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