Tool Devlogs
v.2.6.4 (December 11, 2025) Added: "Texel Density (UV Scaling)" settings for Current and New projects. This affects how flattening/unwrapping of UVs are scaled...
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Our next Reactor open source example will have you sleuthing around and hopefully spy some tips for you next game creation! #MadeWithFusion #CF25 #TheReactor #I...
Very quick update to fix the following issue: When using the "Menus" Layer Set UI layout, it was not possible to get past the "Start new Layer Set" confirmation...
2 files — 13.961
I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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Mask System : Hair now correctly hides under hats/helmets. Decorative items (crowns, ribbons) skip masking automatically. Grid Overlay: Optional pixel grid (...
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The docs explains how to use the engine API and the examples demonstrate it...
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Hey everyone! 👋 So, it's been a while since I released the original Font Generator back in 2021, and honestly, I've been thinking for some time that it neede...
Added a shader to the animated Polygon2D that now displays the texture of both sides of the paper pages when they fold over themselves. This significantly impro...
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Hey ClickXP enjoyers 🖱️🔥 Over the last updates we’ve focused on three main pillars: User experience (new UI, fixed menu, clearer profile) Competitive...
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Update to v1.5 - Now the tool support wav, mp3, ogg and flac format for the granular engine - Minor UI fixes...
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Under the hood changes, that improve performance and file size. Updated dependencies, improving stability. [Bootstrapper] Fixed a bug, where the disk check woul...
3 files — 6.3.1-release.20251211
I’m currently in the process of rewriting all my plugins. For most of them, there won’t be major changes in terms of features, but the code is being cleaned...
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We are excited to announce the open release of Art Protector , a mobile app designed to help creators protect their original artwork, photos, and designs from u...
Thanks to mecha_zone on the SGDK discord server for all the suggestions and feedback. Here's what's new on this version: New default settings: tile size is 8x...
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Hello fans and visitors. As I am exploring South Korea, I have been getting some clarities on life and where I want to take it. One of these concerns is program...
Hi all, today this plugin was updated to version Alpha R2! This version adds the option to also show when the gamepad disconnects. This can occur if the player...
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New: BGM Sync parameter for non-auto mode mainly which synchronizes the current BGM playtime with the one you wish to start. Note: There is a 24 frame delay for...
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Statement v1.1 is out! Say hello to Statement Lens So uh... I accidentally built a spaceship-grade visual debugger for state machines. What was supposed to be a...
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A PICO-8 inspired C engine for DOS game development. Still experimental but you can already create really small games and produce a EXE that will run on any >=...
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Pardon the delay, Apple users! Took me a couple of days to set up a new pipeline for signing macOS distributions without a Mac device and without GitHub Actions...
3 files — 1.1
Check out our short interview with #MadeWithFusion developer Pattern Games, as we talk about Demon Quest, which recently got a cool update! #Indiedev #metroidva...
Fixed an issue namebox not showing...
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Display bubble message without adding escape codes
Hey everyone! After months of messing around Ambiance Architect is finally ready for you to use. I built this tool because I wanted a way to run dynamic, locati...
Fix: - Fixed 2K and 4K resolutions not scaling correctly with the UI Canvas - Restored correct behavior for the old 4:3 aspect ratio handling Added: - Added rea...
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Added support for Lost Colony map. Fixed MOTD setting bugs. Fixed window title bug. Addressed some edge case bugs that had the potential to affect start up and...
1 file — 0.6.2-beta.4
Added support for Lost Colony map. Fixed MOTD setting bugs. Fixed Discord embed mapping bug. Implemented drag reordering of server tabs (Menu View-Unlock Tabs t...
1 file — 0.6.2-beta.4
Fixed an issue that prevented interaction with Areas2D. Interactive scenes now support controls and Areas2D for mouse and keyboard events...
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The project has been skinned...
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A kind media player created by ZK ( EZECHIEL DJOUMESSI )
Hey lovely Gameboy and Gameboy Color developers, GBCbag got updated to version 2.5.0. Please note that there is no version 2.4.0. Next release is version...
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Discord Bot Engine now integrates with any sftp based hosting provider By clicking project => Upload project files you can update the files on the hosting serve...
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UPDATES::: UI Theme Editor New system for customizing editor appearance Save/load theme presets Performance optimization with debouncing to prevent lag Tile Too...
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This is the end of PixelBox, or at least the end of development :) Working on a project this big, as a solo dev is a ton of fun; if you are starting out with so...
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UPDATEEE!! on this update the simplyfie a little, i added a new function to the UI and the assets themselfs. so on the UI a new check will be available, lets sa...
The scripts have been updated, the presets have been re-tuned, the missing gradient file has been included, and a complete readme has been added...
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You've probably heard that Polish is one of the most complex and difficult languages. Therefore, testing from English to Polish yields real results. An example...
What’s megatoy? megatoy is a full-featured YM2612/OPN2 patch editor for the Sega Genesis / Mega Drive. It’s designed for musicians, sound designers, and chi...
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- Fix Styles and bug founded. - Best improve on style and function about spotify...
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Change Log # Added Added "fill" tool for tilemap Added non-destructive mode in tilemap files, different click to cancel current drawing Added undo/redo support...
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The name of the demo song recorded using scale-lab is not Farewell Waltz, it's Auld Lang Syne. Now the button show the correct name of the demo song: Auld Lang...
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* Fixed the delay tag and zero-width spaces causing unexpected behaviour with the character spacing value...
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Hi all! I've had this dice app out for a while. In that time, I've received feedback from users and also had a chance to navigate the software myself in my solo...
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Now Parallel and Autorun common events can also have their own self variables! Fixed an issue that the plugin command to set a self variable value was not prope...
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Just a small change for \SV escape code works for Parallel and Autorun common events to follow the Self Variable plugin last update. ATTENTION!! Changed the plu...
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Changelog v0.2.0 I got a feedback that the color wheel should be always visible so improve the workflow of picking new colors. It made sense, so it was added to...
Added a boiled egg shader which will let you split the egg mesh and shows albumen and yolk on the inner plane. Direction and position of the split can be set in...
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Two small changes to the mesh primitives. One is I added an "Ensure Tangents at Tip" option on the egg primitive mesh. Tangents are defined per-vertex, and my o...
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Fixed a bug that allowed to place tiles below the UI in some cases...
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Wishlist on steam! https://store.steampowered.com/app/3352770/Synthalingua/ Almost ready for release! 🥳 Remember, Synthalingua is free and always will be fre...
This version adds the possibility for the user to have more than one autosaved project...
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