Devlogs Page 2
Hey there! Quick update, I fixed the final scene so that it displays the final 30-40 lines of text. I had uploaded a version of the build where they had been cr...
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Check out the steam store page for Space Ace https://store.steampowered.com/app/3725450/Space_Ace/ . Complete with steam achievements and controller support...
The game is over, here's what I'm leaving you with. Updates: •Christmas decor in main maps •Removed Halloween decor •Christmas OSTs in most maps •The Ba...
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-cleaned up enemy collision state -fixed wall rendering -fixed glob instance rendering -re-adjusted perspective closer to ground like it was in early alpha -inc...
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Mis viraditos, la hemos liado... Pero... ¿Por qué? Nada, que hemos hecho una versión para Android del juego pero se me ha olvidado hacer el menú funcional...
Playable Demo available Changes made to the size of the textures for the playable web version...
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[Update 1.0.11] Fixed a game-freezing / slow text display bug Adjusted level balance Added Japanese localization resources Hello everyone! In Update 1.0.11 , we...
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I did some stuff Changes: - Added grass around the whole map - Made the generator wind down slightly slower, but it still winds up the same speed as before...
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Hello! We just uploaded a new version with the following changes: Script adjustments Fixed a soft-locking bug & some face graphic issues. Fixed an error which p...
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Simple changes none of them actually super important beyond some layout stuff and a clarification on Immobilized and how it interacts with Inspired (it doesn't)...
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These are just some mocks of what i imagine the game to look like eventually. I've always been a fan of the sonic franchise, especially the modern games since t...
Here’s what’s been added to Critter Bonk v0.09 Beta! Huge performance improvements! Higher Resolution graphics Revamped Settings Menu Fixed some issues peop...
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Version 1.0.1 has been released, here is what is new: Added shader cache to .pck file. Added experimental compatibility version that runs on OpenGL (EXPECT GRAP...
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Added basic controller functionality, and made sure that the scripts reflect if you were to connect a controller...
I refuse to let this stuff die, burnouts, sure, but I'm going to polish this game like a small child coal worker and his shiny rock...
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For this update, I reworked a lot of the menus and eventing to improve the experience for players. Please check the ingame Patchnotes (which can now be accessed...
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This weeks progress was pretty good all things considered I improved damage popups and I began building out a much better particle system, both of these should...
Hello everyone — new AseVoxel update I know it’s been a while. I fell into a loop of starting feature A, getting it ~90% done, then jumping to feature B, an...
Version 0.0.4: Adds a slight amount of acceleration and inertia to the player’s movement Improves collision detection Fixes keyboard controls on the ZX Spectr...
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Thanks to the magic of Youtube tutorials , the browser version of Ghoul Duel now properly supports windowed gameplay! It's a Christmas miracle! Now, I did only...
Hi! I am so sorry but I didn't understand that I needed to click a few more buttons on upload for the game to be available. Thank you so much to the person who...
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Minor update that should hopefully fix the eyes on the Quest version. Was in a rush to get the update out before holiday stuff took over. My bad!...
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Sorry for the wait. New Stuff New game mode: Friendly Fire! Take extra caution in this game mode! If a tower is hit by a projectile that it didn't create, it wi...
Patch notes - Portuguese, Japanese, Arabic added. - Fonts change for the new languages. - Fixed an insane amount of vocab, changed vocab list, and removed dupli...
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Update 0.2.1 ! Heyo! Update 0.2.1 has arrived. This update isn't the promised 0.3 (That's still in development) so instead this update is more focused on change...
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Added some details to the thing. Y'know, the thing. The thing where you play the game. The place. What place? The place! The place with the pizza and the somewh...
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Players have described Exit Dream as “confusing”, “unsettling”, and “surprisingly memorable”. That reaction is exactly what the game was designed fo...
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Hey, everybody! Just wanted to drop a quick announcement letting you know that I've release my first art pack here on itch. It's 20 illustrations I've done over...
Bardic exists because my brain is a sieve with a personality disorder. I love tabletop RPGs. I love long-running campaigns, recurring NPCs, half-forgotten locat...
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Caribbean Snorkeling is my submission to Music Composer Jam 2 by Plasmator with the theme "The Sea." Originally, I wanted to do an epic movie soundtrack that wo...
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Hello there, this is my first time doing this so this might be bad, sorry about that. So, this is my first actual game. I have made some other games on Roblox...
Fix routine data in daily quests dialog Earn a box every: 5 -> 3 levels...
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Today I started working on the first version of the quest system for the game. It is already possible to: assign a quest through an NPC have dialogues change de...
Hello everyone! I hope everyone is having a safe and good holiday season. I'm finally working completely within Havenshire. It has a total of 6 districts instea...
Hey guys! I am the Scratch Key Dev and I found a bug in Scratch Key DEMO 0.3.0. In Controls, inside Settings, the game would freeze; I fixed it and also added t...
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I'm thrilled to announce that my demo for the Winter Jam is up and running! It's about going to your girlfriend's rocky childhood home for the holidays. I hope...
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The core of this game was made by our teen kids. We started by brainstorming together and deciding the core ideas of what we wanted. Then the kids each started...
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Hello again! Recently we've received a couple of messages reporting some graphical and performance issues. Namely, some players have reported that a couple of s...
This update brings a bunch of tweaks, additions, fixes and QOL changes. Most importantly, performance has been drastically improved, and downloadable versions a...
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last jam of the year! if you have a theme idea, post it below <3...
Hi, Just added my recently released game here. I will add notes as things are updated. I really hope you like this game. Please comment if you have any feedback...
A boring update, so don't say I didn't warn you. While there have been lots of little changes, I don’t think much will be of interest for the first planet & d...
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COMING IN AN FEW MINUTES TO HOURS!!...
#shiba #Shibafirewars
With the big shake-up to the base set, there's still some major ripple effects to balance. I wanted to get 1.8.1 out, because it addresses most of them, while I...
i know i said i wont be updating anymore but i decided to give you a little gift if youre asking for the Factory pack update is allredy done i just need to fini...
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(It should be a gif, if it don’t move, please go see on the game page. Sorry) This is the start to make a transition from forest to chopped wheat field and th...
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Hi Guys, Just a few quick updates for the game before Christmas and I take it easy for the next week :) Fixed a couple of bugs and been progressing on the game...
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hi! to be honest this was just a test drive sort of thing, like going through the motions of publishing a vn so it feels less daunting when i do it for real. i...
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