Devlogs Page 2
Alright, fixed the graphics issue (turns out I had the wrong spawn point for playtest), but now I just realized: My notes are gone. FRICK. Now I'm remaking the...
Hello everyone, it’s Eden again! I’m here to say that our first 4 fighters for our demo of ‘Mahou Jump X’ have been revealed publicly! Their full charac...
Dialogue Additions I decided to implement more UI additions this time a dialogue system. This allows me to provide feedback to the player when a bad item is sen...
Autumn sails by and starts to feel more like winter (especially in the upper Midwest; we're bracing for snowfall tonight!). VIGIL crossed its third anniversary...
GMRoomLoader Nominated for Best Tool Once Again! 🎉 Hey everyone! GMRoomLoader has been nominated in the Best Tool category at the 2025 GameMaker Awards for t...
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Here is our final Development Log! At least for now, it is very bittersweet to be done but we believe we will continue to work on the project and add lots more...
Fixed a small bug causing level up to not be triggered when taking a breather...
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After two months of working, the prototype version of Yani & Derek is finally done! I can finally reward myself with another chocolate bar! But first, what is Y...
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As promised, v0.73 is out! Wanted to get more into this update, but I am going away for a few days on holidays 🦃. **v0.73 Patch Notes** ### **Prestige & Prog...
Aden This week, I made significant progress on our game’s lore and world-building document. I spent time refining key narrative elements, clarifying the histo...
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Go check it out! I put a lot of effort in this, thanks! <:')...
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BugFix: The Endings now display properly. Bonus note: The game has currently very limited content due to the lack of time during game jam between other things...
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V1.1.0 is released! Changes: Fixed error with fullscreen Added description in GDevelop Other Small Changes...
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V1.0.1 Released! Changes: Fixed error with fullscreen This was just a small bug fix update!...
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Major update: Zero's Computer and other improvements. Gain access to Zero III's secret computer . You can run tests inside and get statistics for various charac...
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I apparently failed to post this 19 days ago when I original wrote it. I haven't touched this in two days. I have a mobile game that I'm in the process of getti...
Hi, everyone! It’s been a while, so first and foremost, we’d like to apologize to everyone for the long period of silence and lack of updates, as well as fo...
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I've just added the final (for now, maybe I will do the buses, commuter rail, ferry? someday, too) comic for this series - the Mattapan High Speed Line!...
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Si tienes problemas para visualizar correctamente este cómic en tu dispositivo móvil, intenta probar desde una computadora, tablet o navegador diferente. Algu...
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Hey everyone! We’re closing in on the release of V0.5 , and things are really locking into place. Here’s the latest from the world of Black Fox: ✍️ Stor...
Car Companion is now on the Google Play Store!...
Drive with your Car Companion!
This update focuses on something small but hugely important for an MMO: player balances. Player Balances in Supabase I added a dedicated balances table in Supab...
Hello everyone and welcome to this new devlog dedicated to the development of the Ogre! In this update, I’ve added all eight South-East–facing animations...
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Date: November 26, 2025 Author: Cursy & Damo Category: Technical Update / Feature Release Overview This devlog covers the latest feature additions and bug fixes...
Fixed some effects on the Live Chat page Yu-Gi-Oh card game demo now shows Opponent's Hand and able to see your Graveyard. will be working on updating the rest...
Written by: Cursy (with love, sparkles, and a LOT of debugging) ✨ Date: November 26, 2025 Classification: Actual Devlog / Feature Showcase / Bug Fix Chronicle...
When it comes to the development process for our project this semester, things started off in a somewhat rocky and uncertain way. At the beginning, two of us we...
Hi all, Huge progress! Completed are the Escambray Wilds--a densely-forested area, about twice the size of Lisotte Wilds, where escape from battle is impossible...
v. 0.13.2 Wounds and death Your pilots can now be wounded and killed. The rules are simple and taken from Hinterlands. An explosion of ammunition and destructio...
Changes Made to Template: 1. Fixed BasePlayer.gd Camera Issue Now adds the BODY (RigidBody/KinematicBody child) to "player" group instead of parent Camera follo...
The pre-alpha demo is now available. Core gameplay loop is complete - character creation, combat, loot, progression all functional. On the coding and developmen...
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Added ONLINE MULTIPLAYER (taken directly from Pr1nted) (thank you Pr1nted) Added 5 new portraits Added 1 new flag...
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Goetia Sigils — Vol. III continues the established series with twelve new demonic seals inspired by the Ars Goetia , maintaining the same visual identity, pal...
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TL;DR Summary Accessibility is Everything : Make your game easy to play—preferably in-browser with no downloads. Test Early & Often : Browser behavior can dif...
Here is an update! Not a happy one, but an update regardless. I no longer have a job today. Meaning, progress to the game is slower now. I am applying for emplo...
Here are a list of assets that I have used that are not my own work: Card SFX, Phil, https://signaturesounds.org/store/p/playing-card-sfx Mono Font, Rony Setya...
A very fun plugin to make! Reminds me of my old emulator days playing pokemon and shining force... This plugin implements the frame skip feature from those emul...
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A very fun plugin to make! Reminds me of my old emulator days playing pokemon and shining force... This plugin implements the frame skip feature from those emul...
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In this version I focused on Audio design and engineering, adding poker card and chip sounds as well as dramatic sounds during all in : drum rolls, cheers, boos...
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A small showcase of all the new themes coming in the next update...
Today I'm excited to release **Quarth Clone**, a JavaScript/HTML5 remake of Konami’s classic puzzle-shooter game *Quarth*. This version was built using pure J...
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(UPDATE 1.1.0.8) Small Update 1. Fixed the position of the Warning triangle with Ranch hand bumper 2. Fixed bug with wheels not loading sometimes 3. Added New s...
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HELP! The Kickstarter only has 5 days left. I made a new trailer, check it out...
Throughout my journey making games for the game projects class, ive delved into the wordy realm of twine, done a mix of dialogue and 2d for my puzzle game and f...
Fish n'Chips wrapped up production this week as we finished up our compositing, editing, and sound design! While our comp and sound teams were hard at work gett...
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