Devlogs Page 2
A key part of the creative process is learning when to embrace happy accidents, and make the most of what you already have once a deadline looms. I want to high...
The official soundtrack release for the demo version of Rhythm Quest is now available! Purchase/Download Link (Bandcamp): https://ddrkirbyisq.bandcamp.com/album...
Small Update – NPC Focus & Recap Improvements Quick quality-of-life update based directly on player feedback. One of the most active players mentioned that NP...
<a href=" Dancing" class="redactor-linkify-object">https://gamesdenis.itch.io/dancingwitchcamping">Dancing Witch Camping by Denis Games Dancing Witch Camping |...
1 file — 1.0.0
You can now toggle spoil-only view on the Explore Spoil page to focus exclusively on spoil prices without the clutter of adena and other drops...
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We Now own Cap nick and we'll be working on a remaster that fixes all the game's problems...
Hey all! Quick update. Forest Life: Christmas Edition is now available to play via web browsers ! This makes the game more accessible for operating systems othe...
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Hi Everyone! This week I continued working on game combat. More specifically, I worked on improving the animations and responses during combat (see video on my...
- Added/Updated Shopping tab (Can now buy small things added for testing) - Updated Thumbnail to another temporary image (Art made by me)...
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Hi folks, I'm attaching another fan-made fleet. I really love the models, the colors, and the integration of the flight stands with the factional colors. Just a...
Added display of dwarf stats. Improved the way panels look so they are more readable. You can now switch between different skins in the settings. The skins are...
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I've finally compiled everything Dave Sonic Clarke (aka Retro Beach Man ) has written over the years. Or rather, everything I could restore without rewriting it...
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Este é um pronunciamento oficial. Tudo começou em um verão de 2012, quando um adolescente resolveu criar uma história em quadrinhos. Um grupo de estudantes...
Devlog #1 Talking about game vision, gameplay loop and a bit about art style. The post was originally published on December 7th, 2025. This is the first devlog...
About the Color Swatches for Idle One-Piece Clothing Hi there!✨ All color swatches for one-piece clothing within the idle animation have just been added to th...
2 updates in under a month? Hooo yes! Thousand Rooms now has a Danish version, all thanks to Fyr who provided the translated text. Enjoy!...
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Ladies and Gentlemen, Dungeon Man has officially entered the second stage of Beta development. Introducing the new explosive blaster, which can kill most common...
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Not sure where we're going to go with this one, going to try to keep it short and semi - sweet, like a dark chocolate Dani DeVito. WTF are you even blathering a...
Added printable item cards!...
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A swashbuckling expansion for Mausritter
Hello! Here's the obligatory "soon after 1.0 because 1.0 is very buggy" release xP [changed] div component now outputs division remainder from carry port [chang...
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Pause Menu Update New Feature: Added a proper pause menu with 4 options: Resume - Continue playing Restart - Start a new game Settings - Adjust settings mid-gam...
1 file — 1.0.5
Hello folks! There is a new demo is available for this prototype. The layout and the statistics will more than likely still change. Here is a small list of what...
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Patch Notes Ver 3.0 Demo Ver 3.0 is live on Itch.io I wanna thank everyone for being patient as I fixed the issues with the code and below you will find a list...
Added Improved assault rifle fire sound effect And changed 'bullet hit terrain' sound effect! Level editor boundary planes no longer visible from the outside (t...
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Dungeon Mania Alpha 3 is released! Battle evil water type enemies in the labyrinths, and discover secrets as you move a step towards foiling the Mad Skeletons e...
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Patch changes: Added VO for Jeff Rebalanced most volume levels Updated the credits There are about 6 voice lines we still need to add in and one section where a...
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Hop on over for a copy of our 2025 December wallpaper: https://blog.longplay.games/december-wallpaper-25/ Happy Holidays from all of us at Longplay Games! I’m...
We are proud to present this public demo of Magical Hellhound Lust. Be sure to follow us and wishlist the game on steam. The game is still in development and re...
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Version 5.0.0 - December 12, 2025Final update of the year. Development will continue next year. This is not the final version of the tool. It is simply the last...
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Bug fixes and improvements More graphics settings (in-game, not in the main menu) Vsync Anti-aliasing Texture quality Shadow quality More quality settings (low...
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Hey everyone! here is the first patch, just small fixes nothing major... yet... Disabled gamepad controls Hallway light doesn't start ON by default...
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Bug fix: Fix the direct attack; it's aiming in the wrong place. Fix the incorrect mana increase. Improved: Add a button to clear all cards on the deck managemen...
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Reduced HP of plants in half. Slightly increased price for prestige Now it's easy to play! Until something new is added...
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What to expect in the upcoming v0.3 update: -The story continues with chapter 2. -More ranks in the arena. -Five new characters; Tain (Pixel Boy: The Legend of...
I realized i completely forgot to add saving to the game so now it has saving lol...
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changes: Chems, basic status effects and Chemistry is now implemented "Chemistry" trade is now available "Chemistry UI is in inventory menu" Sneaking is now pos...
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Added some undead and zombies. Enjoy!...
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Minimal, Retro, cool paper minis
hello! version 0.1.1 is out now! New Content debug build tool smoothed player movement map changes Be sure to check it out! And have a good day, everyone!! :D...
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Added a new plugin parameter that lets you set a common event ID to play when the party gets full of an item. Added a new plugin parameter that lets you store t...
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It's December 12th. RAM_html is now available to the public. There is an executable in the works with a lot more detail and a story. Once the exe version is ful...
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Magma burst is a fast-paced 2D platformer inspired by the most intense escape sequences from the Ori franchise and the precision challenges of Celeste . At its...
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Change how batch analysis works, should be much less laggy now with bigger item amounts, wanted to get this one out quick. More performance fixes incoming. Upda...
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Happy Holidays again, adventurers! Another December, another update for this Christmas game, and it's one with some extra cool new features: REBINDABLE CONTROLS...
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It’s my first one ever and yeah, I still have zero editing skills, but it turned out pretty okay. Making it was fun and that’s what counts. A Steam page is...
Just released a demo for my first game Voidspawn! I have been working on this project on my own for a long time and have finally gotten a working version ready!...
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I don’t have much time today, so I was thinking that in this session I would just implement the controls for my character. The character just sits at the tabl...
Prototype Release Version: vprototype Date: 12.12.2025 Project Focus: Establishing core architecture, CPU emulation, and high-speed differential rendering. New...
Bug-fixes and Changes in this version: Full rebranding to "She Vampires". Added a popup to indicate Game is Paused (press control to pause game). Added the Inst...
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We joined a course called "Interactivity in Game Context" during our Assoicate Degree in Hong Kong Community College, studying Moving Image and Interactive Desi...
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