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Devlogs Page 2

New OC Added: Shadow Mayhem OC Concept Gallery
Hi everyone! I’ve added the full Shadow Mayhem OC Concept Gallery to the project — an original red panda kemono concept created for Shadow Mayhem, one of my...
1 file
Update to v1.24
Check the in-game changelog for details! But heres a screenshot...
1 file
New demo is out!
Major Update
Hey everyone! Finally I have a new demo to show! A lot has changed: New controls New mechanics New levels Refined style Bug fixes Next step will be gathering fe...
1 file
New OC Added: OwOracle OC Concept Gallery
Hi everyone! I’ve just uploaded a new OC concept gallery — the OwOracle OC Concept Gallery , created for my friend and mod, OwOracle. 💜 This update inclu...
1 file
development is from today, to the end of this project.
Marketing
i commited a lot of mistakes with this fantastic attempt to port duck life to java mobile devices, but i promise i will finish this project, doesn't matter how...
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Ball Clicker Discord Now Available
If you are interested in this project and want to keep up with it, consider joining our Discord: https://discord.gg/Y4CaP7BkxM...
Inner Truth – Version 1.45 Release Notes
2
Release Notes (ver. 1.45) Hello everyone, this is Miyoshi Shizuka. This update includes multiple bug fixes and improvements to controller support. We kindly ask...
1 file
Art of Flex It
Postmortem
This game was part of Design Week, an event where people are brought into teams to create a game under a set of rules for a short amount of time. Our rule was t...
PNGtuber Enhanced v4.2
I've updated the system so you SHOULD be able to toggle audio-reactive states to any custom layers you create in the system. So if you want a custom hair layer...
1 file
0.1.17 RELEASED ඞ
0.1.17 RELEASED Shop Inventory A bunch of new bugs And more...
Prerelease 0.9 - It all comes together...
Testing for Postal Knights has gone extremely well! Originally I was planning on next release to be a proper release for the first part of the opening chapter...
1 file
Let the Alpha begin!
Marketing
Making the first version of the game available for gamers to test! There are rough edges and most of the content is not balanced - but the core gameplay is ther...
1 file
Prototype 0.1.11 - Mouse and touch events!
With this release, you can use mouse and touch events so this game is now mobile... friendlier? Now, with that out of the way... on to the scoreboard!...
1 file — 0.1.11
The Sprite Art of Hermes Dysfunctional
Postmortem
Hermes-Dysfunctional is a Top-Down Metroidvania game set in space. Mornel crashes his ship on an unfamiliar planet. Can Mornel find his way back? My role was to...
1 file
SUPERBUG Sunday Specifics #6: Demo Imminent!
Hi SUPERBUG fans! It’s been about a year since our last news update; that’s way too long, an entire career for some! In that time, we’ve been hard focused...
WARPOUT v1.2.0
Hey everyone! This update incorporates all of the planned changes based on feedback received from Comic-Con last month. I don’t have anything new to say on th...
4 files
Steam Deck Support
1
Can you play Sweet Leaves on your Steam Deck? Yes, you can. However, please note that the Steam Deck's aspect ratio doesn't play nicely with some of our assets...
New Update 2 new bosses !!!
Game Design
Hello everyone! A new update just released adding one new main story boss and one extras menu boss. Its been a while, development was kinda stuck for a while, b...
2 files
Sneak Peek Preview Videos Available
Good evening! If you are curious, the Jack Neal Games YouTube Channel has the latest videos described in the last dev log. I show off the physical version of th...
URBAN STRUGGLE - DEMO UPDATE PATCH
URBAN STRUGGLE - DEMO UPDATE PATCH The first Build had some issues but now are fixed. If somebody find more bugs, please show us! DOWNLOAD LINK! WINDOWS ONLY!...
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Broken Arm's UI, Enemies, SFX, Music and Scripting
Game Design
Design Week is similar to a game jam; we are put into teams and tasked with making a game within a short amount of time. The first day we spend pitching to each...
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Another update
Changed the rules slightly for deciding character stats...
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Make a slug friend.
Version 0.0.14
Update for Nov 23, 2025. * Made Boss ship (mostly) solid. * Added Boss death animation * Added a changing flag animation to the end-level castle. * Added Basic...
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Defining the Room
Game Design
This entry outlines the conceptual framework driving my anonymous submission for the current game jam. The decision to participate anonymously is simple: recent...
Version 0.0.13
Update for Nov 16, 2025. * Added controller support. * Added a boss to the end of the first stage (no death animation or victory screen yet, though) * Updated t...
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OMG! I just did an awesome!!
Hi everyone. Good news... After a couple of days of working on the rebuild, I have successfully gotten to the point where the new version resembles my old versi...
New demo now available!
Major Update
Hi everyone, New demo is now available to play!! Just a few words before you start playing: Saving: If you have an old save its best to delete it. You can try t...
2 files
Spanish and Indonesian
Added localization for spanish and indonesian!...
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Time for a furry roguelike deckbuilder!
Added More Cosmetics
Finally, an update after so long Added two more cosmetics, changed some audio for the evolved skinwalker, changed some textures, and also added an administrator...
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Hotfix Update 11-23b-2025
Some more materials polish in this hotfix: Pyrite can now be heated into Rust and the Rust can be reduced into Iron Heating Aqueous Potassium Hydroxide evaporat...
1 file
Update 0.5.0
Major Update
Minato's biggest update is here! It has been a busy few weeks of development, but the 0.5.0 release is finally here with tons of new content. Before diving in...
2 files — 0.5.0
Published
1
Game Design
I have made this game in scratch and I have loved multiplayer games and this is a really nice one. There are lots of different attributes that make each platfor...
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🐙 New Update! - Player Rework and new Mob
🐙 Fellow Listeners, a new update has reached Ashford Hollow! 🐙 ⚔️ Player Rework (In development) Brand–new player model. Fully rebuilt attack animat...
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v5
Major Update
v5 adds a Quick Score Generator Sometimes you don’t want to click through a dozen tables. Sometimes you just want the spark. The new Quick Generator in ScoreF...
Post-Jam Devlog #1 – Under the Counter at The Sleepy Leaf
1
Game Design
Post-Jam Devlog #1 – Under the Counter at The Sleepy Leaf Jam voting is almost over, so this felt like a good moment to pop our heads up from behind the tea b...
Patch 1.1
Small update - Added patterns to enemies, now they move in formation and attack one at a time instead of just standing in place - improved progression, red enem...
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Devlog 2
-- Devlog 2 -- Hello, it's been a while since I made a devlog, 6 months specifically, so I've been making ton of progress, as you can see I updated the images i...
BCA: UNREDACTED is live!
Major Update
A major update that expands the BCA campaign frame into a full blown stand alone game. Included inside: 64 page book. Nearly triple the size of its original rel...
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0.3.5 RoD Mise à Jour de Peaufinage (+ Correction)
Liste de changement : - Mise à jour du Boomerang niveau 2 - Ajout d'interaction futile, mais quitte a sortir une nouvelle petite version, autant s'amuser. - Mo...
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New Demos!
Marketing
Figgy now comes with three demos, each based on a different official GameMaker template: Platformer , Survivor , and Hero’s Trail . These demos show how easil...
4 files
Update 3, Capitulo 2 Supervivencia infinita
Major Update
🧩 Devlog 1 — “Esta update no trae nada nuevo” “Hola gente, vengo a anunciar que… esta actualización NO trae nada nuevo. Literalmente nada. Ni un b...
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3 New Mutations and Evolutions | 11/23/2025
It's almost Thanksgiving! Holy moly, I get a week break from work, so hopefully I can really test out my game and find any major bugs. But this week I was able...
(V-0.0.28) Slow UI work
Keeping this one short as I'm sleepy and its late and I just found an annoying bug, also someone stole a lawn ornament off our front yard at some point. Either...
Money patch update
I modified the money spawn behaviour, now when you put the letter in the destination it will spawn all of the money that the customer has to pay, and when all t...
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Выложил пост-джем-версию
Выложил пост-джем версию: https://drive.google.com/file/d/1pn1o7eKCmxFYUYFjpzMBysi92gMAK7LW/view?usp=shari... Изменения в это...
0.15 Update
Hello everyone! It has been a while, but sadly not much work has been done. I started working on the random events but they aren't implemented yet, I have been...
Shifts update released!
After a wonderfully game-dev-filled-weekend, I improved, and finished a ton of things. Shift reports The most important change is that there are now shifts. You...
Cutscene Skip and Restart Button !!
1
Added a cutscene skip (enter, space, or backspace)! Added a restart option!...
Update v1.0.2
This new version of Terminal Micro Engine focuses on giving creators far more power and flexibility without forcing anyone to manually edit the JSON structure...
Devlog 1
I am working on some lighting and visual changes. I found some of the rooms a bit bland, and there wasn't enough contrast. I added some fog and turned up the li...
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