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Devlogs Page 2

Designer Blog 5
Game Design
Hello everyone, I'm Vitaliy the Lead Designer for Gummy Gang. We have a new build all tested and I'm excited to tell you all how it went. The week 5 sprint seem...
Update 0.8.2
2
Very tiny bug fixing build, hopefully the last one before 0.9.0 which will add story to act 2 Turned CCD back on for junk items Added distant ice planes Fixed i...
1 file
Beta Build
Major Update
https://drive.google.com/file/d/1gk7PfYdWSeklV2V8cAlS1jsYrk0a0QYg/view?usp=shari... BETABETABETABETABETA...
Haruspex: The Organist
Hello! Now that the TorDEV Lame Jam 56 has concluded I wanted to update the game with the latest changes. This is still a pre-release build and I have about a w...
1 file
exciting catel albastru joc video v.1.3.0 news
exciting catel albastru joc video v.1.3.0 news i finished place 6 area 1/place 6, but place 7 is not here yet, wait until place 7 begins development to see v...
Runner's speed PP upgrade and better loot weighting
2
Added new runner prestige upgrade Marching Orders: "Runners get +55/70/85% speed, reduced by 5% for each runner you have, up to a minimum of 15%.". This should...
2 files
1.2 The Decisions Update
Patchnotes: You can now make the Main Character different colours using using the menu Cutscenes can now be skipped with ENTER Settings Added Custom Keybinds Cu...
1 file
version 0.3.0
1
Continuing to add more content until the submission deadline! In today's addition (0.3.0), I have now included the following: An epilepsy warning at the start o...
2 files
The Fool, The Absolute Mad Woman - comic (DIGITAL version)
3
Major Update
hello guys ! I just added the digital version of my 2024 ShortBox Comics Fair comic ‘The Fool, The Absolute Mad Woman.’ into Itch.io for those who fancy a c...
1 file
Final version of the game so far
Major Update
https://replit.com/@CadeOConnonor/The-Interrogators-Bombshell...
Atualização de alguns componetes
Game Design
Aviso de Atualização de Artes — Materiais de Cidade As artes dos Mats de Cidade foram atualizadas e já estão disponíveis ! As versões preparadas para im...
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Atualizações do Manual e Tokens
Game Design
Atualizado os manual e os Tokens. Adicionado os Tkoens de Cidade, mencionados no manual que não haviam sido acrescentados aos arquivos Finas...
2 files
Spillerportretter!
La inn spillerportretter, som er vage nok til at man kan "legge det man vil i dem", men tydelige nok til å gi spilleren et bilde av karakteren! Disse bildene g...
2 files — 1.01.40.76
uVegas Casino Table Sounds now on itch.io!
Hi everyone, Lena here, your friendly Community Manager & Social Media Fairy at uVegas! ✨ Our team has decided to make one of our audio assets available on it...
1 file
Alon: Mindforge | Patch 1.0 Release
1
Major Update
Alon: Mindforge | Patch 1.0 Release Alon: Mindforge is finally available on itch.io. This launch marks the official beginning of the experience — a journey of...
2 files
D.R.I.F.T. Demo v0.8 released!
Major Update
We’re getting close! The full release of D.R.I.F.T. is now just three weeks away , and version 0.8 of the demo is live — packed with polish, adjustments, an...
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Refining the Rules: WIN IS
Tech Discussion
It’s powerful but rare: a rule card that gives players a quick level-up...
[ENG/FR] End of event / Fin de l'événement
Good evening! That's it, the surprise event is over. I hope you had fun! See you soon. Cerika Bonsoir ! Ça y est, l'événement surprise est terminé. J'espèr...
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The World of Rootless
Game Design
Inspirations Rootless is heavily inspired by a few different games: Root (Board Game) - Root is an amazing asymmetrical territory control game published by Lede...
Full Game released including 32 Campaign levels!
Major Update
Full Game released with included 32 campaign levels to test your checkers skills trying to beat an advanced AI. All levels were perfectly tested and are 100% co...
3 files
V1.0000055(Texture test)
Game Design
added new textures to the map. if players prefer the older ones it will be reverted in the next update. it will also be updated because of how much space it tak...
1 file
Major Update: Airborne 2.0
Major Update
Airborne 2.0 We're happy to announce our first major update! After the JameGam, we wanted to add some features and polish that we didn't have time for during th...
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Zip'd the Project and Added a Variation
-Included a variation of the Nixos Wallpaper without the Mac Tagline -zipped the files together for ease of use...
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Demo Release - 12. Nov 2025
1
Major Update
The Gifted Prologue is now live! Hey everyone! This is the first update to Gifted, and the official start to this project!! Gifted as a concept has been in my h...
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Errata — Last Updated 11/12/25
This post is dedicated to changes made after release whether they be errors or revisions. Each entry will indicate if the change is reflected in the current PDF...
Rebirth Testing and Dawn Work
Hi there! I don't really have a full update (my work has been nothing but research and notes, notes, notes), but I do have a small announcement. I am giving Pro...
Trepidation Final Build
Game Design
Trepidation's Final build is now out! From the beta build, I just did some minor polish and got the end game working so now when the player bumps into the car t...
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Adjusted Ship Names
Adjusted all ship names to match the format used in the Companion...
1 file
Prestige Requirements Redesign
Tech Discussion
The current prestige system uses a single requirement (1000m depth + 50 crystals), which: Becomes repetitive after multiple prestiges Doesn't scale with player...
Updates on A Wandering Mind
ANNOUNCEMENT! A Wandering Mind II is in development! It is NOT connected to the original game, as the series will be an anthology, possibly spanning through dif...
UI improvement
Made some improvements to the UI while traveling: - Timer is now shown at start, which makes it clear that countdown is not starting before a unit is moved - He...
Cinematic Sci-Fi Universe - Complete Music Bundle
Marketing
Behind the Making of Cinematic Sci-Fi Universe – Complete Music Bundle Creating Cinematic Sci-Fi Universe has been one of my most ambitious audio projects to...
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Enough Existential Dread, Let's Talk Some Gamedev
Game Design
I actually had a really great return to dev yesterday. The most wonderous realization hit me. We don't need to make radical revisions, we don't need major refac...
1.1
Version 1.1 now has two levels and the gargoyle's idle animation has been improved...
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Version 1.3
An additional level has been added making a total of 6 levels. Now the game also features an ending and the full soundtrack of Tarm ruins. Some environment has...
Pocket Crystal League v3.1.0.0
[v3.1.0.0] - November 12, 2025 - Added something special. Don't worry about it. - Some other minor improvements (including bug fixes and engine updates). ——...
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Vehicle Names
Adjusted the ship names to mach the new format of the Companion...
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BadCropper v0.61
Update to new Unity engine version with fixed security issue...
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Devlog #8: Tutorial level and more complex attacks
Hello, welcome to week 9 of development of Salt, Grooves, and Garlic! This week we added new features and made changes in preparation for the beta. One big new...
Typos and Minor Corrections
Mainly corrected Typos added a Comm Jammer for Vehicles Corrected a Few Ship Titles Corrected all Vehicle Titles to be uniform in how they are written...
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Version 6
Game Design
The patch notes for this new version are: Added a whole area "Quarantined Lilty Temple" to the east, in the area surrounded by spikes. Beware it's pretty scary...
1 file
Version 0.4.0 is here!!!
Major Update
0.4.0 is here! Here is everything that was added or fixed: New level was added. Progress and saving were added. Settings was added. You can reset progress. New...
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55
2
Boldog 55!🥳...
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Under the Castle / Original Soundtrack released on Bandcamp
2
ENGLISH Under the Castle / Original Soundtrack released on Bandcamp The official soundtrack of Under the Castle is now available on Bandcamp ! You can listen to...
Trepidation Beta Build
The Beta build for Trepidation is finally here! I have made great strides in terms of progress and bug fixing which has been really great. For major changes sin...
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Black Skied Devlog - Update v0.5.0
I hit a lot of bugs that were preventing full playthrough. I was finally able to get cleanly through until the last implemented quest point. Highlights: Polishe...
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🗑️ Added Trash and Garbage Bin System
Today I finished a small but meaningful feature — the trash and garbage bin system. Now the player can pick up and throw away trash. It may seem like a minor...
Adjusted alignment in spritesheet
I was made aware that one of the sprites (the the empty potion sprite, to be exact) was misaligned by 1 pixel. that is now fixed!...
2 files
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