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Devlogs Page 2

Update 1: animation and inventory system
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Hello Riders! We took our time to integrate animations (using Spine 2D) into our dress-a-horse game. Now the horse is alive! Also, this opens up a set of new po...
Pre-pre-alpha 0.0.5 is out!
Here we go with another release just a couple weeks after the previous one! This release brings some important additions: We finally have a second enemy type! S...
2 files
$%&^&%^&%^^
Major Update
";:%:?%:;№:;:№;:%:Emojis Long Ween активирована!"№№;""%№:%:*:??*%:?;? ";:%:?%:;№:;:№;:%:Emojis Long Ween activated!"№№;""%№:%:*...
Role Sheets Added
I added the links to sheets on Role so you can easily play the game remote...
MAPLE (WORDLE LIKE) UPDATE V1.1
After a few people played my game I was informed that it was far too easy to cheat and it wasn't the WORDLE usually works. So I have updated the game to follow...
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fixed battle bugs
Removed "defend" button until I know how I will implement defese and not use "defese" like attribute reducing attack. Fixed battle turns, cause all the enemies...
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Black Magik v1.4 - Bug fixes
- Fixed game breaking bug related to protection orb - Fixed max gold bug - Increased cap to max number of wisp enemies...
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Neon Entropy - V1.2
Added Story. Aisha liked this, very much. Gravity well… well well well, that escalated quickly...
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HELP!! Giant angry bugs just learned how to MURDER ME
🎮 Dev Vlog Update – Damage System & Big Refactor Time! 🛠️ Hey everyone! Quick progress report with emojis because why not 😄 What’s new this week...
update 16-11-25
🔥 Mise à jour – Astreterre 🪄 Sorts de zone : dégâts complets, nouveau système de déplacement & IA en refonte Cette mise à jour marque une étape m...
New Front Cover and Classes !
Hello everyone ! As always, thank you for downloading SB-COUP. Here is a little announcement to say that the Classes and Cover graphic redesign is finished! Now...
Crittop development update
I don't know if anyone will read this since I haven't marketed the game, but I wanted to leave a note explaining the game and why I made it. Crittop is an idle...
Live no Drops de Jogos :)
Culture
...numa tarde de segunda-feira, durante a temporada escorpiana de 2025, conectado à rede mundial de virtualidades (a internet), tive a alegria de encontrar com...
NOVA ATUALIZAÇÃO DO PLAYGAME 2
Major Update
Nova atualização que ja chegou foi atualizado hoje 19/11/2025 as 09 horas e 38 minutos venha conferir...
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Getting out of beta
Major Update
I'm coming up with a new update made in unity, better graphs, experience and kebabs...
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Beginnings
Major Update
Hello World! This is the first of two-week devlogs for Edric Frame , my first solo game. It will be creepy but pretty, like a serious fairy-tale. Haunted Victor...
0.13 Fixed Assets
Fixed 0.13 Files So yeah, it looks like some not only the MIDIs, but also some Textures where missing in the old Asset Pack. I used the Windows Version of Asset...
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Mod Menu update
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Major Update
Updated port to 0.13 and new sticker stuff...
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A mod menu for BB+
200 Dragons & Upcoming Events
200 Dragons & Upcoming Events Please note that not every update receives a Devlog, it is only when I decide to write one What's New? New Dragon - Challenger (Le...
Version 2 is now released
Version 2 is released: - bigger map + movement, more interactivity, more UI Element, music added - also added a download version, if you want - there are still...
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Week 47-25 Picking up your game again and again
Game Design
Consistency is hard work. And i have looked through my design book and noticed a very humbling thing: I started it in October 2020. The idea for apple spells is...
Void Horror continuo a lavorarci!
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Amici ho aggiornato ancora Void Horror, questa volta è stato fatto un lavoro per sistemare in modo definitivo gli errori negli esempi e rimuovere piccole incon...
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Version 1.1.8 Patch Notes
Fixed a bug which would sometimes cause spell ingredients to generate which have not been yet unlocked whenever a new session has just started. Updated company...
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Early Access is now Open!
Major Update
Hello everyone! Today I’m excited to officially launch the Early Access version of Pixel Planet Creator , a small but powerful tool designed to help artists a...
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Eternity Font has entered the Chambers
Major Update
Good day fellow graveyard dwellers! 🧛 ♂️ Today I present you a pixel blackletter font for all your gothic needs. Perfect for your horror games, visual no...
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DevBlog #01. New Start!
Game Design
After participating in NES Jam 2025, where I managed to create a more or less working prototype, even though I didn't win any prizes, I wanted to improve it. So...
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Released!
Major Update
Released my first game not as part of a game-jam or class! In making this game, I learned a lot about Godot, got started learning how to do pixel art, and got f...
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Cheating!
I have added a cheat mode. Yer welcome. And I have worked so that you can change the statistic values for the main character. Yer welcome again. The interface f...
Navigation Overhaul & Targeting UI Update
Patch Notes Bug Fixes Fixed an issue where stars were generating at incorrect sizes. Fixed a problem causing sector sizes to expand excessively when placing POI...
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Meet Vini, the Project Manager Tutor
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Hey everyone! I hope you’re all doing great. I’m Vinícius Rufino , and I’ll be leading the Level 2: Production module of the course First Line to First D...
Developer's log 14
Hi! Saving Princess of Mars has been released! It was released on Steam, PS5, Xbox and Nintendo Switch. I know, you are wondering now - why isn't the full game...
0.0.0.4 is now Online! Slimey Encounter for the win!
In 0.0.0.3 , I seems to forget to include Mother Slime and Necro Slime into the gameplay and somehow swap original Dungeon Slime out of encounter for Acid Slime...
1 file — 0.0.0.4
Release version 1.05 fix
Made it so, in the Moves category of the Options menu, hovering over a "NEXT PAGE" button didn't put on the screen the description of the Alt option above. Chan...
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v1.09 Hotfix - Fixed Loud SFX
Hi everyone! Firstly, thank you for playing Stone Eternal! I found an error where a a specific wind sound effect would play at an obscenely loud volume. This ha...
​Sir Cedric (Tech Demo)
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Sir Cedric (Tech Demo) A game created for the Game Boy Color using GB Studio 4.1.3. Step into the role of the brave knight Sir Cedric , whose mission is to trav...
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Week 13
Ah, it’s been a month since I last posted an article. I actually had to put my project aside for a few weeks to work on two side projects. That said, it feels...
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V.2
V2 OF LONGBU IS HERE SOME OPTIMAZTIONS LIKE SUDDEN CRUSH IN GAME AND MINOR BUGS AND SOME PLAYER RECOMMEND WHEN THEY FINISH THE 1ST STAGE SUDDENLY THEY HAVE A FL...
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Update 1.1
Updated game to version 1.1 with fixed bug when player spammed keyboard and game stuck...
Namtar Demo Launched!
Major Update
After gathering feedback from the Game Developers meetup #3 in Larissa and fixing some bugs, Namtar is now finally available for all to play for free! Thank you...
Starting the JAM - Reactor 0 0v10
DISCLAIMER: Here is the translated Devlog, formatted and revised according to your instructions. This report was generated automatically by Gemini 3 Pro and rev...
Added animations for all playable characters
This week’s update is all about bringing the characters to life . Up until now, all nine playable heroes were using static sprites, which worked, but made mov...
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Recruitment of soldiers
I’ve finally started working on the space station computer . This is where players will be able to recruit soldiers and accept missions. I’m designing the i...
Week 6 + 7
Game Design
The past 2 weeks I’ve designed more asteroids for our game to help flesh out the replay-ability and randomness of each gameplay, something that we want to sho...
Forest Elves Orchestral Music Pack now LAYERED !
Major Update
It's a long time I wanted to release the layers of my tracks. I took the time to make stems and here they are for you !...
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New Android Version
With this you can now play Spellrow on the go :P The game operates the same as it would usually, the controls work just as well on PC and Mobile. There are some...
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Combat
Hi once again. I know you are viewing these posts and I don't want it to be a vaccum, so please participate and give feedback on my ideas. Let's make this game...
Bugfixes and Improvements v0.81
• Fixed a movement issue where rotating while moving could knock the player out of the movement grid. • Resolved a problem that caused a specific sound chan...
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Neon Entropy - V1.1
Added new enemies new flash effects! new info dump from Aisha when facing new enemies new combo meter - for combos!...
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2 new Video Tutorials have been released
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These tutorials will show you how to design VFX and create a Shield that block projectiles. Full video tutorial playlist | Manual...
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