Devlogs Page 2
Hi Guys, After further consideration, we will continue working on Dieter Bohlen Clicker. We hope we can give you all new functions and better performance for yo...
I have developed a web tool for worldbuilding. With itch.io supporting embedded HTML, it seemed only natural to release it here as well...
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Hi Guys , After further considerations we want to continue with the development of Ritter Dieter very soon. Many test versions will come out and we hope we will...
We are officially participating in Gamers to Gamers (G2G) Chapter 4 ! Players can get their hands on an exclusive "GOD HELP US!" build of Ganyang Setan Alas! Th...
updated the file to reflect the current app lineup...
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Html apps to help animators, artists, and others.
Brushy Hero is an engaging and interactive web game designed to make tooth brushing fun for kids and surprisingly entertaining for adults. In this gamified expe...
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My Apologies! I fixed when you got the Super Blast and your life points increase! Enjoy and sorry! Removed cover art with Gold Angel because of the copyrights...
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I found some bugs in the original release, probably the biggest one is that some inventory items break the text parser making it not understand any commands. I'...
I've done what I can to improve web performance, although there's still a lot to be done if I can find the time for it. The game wasn't built with html5 in mind...
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It's been a few months since I published this here, but I've added an update to the game that will hopefully improve the game balance and experience! Here's a l...
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V1.1 added, -NEW MAP- Party Cave with a new monster Party Jolly! -Fixed monsters falling out of map -Monster respawns (monsters refresh when leaving the map!) -...
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A couple of exciting features! Now you can buy yourself a personal vehicle, with a couple of handy features! Your new ride has a unique paint job, and will spaw...
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I've been posting a lot of updates to my Twitter, but for those out of the loop, I've been working on a major overhaul for this addon for a good while now. Afte...
Alpha v0.2 is OUT! This update is going to be different compared to the last update, so we expect it to be fun. Things have changed and there's a lot more on th...
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OUT NOW! Feed IT Souls: Dome Edition has officially launched on itch.io. The full rebuild, the tightened mechanics, the expanded world, the cleaner systems, a d...
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Hello there! Braxton 0.2.0 Demo is now officially available! Here's to what you expect: Audio Fixes! New type of enemies! 4 New Levels A Boss Fight against Mich...
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After 10 weeks of fun (and pain), our course and this project has finally reached its end! We’re beyond excited to announce that our game, rêver , is officia...
match is now played in a server. Client need to render it later...
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Bonapart's boss fight has been revamped. It is now harder and more visually appealing. Story and Outcome are updated and better than before. Beware of new attac...
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Game Jam Theme: Waves Game Type: FPS arena shooter Project: CCastilloWaveFPS Overview: I created my project here for the game off but didn't think it was ready...
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Update Log: -Altered vehicle rules to fit new 'universal' system that will be the norm from now on. If this requires updating all previous works will receive up...
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- Added the ability to skip the opening cutscene - hold SPACE to instantly go to the front of the house - Fixed puzzle involving a spoon that would vanish when...
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should I just copy/paste a giant wall of design notes and say that it's all done? well, no, because that sets a precedent of tone for the notes. this update inc...
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Greetings! I heard about the 20 Second game jam in October and started playing around with an idea. This is a good way to add constraints and actually complete...
1 file — 0.1.7
Removed Equipment Weather effects. The tablet no longer displays the incorrect location in The Safe House. The Settings Menu is no longer a big list of Drop Dow...
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incredibox mushrooms. pero intercambian sus fases cada uno
added (hopefully) saving. progress on trophies will be saved automatically in the browser. added deleting saves (hold esc on the home row). try it, its epic. ad...
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Some minor updates before tonight's stream: Turned off fall damage for now (may turn back on later, but I want to debug the calculation bc sometimes it would hu...
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I'll be real, we were due for a fuck up. We were due for a NIGHTMARE FUEL kind of day. And I don't mean that in the sense like someone migth say "We're due for...
Hi All, Here are a few additional optional things that can be added to the Silver Expanse Campaign. These are additional rules, enemies, items and short adventu...
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Hi all, today this plugin was updated to version Alpha R6! This version adds a custom js condition. This is limited to the id choice condition, as it would be d...
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The start: Since this is our final week working on the Engine of Grime project in Unreal, I want to take a moment to reflect on my experience so far, and the be...
The first official release is upon us!...
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A tool for designing and exporting high quality textures (color, normal, height) from 3D-objects
fully decided on a movement speed. i added a shader and a cube as a temporary button to disable it (can do so by pressing E) made a bunch of back end changes to...
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Update: Tabletop Number Display Refreshed and Card Textures Made Clearer The numerical indicators on the table have been redesigned to make score tracking durin...
This new update features the following : Changed the way turning in place works for keyboard/gamepad users. Tapping a directional key will no longer turn the pl...
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starting simple. getting a feel for the characters animation by trying different speeds.. also got basic movement implemented and added a few other useful asset...
- Fixed Greg Abbott vertical stage gun firing upwards - Fixed some projectiles having incorrect angle at the point where they spawn...
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New entity "Kitty" added. comes with basic rig for animation/movement...
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Post submission updates: Fixed background music not looping Fixed the name of the game in the filename Fixed collision issues on 4-1 (you'd sometimes pass throu...
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The issue with maps/rooms not resetting has been totally fixed!.. It turns out the room_duplicate function in gamemaker would've saved me a couple days worth of...
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1. Why an Open BETA for Critical Chaos? Six years, three major redesigns, and four title changes later, Critical Chaos has reached its final pre-launch phase: o...
Had a busy day and decided to do some quick work and testing. Added sound to the explosive, added some wall decorations, a few lumps of meat around and took the...
Initial release published on 2025-11-20...
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Complete the candies in this fun game of skill and reflexes!
Initial release published on 2025-11-20...
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Take out the numbered blocks in this fun game of skill and reflexes!
EDDS v1.9.9 Changes - Crafting: After spawning a monster with XP N, hero can do DC 10+N*2 to obtain that monster's material whose crafting value equals monster...
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