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Devlogs Page 2

OpenGL compatibility fix
This update improves compatibility with some older display adapters under Windows, which could potentially experience video corruption in OpenGL mode. Since the...
4 files — 1.0.3a
Release!
Major Update
Æ.O.N. Official Release! After months of development and deep linguistic/AI integration work, Æ.O.N. - The Analytical Engine of Origin and Narrative is offici...
1 file
V3
Major Update
> Nota - Add - novas fases - update - transição de cena - movimentação...
1 file
The Gamayo Update!
1
Major Update
Hi Everyone, and welcome to all the new folks coming here from Gamayo! I firstly want to thank each and every one of you that came to our booth at Gamayo this y...
2 files
GameForge - Amiga: Project Launch 🚀
2
Major Update
Date: November 14, 2025 Welcome to GameForge - Amiga! We’re thrilled to announce the launch of GameForge - Amiga , a revolutionary no-code game development ID...
11/13
Game Design
Updates Cherishes the Air and Descends from the Arachnid Kin. Both were already solid, so most of it was small mechanic or formatting edits...
3 files
1.0.2
+Added: Feature; when controller disconnects the code to reconnect shows up on board to reconnect again with a controller +Added: Feature; controller now has a...
5 files
About Polipolus DX
I will be releasing Polipolus DX hopefully sometime in 2026. No guarantee. For those of you who don't know what Polipolus DX is, it is the Steam release of my g...
Update 2025-11-14
Fixes: Fixed transitions when entering map screens Improvements: Added original Global login screen (courtesy of Arbalest) Replaced restored assets with their o...
Producer Devlog 5
Hello everyone! Welcome back to Sprint 5. I want to preface that I'm currently writing this in the middle of Sprint 6, and just wow! We have gotten so much done...
Basic Movement and Lantern Effect Added
I have added a basic movement to the character, and added the lantern to glow in the dark...
Post-Jam Update
Just a small post-jam update to this game there are four changes, none of which fundamentally change the experience: The kitchen board was larger than 20000 byt...
1 file
Version 1.1.1 - New Features and Bug Fixes
1
Major Update
Added Audio submenu: Master volume, reset to defaults, and preview samples while adjusting. Visual theme: Dim/blur background, focus underline, and customizable...
1 file
1st Update & Release!
ESPAÑOL Parte 1 – Reflexión del desarrollo Después de 2 meses de trabajo intenso, finalmente Kairos Dungeon ve la luz. Ha sido un camino desafiante: coordi...
let's try that again (1.2)
cars are now stopping sound when stopping game tied to 60 fps and level 2 optimized a bit im gonna try doing the web build again...
3 files
Small update on NatureBox-SPUNDER
4
1
The lore thing is fixed Fixed a typo in one of the character bios Replaced Blacks horror form because the og was a bit offense That's all...
1 file
LEYENDA DEL GAMING UPDATE
1
Se vendrá update que agregará LOS EXTRAS. Dentro de ella habrá: LEYENDA DEL GAMING: Sobrevive la noche En este modo estarás en la casa y deberás recolectar...
Wow
This is epic...
1 file
An epic adventure to search the lost present
The Insatiable Guzzler!
1
Added a new upgrade for The Great Maw: "The Insatiable Guzzler - The Great Maw now sucks in ore near his mouth, because he knows how sloppy the runners are at d...
2 files
Devlog #2: Chapter 2 Updates and Upgrades!
Major Update
Chapter 2 Update On It's Way! If you've been following The Voyager Chronicles, you'll know that the chapter 2 update was well under way and was set to arrive (a...
Update 1.1 translation patch
Game Design
(ENG) Minor adjustmen about the spanish translation, the black mage have a minor error, but now it's fixed :) - (SPA) Pequeño ajuste sobre la traducción al es...
2 files
The Details Update
Major Update
Its been a while, but I haven’t stopped working on BIOREAPER! dev_2025.11.13-a, The Details Update FEATURES: Optional doom-like screen melting transition The...
2 files — dev_2025.11.13-a
Crimson Stay Update | V1.0.5
Content Added: Added two new enemy types, each capable of inflicting unique status effects on the player. Included a new graphics option to enable or disable Oc...
1 file
Final Pages Added!
Major Update
Hello! Like I mentioned on the upload page, I had two more pages that I just didn't get to finish in time for the class that I wanted to eventually add. And tod...
1 file
Devlog #2 — Art Backstage + Lore + Devstuff
Culture
Update Notes We’re very happy to have taken this first step towards releasing our game, and we’re already receiving a lot of thoughtful feedback. We even go...
4 files
Arreglo del bug de los backrooms
Major Update
En los backrooms había una parte donde podías acumular los objetos y tirarlos para evitar los enemigos. Debido a mi descuido, ya que antes ya existia una adve...
2 files
Next (Demo) Stop, Oswego NY!
Hello everyone! If you are in the Syracuse area and have time for a scenic drive, head up to The Comic Shop in Oswego for the next in-store demo of Rust & Reven...
v1.4.1 Available
1
Street Wolves Foundry VTT Module v1.4.1 changes: Content Fixes Street Gang Member now has Tec-9 that has a ROF 3 (was just 1 before) Wolfpack Pre-Gens adjusted...
2 files
MRaS - Dev Log 16
1
Change Log Added space enemies When you encounter them, you must brake (space)or they will shoot. They will either shoot lasers at you or attack you with slimes...
1 file
Version 0.1
First public version of Pale Luna II...
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The Pale Luna story continues in 2027.
BSAMT Version 20230502 Updated!
Added: Added Endless and Random modes, but they are not functional. Minigames now have a separate interface. Added touch input, including movement controls, cam...
1 file
Bestiary Update
Some files were updated!...
4 files
All my Dragonbane products!
Updated Game Release!
We've gone ahead and updated our game! (We made some changes to AI, the Map, added a garage feature, etc!)...
1 file
part 1
today i am just starting to make it, (p.s, it sucks!) So far it is a boring driving sim that is very laggy anyway hope this game gets to you later when it is be...
1 file
The Species of Rootless
Game Design
One idea I had early on for Rootless is to involve a large number of different animal species in the game. Forests are usually home to tonnes of different kinds...
Update 0.5.0 Preview
Hello everyone! It's been a while since the last update but we're almost there! There are a lot of changes coming, but I won't describe them now; instead, I'll...
Mighty Diceman Update 1.0.3.2
¡Por una ocasión especial sacamos un parche para Mighty diceman! Este parche incluye: -Mejoras visuales en muchas texturas adecuándose a la paleta base del j...
3 files
Corrected aiming bug, sorry. :(
When aiming with movement inputs it didn't fire correctly, this was corrected...
2 files
Plexippus Studio™ and Pizzla Studio™ merge with Jean-Héon™.
Jean-Héon™ today announced the merger of its two video game development subsidiaries, Plexippus Studio™ and Pizzla Studio™, into a single integrated enti...
Tiger Bureaucrat 1.0.2 Released
Changes Upgraded SGDK version Fixed a number of angle calculations. Rockets will no longer disappear the moment they come on screen...
1 file
Plexippus Studio™ and Pizzla Studio™ merge with Jean-Héon™.
Jean-Héon™ today announced the merger of its two video game development subsidiaries, Plexippus Studio™ and Pizzla Studio™, into a single integrated enti...
PulpCraft DX 1.4 Update
NEW PULPCRAFT DX UPDATE!!! (((Version 1.4))) 13/11/25 - A Fresh Start Update (My plan is to update the game once a month with new content I have a ton of ideas...
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Plexippus Studio™ and Pizzla Studio™ merge with Jean-Héon™.
Jean-Héon™ today announced the merger of its two video game development subsidiaries, Plexippus Studio™ and Pizzla Studio™, into a single integrated enti...
Got Some Ships
I'm starting a new game and it's going to have some ships in it so I bought some ships off the unreal engine fab store...
Designer_Devlog_5
Game Design
Designer Devlog Sprint 5 As we are starting to get close to the end of our development cycle, the tasks that we prioritize are getting more and more important...
Howdy Everyone!
First of all, I wanted to say thank you all so much for the support! I was not expecting this much of an interest spike in my project when I published it back i...
Designer Devlog 5
Game Design
Hello again! Sprint 5 is now over, and at the time of writing this, we are already halfway through Sprint 6. Overall, I’m feeling confident, as most of the re...
Patch V1.0.1
I recently updated the game to V.1.0.1, in this update you will see: Increase of difficulty Upgrade system added but only for money Only upgrade to shop expansi...
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FNaF:SHOWTIME v1.1 is here!
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Freddy's has finally reopened and guess who just got hired as their night guard?
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