well got my self a blue hat to -154c but then messed up my jump and hit the dude bouncing back and forth which flew me right off the screen to me some time to get the jumping down pat kept over jumping the platforms. I was only able to get to +98 on my one attempts and a reverse spawned above my head which I tried to dodge and died lol. The music was great as well good job on that.
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Cold Hat Hot Hat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #25 | 4.143 | 4.143 |
Fun | #33 | 3.571 | 3.571 |
Overall | #36 | 3.786 | 3.786 |
Community Spirit | #38 | 3.857 | 3.857 |
Use Of Theme | #57 | 3.571 | 3.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
Solo.
Credit:
All assets made by myself.
Tools used: Godot, Aseprite, jsfxr, Rytmik Ultimate
Did you follow the theme?
Yes.
Did you (you or your team) do the graphisms yourself?
Yes.
Did you (you or your team) do the musics and sounds yourself?
Yes.
Comments
This was a lot of fun! A bit up to chance whether you could complete it or not because of the reverse haha. But the music was nice and the visuals were interesting enough to keep me wanting to go on. I liked that bouncing on the enemy was not a guaranteed loss-that you could recover from it if you were careful.
Game was good, but ultimately way too frustrating! Only because of the power ups lol I made it to 350+ degrees and still had no Reverse power up spawn in. and then on another attempt I was at 150 degrees when it finally appeared, but I already had a few "H" power ups spawn on my character so it was moving at .25 each and a double never appeared once when I lost at 112 degrees. (From 150 at a rate of .25).
With all of that being said, I was just frustrated by the great challenge your game has to offer. It was very unique but I really enjoyed myself! Nice job!
Super fun game.I liked the level of difficulty there is a nice rhythm to it once you figure it out. I think my only problem is how random the power ups can be, maybe you could have some sort of system that checks if the same power up has spawned x amount of times, then it has to spawn a different power up, or you could check if it hasn't spawned a power up in x amount of seconds, then the next power up will be that one (or just force spawn one), maybe you would only apply this to the reversal powerup since it is the only one required to win. The game was very engaging also, I was determined to win, and so I did :)
Haha, yes! Congratulations on being the first person to beat it! I totally agree with your criticism and it was something I only really thought about after releasing the game - I ended up putting bad randomness in it. If I were to change anything, it'd be something along the lines of your solution. Thank you for your comment :)
The gameplay is quite addictive and the music is good but my goodness it is unforgiving, the speed the character moves and the requirment for fine tuned jumps, make the gameplay very diffivcult. The artstyle and sounds are very good though
I really liked the platforming feel and the look of the art and the music. Definitely a lot of good potential in here.
That said, I can't get past about 30 seconds... It reminds me of that one jump rope star to Super Mario Odyssey which I struggled with for so long. I like the concept of surviving long enough to reach the temperature, so I'd love to see like multiple levels with progressive difficulty.
Fun game! Music is great and fits the art style well. Also the dynamic music is great (something I wish I had the time to put in my game!). Only recommendation is to make the start a little easier. Maybe fewer gaps to start or different levels. Great job!
I may just not be good enough to play this game, couldn't find a way to reach either temperature and kept getting knocked off within a minute of each playthrough. Visuals and music are nice!
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