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A jam entry

ARIAView game page »

An audio-visual experience for Leap Motion
Submitted by Blackport Games (@blackportgames), himmeltron, Periclady with 17 days, 1 hour before the deadline

Results

CriteriaRankScore*Raw score
Please rate this entry based on your overall enjoyment.#992.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What's the name of your experience?
ARIA

Please describe your creation.
An audio-visual experience for Leap Motion.

Programming language?
Unity/C#

Your web site or portfolio (optional)?
http://blackportgames.com

Comments

New builds are up. Added support for Oculus Rift. For the time being, the Leap Motion controller should be placed on the desktop, rather than using the VR Developer Mount.

The game starts in VR mode when the Rift is connected. You can toggle VR mode by pressing TAB on your keyboard. Press SPACE at any time to reset the level. Press ESC to exit the game.

The builds aren't configured for the Rift at the moment. Working on putting support back in for it tonight, though. Should have another round of builds available in a couple hours. Will post an update as soon as they're up. Thanks!

Graphics don't look right in the Rift. Tried non-rift version, and it's a pretty scene but I can't figure out what to do.

Fixed part of the integration issue. Windows build is now available. Uploaded an updated version of the Mac build as well.

I will be back when the windows-version comes out :)

Not yet.

Had some difficulty getting the project to build properly with Wwise integrated as our audio engine. Normally we would build for all three standalone systems. Just built for Mac this time around since our development environment is based on it. Will work on getting a Windows version of the build uploaded as well.

Thanks for asking!

no windows build?

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