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|Please rate this entry based on your overall enjoyment.||#14||4.500||4.500|
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the name of your experience?
Please describe your creation.
Our experience is all about enjoying simple controls in 3D space and letting your hands explore interesting scenes, inspired by some fun music.
I've worked for years with audioreactive performance tools, but Leap and Oculus have changed the game for me, and I've had to rethink many of the ways I would normally build an app like this to really fit these new tools.
I started with a simple stage-like scene, and attached lights to my hands so I could play with lighting objects from different angles. After discovering a fantastic Volumetric lighting script, I integrated volume rendering for my lights and the focus of the app was born - manipulating objects and guiding lights to feature them in fantastic and dynamic ways.
We've got a good roadmap for what we'd like to do next - loading user's tracks, taking a live audio feed, and adding many more interactive scenes. Two-player (or multiplayer) inputs could be great fun, we already got that working with Leap Motion devices for another prototype. Finally, we'd love to have a way to view the scene from another perspective so that performances can be viewed live from additional angles. We're part of the Unity Cluster Rendering Beta, that might be a good way to go.
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