so underrated!
such a polished game for such short time! the visuals are stunning, great Idea and exceptional choice of assets!
the game is very homogeneous! great work! great entry!
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #14 | 4.357 | 4.357 |
Overall | #23 | 3.952 | 3.952 |
Presentation (visuals) | #37 | 4.071 | 4.071 |
Concept (gameplay) | #82 | 3.429 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
so underrated!
such a polished game for such short time! the visuals are stunning, great Idea and exceptional choice of assets!
the game is very homogeneous! great work! great entry!
Amazing take on the theme and great implementation.
I liked the interactive hub and the inventory system, but I'd love to have a bit of direction of what to do
Other than that great game great work
Nice game with cool visuals and sfx, oxygen timer is bit too sort.
I struggled a little with getting going (reading the big block of instructions was difficult for me, I think mostly down to the font/colour choice). However, once I got going and started exploring I thought it was great! I love the underwater visual effect you added on top of Kenney's assets in particular.
This was great! Aesthetic is one of the best I've seen so far
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