Interesting game. I included it in my compilation video series of all of the games from the Kenney Jam, if you’d like to take a look. :)
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Cursed Cruiser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #41 | 3.583 | 3.583 |
Concept (gameplay) | #68 | 2.833 | 2.833 |
Overall | #74 | 2.778 | 2.778 |
Cursed (theme) | #139 | 1.917 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It looks nice for something done for 7 hours. Controls seem to be not responsive enough, maybe because of the camera angle, but movements are very smooth. Good job
This is honestly a well done game! It's a cute time waster (I got up to 640 points on my second go), but I don't know how it fits with the theme. After discovering that the cursed controls were simply controls that weren't directly aligned with the camera, it became pretty easy to navigate. If those controls maybe swapped around or had weird effect when you grabbed an point, that would have been a better take, in my opinion.
Well done, regardless!
To be honest I tried to adjust to the theme as fast a possible since I started working on this 7 hours before submissions ended haha I didn't want to miss the opportunity of participating in this jam since Kenney has always been really helpful with the game dev community.
Thank you so much for playing my game! This feedback helps me improve when creating new games or improving the ones I am developing. :D
Oww. The controls are very difficult, but that goes with the theme. It's a nice game and I had fun with it :)
Congrats on getting your jam game done!
I got 160 points! This is a good game for being made in just 7 hours. I thought the camera angle combined with hard to learn controls were perfect otherwise it would've been too simple I think. I wasn't sure how long the different icons lived because sometimes it seems like they would disappear and it gave me 10 points.
The music was also great :) Thanks for sharing!
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