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Shamit Ahmed

97
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A member registered Mar 11, 2018 · View creator page →

Creator of

Recent community posts

Yes, the arrest feature is a bit bugged at the moment. Thank you for playing!

Thank you for playing it and the cool comment! Haha feature creep got the best of me and I ended up adding some stuff that were not thorougly tested. Yes! I thought about temporarily blinding the enemies with a bright flashlight since their eyes have accustomed to the darkness living in this dark, grave world by now. But not enough time for world-building and implementation.

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This was very cool and fresh to experience. Loved the use of shaders! One feedback would be incentivising the point and click movement since right now I ended up just slashing my way through all the time since it was faster.

Interesting and fresh concept. Soundtrack was nice. Could use some more polish and definitely has the potential. For some reason the camera was always moving downwards without any input, otherwise solid. Could not experience the multiplayer but sounds fun!

Interesting idea. It was hard to predict the exact position of the aircrafs moving in 3 dimensions from a 2D perspective. Might be worthwhile to test a topdown camera view or some other way
to perceive depth. 

Minus the little inconsistencies of the jetpack, sprint etc, this was a pretty solid experience. A for effort. Really liked the diegetic Jetpack UI. Great work!

Interesting concept and controls. Fart-tastic!

Quite polished experience! Good ship control and camera follow. 

Hi, I have applied for the account access but am yet to receive any response. I cannot build or process my game without this.

Hey, thanks! The green monster is a regular one that doesn't drop anything and the blue one drops water that you can collect and use as resources.

Hahaha thank you!

Love the art and the puzzles! Sometimes I resorted to brute forcing through them but still a pretty good experience overall!

Solid gameplay, art and music!

Super fun! I like how the possibility space for the puzzles are kept quite small but are still quite interesting! I was expecting the fan to blow the slime higher when it became smaller, but that did not seem to work for some reason. Great work! Love the slimes. We also made a similar looking slime game but we call them monsters haha.

Very enjoyable survival game! Toy themed games are always FUN!!

Loved it! Great level of polish, art, music and well-designed puzzles. 

Very well designed and polished! I would however like the game to be more forgiving and give me a redo level button and restart the current level instead of having to start from the beginning on gameover! Good work!

Simple, classic gameplay with great level of polish and innovation!

Great art and concept! Novel way of exploring areas and level design.

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Brilliant! Controls exactly how a sloppy bar of soap should be. Good level design. Nice work!

Really nice concept and level design! Love the perspective shifts and how smoothly the camera follows the player through it all. This seriously has the potential for being a great puzzle platformer. Well done!

SOLID! Beautiful interpretation of the theme and good music.

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Unique twist on classic tower stacking! The game flows really nicely. I struggled with properly scaling the sushi. Whenever I was aiming for a smaller size, the outcome turned out larger, which was sometimes a bit frustrating.

Great level of polish and challenging gameplay. Easy to play but hard to master!

Really simple yet really enjoyable! Using the scrollwheel was quite fun! Well balanced too.

This was a lot of fun. Well polished and good level design

Loved the mechanics and the puzzles! The pressure meter is a good indicator to show how much you can exactly make one grow. A fresh concept in puzzle platforming genre.

Really nice music and concept! There was frame rate issues in the webGL version specially towards the end of the levels but overall very much enjoyable.

Really well made! Love the pixel art style, level design and the polish!

Really well made! Love the pixel art style, level design and the polish

Such a nice concept and execution! Well polished game complete with a fun storyline.

Great art direction and fun gameplay! A bit more juice will take it a long way!

We want moreeee! Loved the polish!              

Thanks for playing! :D 

Thank you! Yes I agree, the time to react can be very low in some cases. Need some work on camera angles.

Thank you!

Very engaging gameplay! Was totally into it for some time. Good stuff!

Thanks! Glad that you liked it. Haha hopefully will release on mobile soon! :D

Thank you! :D

Ah thank you for the kind words! Sorry for that, will definitely be more careful about sound levels.