For me it's been going good. For some reason I decided to use an engine I have never touched before this jam, but I feel like I'm doing alright.
I know I'll definitely run out of time with my game: "Beneath The Sands: After the Incident", because I have a busy weekend at my parents and I have to do stuff away from the computer. So yeah I think I have like a maximum of 20 hours of time left to use, and I don't even have a crafting system yet. But atleast what I have done so far, looks and feels good. :) This jam game is a kind of 1.5 sequel to a bigger story game that I haven't yet made. This is part of the future of the story, after it. :D P.S. I use Game Maker 2 so development should be a bit quicker, but I'm still going too slow.
Going pretty well! Needs more polishing, but I knew for myself I had to submit as is for now. I have far too long a track record of unfinished projects due to being eternally anal over every aspect. I decided to start joining game jams to at least get the motivation to let go of a project regardless of whether it's exactly what I envision. Then, I can be open to criticism and hopefully grow accordingly!