Fun game! It was satisfying powering up, and I liked her animations.
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Cinderella 2: The Harbinger of Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #35 | 3.591 | 3.591 |
Aesthetic Flair (Graphics & Sound Presentation) | #47 | 3.955 | 3.955 |
Overall | #51 | 3.557 | 3.557 |
Relevance (Creative Expression of Theme) | #64 | 3.545 | 3.545 |
Immersion (Gameplay & Storytelling Engagement) | #72 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey there! This was a really nicely designed set of mechanics, as far as the game rules go. Having the blood slow down Cinderella, and also having it be the currency that requires you to mop to pick it up was a very nicely balanced system. That said, I did feel like some of the execution elements (unclear hitboxes, mostly) made it difficult to improve at the game in a way that felt like I was playing more skillfully. In the end, Cinderella's powers out-stripped the game design, and it was fairly trivial to get a score over 1000, after unlocking every power. This made the blood a little redundant, so perhaps some other ways of spending points would have been nice. There's a lot to like about this entry, and I think you should be happy with having produced it over just a weekend. Best of luck!
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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