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arachnid56

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A member registered Apr 29, 2020 · View creator page →

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Thanks for playing, and for the feedback :)

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Hey! It's really useful to get such comprehensive feedback on my game. It's interesting to watch how another person plays, and even uncover bugs I didn't know existed (e.g. the boat not being there after a death :D) 

Whilst i'm a little disappointed with the Enjoyment rating, I understand your points of frustration with the game. Thanks for putting the effort into such a detailed review

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I really like the artwork, especially the character design. As others have mentioned, the void mechanic is super cool, has so much potential and perfectly fits the game. I'm also really impressed that you have made a more or less complete game.

I think implementing a world map was a nice feature, especially given the size of the world, but revealing the entire world at the start I think takes away from the exploration aspect.

Great job!

Thanks for the great feedback :) really happy you enjoyed it!

:P

Wow what an aesthetic! I still think it needs a bit of work to feel natural but I really appreciated the concept - very innovative!

World exploration was fun with the different biomes.

Great job!

This game succeeded in being atmospheric, bleak and just strange. Kinda interesting concept to not go for exploration of multiple levels but to explore the same level over and over. Whilst that could be a cool concept it did make it very linear - perhaps multiple entrances and exits could solve this?

You did a lot with the minimal graphical style but I think it needed a bit more to make me want to keep playing the same level.

Very interesting though! Good job

Really good entry!

I really liked the aesthetics and audio, there was a nice variety of monsters which kept the combat fresh and exciting.

I also liked the camera being centered somewhere between the player and the cursor, it gave the game a different "feel".

The rabbit cave was really nice - after a lot of intense platforming and fighting, chatting to rabbits was a much needed respite!

Excellent job!

Hey! I absolutely loved the artstyle of this game, and I really appreciated the dialogues and story at the start. Levels were cool and spacious, and I wanted to keep exploring. The designs of the main character, npcs and monsters were super cool.

Personally I found the combat a bit awkward. It was quite tricky to aim at the enemies, and I think there should have been some pushback or stuttering when you did them.

Overall great job!

Hey! I really liked the ghost sprite and the design of the levels :) I did have to restart the game because I got stuck somewhere I couldn't jump out of. 

Good job!

thanks for the tip! I’ll definitely check it out

Personally I think either a 2D or 3D aesthetic would have worked better for this but in general the visuals looked good. I liked the general concept of the game and it was cool to have multiple abilities. With some extra content, this could be a really fun game. Good job!

This had me chuckling, loved the concept and the questions were so funny. Simple controls but really intuitive. Great job!

The art is absolutely gorgeous! I found the controls kinda tricky, either because they needed refining or perhaps there should be a tutorial. Overall though, I really like the concept, and again, it looked stunning. Great job

Really creative and funny! Great job :)

Woahhh I loved this! The monster was awesome and scary. Even though the gameplay was very simple, it worked really well, and didn't get boring because of how atmospheric and visually stimulating the game was.

Great job!

Creative concept and well executed! I found it quite challenging but I appreciated the tutorial levels so I knew exactly how to play when it came to the first level. 

Great job :)

This was so sick! Loved loved loved the graphics! Gameplay felt really immersive and creepy. I think you nailed it

I loved that the ocean was created in 3d for added immersion but the gameplay was 2d. I couldn't tell if the game was getting any harder?

Great job!

So much fun! The dialogues were funny, the theme interpretation worked perfectly, and I liked the combat mechanics.

All hail Gorignak Brian!

Very nice game-loop, the graphics and music brought it together perfectly. Excellent job!

I absolutely loved the artstyle and thought you did a great job with the card design. Switching hands works really well as a mechanic. I would have liked some sort of ramping mana system to enable cool combos later in the game.

Excellent job!

The graphics and music were wonderfully relaxing. Nice submission

I really liked the artstyle! I would have loved to have seen more enemy types and maybe some random objects in the map. The concept of playing as the boss was really cool and worked well :) Great job

Really fun game and very well executed. Great job!!

Wow, I am so impressed by how much story you have written. I liked that the story was both playful and serious. The art was exceptional and really complimented the story.

For a first game, I think you did a fantastic job. Great submission!

Great job on the writing, there were some really beautiful parts and I could tell you had put in a lot of effort with the story.

Personally I would have appreciated some more graphics and interactive parts like the gravestone.

Overall, I think this is a great entry and I enjoyed playing it. Well done :)

Hey, yeah unfortunately i'm having issues with the build :( If I manage to fix it before the jam finishes, I will let you know

Hey, I've uploaded another build. Unfortunately atm it's only windows and Visual Studio needs to be installed on the computer. I am still trying to fix this but I don't know if I will be able to before the jam finishes.

I hope it works for you

Hey, would you mind trying the new build? Unfortunately it's still dependent on Visual Studio but the shader error should be fixed

Hey, thanks for the detailed error log. 

It's super weird because it is a release version. I think I might have screwed up some build setting...

Very frustrating but I guess I have to test the builds before the next jam

Hey! Although the story was short, I did like the writing and circular narrative. If the story had been expanded with twists and alternative endings, this could have been a great submission.

Good job :)

This is such an amazing entry. The story-telling, dialogues, graphics, sound, transitions, ... everything was spot on.  Not sure what else to add :D

Fantastic job and I can't wait to play more of your games.

(p.s. there was a small bug after the dialogue with the two flames - the interactable object remained in the scene so you could keep replaying the same dialogue)

Hey! 

The game had good narrative and and explored some interesting themes. From the small talk to the more emotional admissions, the conversation felt genuine.

I thought the choice and execution of the boardgame was perfect, and the combination of playing with the conversational dialogues really sold the concept. The only thing I would say is it became quite repetitive. After the 9th game, I had had enough of playing the same game and kinda just wanted to see where the dialogues went.

Graphics and audio were simple but fitting.

Good job!

Ah, sorry to hear that. Umm so for me it works fine on Chrome. Did you click 'Play' on the opening screen? Apparently there's a resizing issue so perhaps 'Play' is obscured if you're not using a monitor?

Thanks!! Hmm it should finish as soon as you write the final password (case-sensitive), but if it didnt, it could be a bug

Ah, thanks for the feedback about the resizing issue, ill need to test that out nex time. So as soon as you enter the correct page number, you should find the next clue, no need to press Enter.

thanks!