Thanks for the feedback :) I definitely agree on having more controls for the player.
Recent community posts
Nice game! The gameplay was simple but executed well, I especially liked the screen changing colour to indicate proximity. I thought the sound design was really really good and the artstyle fit perfectly. One minor (picky) feedback is it would be nice if you only collided with the base of the tree, rather than the branches and leaves.
Fantastic!!! This is such a good game. The art, gameplay and sound worked perfectly together, it was well polished and an all round fun game. The thing that really makes this game stand out is the shop system: simple, intuitive, and provided reason to keep playing. Brilliant job!
Hey! Interesting game - I thought the graphics/artstyle worked really well, the menus were really good, the small cut scenes added a nice touch and it felt like a decently polished game. For me, it needed some more gameplay; for example if the levels were some sort of puzzle rather than just collecting gems. Also the camera felt a bit off at times, would have been nice to have the player always centred.
Overall I liked it a lot, and for your first game jam entry, I think you did a great job :)
I think this is a really good effort for your first game. The visuals and music worked cohesively, and the intensifying snow created a spooky and desperate atmosphere. I would say that the game needed a mechanic (jumping over crevices for example) so there is something to do whilst going between firepits.
Overall I really liked it - great job!
Hey! Thanks for playing, i'm happy you got through to the end. Yeah, the shield around the player was meant to represent health but I think it was far too subtle.
Cheers for the feedback :)
Excellent game! The graphics are just soooo good, especially the parallax background and different bosses, they really helped bring this game to life. Gameplay was solid and consistent and the power up system was a nice addition.
Great game! I found it very relaxing and well thought out. It was easy to work out how to play the game which is usually the biggest turn off for these types of games so great job on that. The only thing that I wasn't drawn to were the aesthetics (sorry!) but overall this is a really solid management/strategy game :-)
Such an all around fantastic game. I loved the artwork, the level design, the moonshot ability was really innovative and characters had so much life. Certainly gave off Hollow Knight vibes, which is a huge compliment!!! Superb job!!!
I thought the artstyle was fantastic (one of my favourite in this jam) and really appreciated the small details such as lighting and shadows. The overall concept of rocketing between planet islands was really cool. My biggest issue was controlling of the rocket ship . Good job overall :)
This was a really fun game!! The levels were all well designed and there was a good progression in difficulty. My only wish is that the level art had the same attention to detail as the player. Overall great job :-)
I loved the overall idea of this game and the aesthetics were just spot on. Fantastic job on that! My only complaint would be that the gameplay was a bit lacking; would have loved an extra layer of complexity to keep me hooked.
Very innovative mechanic. I think the combat needs some work: I wasn't able to tell when my attacks registered and sometimes I just died when enemies were far away which was kinda confusing. I think the mechanic has great potential tho :-)