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A jam submission

Space RoomsView game page

Submitted by spazza0.85@gmail.com — 2 days, 11 hours before the deadline
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Space Rooms's itch.io page

Results

CriteriaRankScore*Raw Score
Art#1812.2562.545
Theme#1902.0952.364
Creativity#2012.3372.636
Gameplay#2042.2562.545
Overall#2042.0632.327
Music#2311.3701.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Well that certainly was a game. It wasn't bad but seriously needs some polish, Having a 3v1 be the way you put the theme into the game is a cool idea (Also how did you mess up the countdown, you went 1,2,3 not 3,2,1 you did in reverse!) but just throwing the player in to the game the moment it finished loading was not a  good idea, also for some reason your game can reset mid fight even when your health is more the halfway full. The  respawning enemies do help keep the game a bit fresh but you could have done more to help that such as giving the main enemy ships a 2nd phase when at half health, the lack of music, a background and rapid fire doesn't make things better, and you forgot to tell the player what the controls were, since nobody was going to be able to tell what genre of game it is from the description on the game page, the name can give a clue but there are also a lot of non shoot'em ups space games. The sound effects sound alright but the enemy ships look pretty good honestly and all are unique so I'll give you props for that

Submitted

The idea is good. But maybe you needed more time to made the game more polished, clear and understandable. I think there are a lot of things to improve, but is playable and can entertain during a time. Bye.

Nice

Submitted

An interesting game!

Submitted

Not bad but it's super basic and could use a bit more polish. The enemies were on me immediately, but even then, all I had to do was circle strafe and take them all out. It's a bit weird that we can fly over our HUD during the game and there's not really any background or environment besides that. I know you said the game is supposed to start over again right away, but you get full health again so it's literally just reloading the scene. A win screen would have been nice. Altogether though, it's alright.

Submitted

I like the idea of 3 bosses attacking you at the same time, but the UI is very confusing and i keep pressing the menu button and forced to restart the game.

But grat start!

Submitted

Great start! A few things to get this project going:
1. Don't make the menu button clickable, or at least so big. I hit it a few times accidentally

2. Make it more clear where the player is. I wasn't sure where i as at first

3. More sfx! It helps a lo

Submitted

Hey well done on subbing,

Your game had easy to pick up and intuitive controls , you know quite quickly what to do. Took me a little while to find my ship though.
the clear wasn't all to clear to me until I read the description, so maybe one way to better tie in the theme given is to add a little bit of narrative exposition at the beginning of the game or during the game. 
The sound effects gets repetitive quick so one way to reduce this is to randomly shift the pitch of the sfx by 5-10%. it's subtle but does a lot :) 

Good job