Play dream
Ocean Deep Dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art / Palette usage 🌈 | #4 | 4.600 | 4.600 |
Mouthfeel / vibe 😶 | #4 | 3.867 | 3.867 |
Overall | #4 | 3.827 | 3.827 |
Enjoyment 🎊 | #5 | 3.533 | 3.533 |
Theme use / Neat Idea 🧠 | #7 | 3.533 | 3.533 |
??? | #8 | 3.600 | 3.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really love the art in this and that fish movement. I didn't like get spawn camped, but I think a lot of others have mentioned that.
it looks really good when there are a ton of fish on-screen
Pretty fun game! Art, music, and game feel are all super nice. Like somebody else mentioned though I found myself getting soft locked sometimes and continuously respawning in a huge group of larger fish.
Cool visuals. Just the menu alone is nice presentation. Dense with art too!
Nice 3D environment!
Very nice I love the animation
Visually sumptuous and very "dreamy", love the style and play of this game, congratulations team!
This is beautiful! Fabulous work... visually stunning and complete UX. Very well done!
Fun lil game, tho I had some issues with spawning right into the mouths of bigger fish and dying instantly over and over a few times and also found a few clumps of fish that would get stuck together at the bottom that I ate and cheesed up a level.
Heres a Working version for MacOs: https://www.dropbox.com/s/i54ytf8d2q46rpe/OceanDeep.zip?dl=0
For somereason it turns the executable file to a .txt file. I changed it back haha. for other mac users, just do chmod +x "path to file" in terminal for the executable when you right click and click "show package contents".
Thanks for this - can't verify it myself as I'm only on Windows, I have no idea why the Unity Mac export does that. Does it have to do with how I'm zipping the files before putting them on itch?
It seems to happen to almost everyone who exports for mac from unity windows. I'd imagine there is some way to fix it, but I don't know what that is. It weird that the default unity export does that tho.