Very Well Made. Great Tutorial. Easy to Understand.
Not too scary, didn't have to go to Weenie Hut Jr. Which was nice.
Could you tell me what screen size you had? I believe there might be an issue with not all screen sizes being able to see everything.
Additionally, sometimes if you move too fast from the bottom area to the top area an issue like you describe may happen.
I'm glad you were still able to get through it though!
Very Ominous. With the controls I felt ever the more weak and worried about getting caught by the ghost. The random generation of the area is quite nice.
Also I didn't exactly see the ghost. I think I saw a pale oval that disappeared at one point. My health bar did end up lowering at some point as well (to about 25%).
I completed the game.
I am unable to play the Windows version of the game. When I try to play I get a message saying "Data Folder Not Found" and "There should be 'naina_Data' folder next to the executable"
EDIT: The above issue has been fixed. The game is very interesting and ominous. Each new note piece had me wanting to find more to uncover what was going on in that letter and the world. The highlights for passageways and items felt great with the background. Well Done.
Pizza Fact: Americans eat approximately 100 acres of pizza each day
I think this neighborhood is beating that record.
Also, "Gosh Darn these Youtubers and their Pizza Thief Challenges!"
Art is awesome. Gameplay is quite nice. I like how things to start to ramp up. Appreciate how one man can order like 7 pizzas.
Nice animations. Appreciate the random/procedural generation of the level. Besides having sound, I would recommend decreasing the amount of time to go back to the main menu to about 3 seconds or perhaps add a way to press for instance space or E to skip the time and go back to the main menu.
Adding sound to the shooting of the arrows would the player understand the rhythm or frequency of the shooting arrows so they can better plan their next move.
Nice animations. Appreciate the random/procedural generation of the level. Besides having sound, I would recommend decreasing the amount of time to go back to the main menu to about 3 seconds or perhaps add a way to press for instance space or E to skip the time and go back to the main menu.
Adding sound to the shooting of the arrows would the player understand the rhythm or frequency of the shooting arrows so they can better plan their next move.