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Into the Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #10 | 3.043 | 3.600 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #12 | 3.381 | 4.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #15 | 2.366 | 2.800 |
Overall (THE BEST of the best, All other categories considered!) | #16 | 2.535 | 3.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #17 | 2.535 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Wesley Pate, Joshua Forssell, James McKinney, Mike Ness, Ray Hossain
Third-Party Assets
Stylized Base Mesh Male/Female from Gumroad
Source Code Link
https://github.com/PokeWest5I/Into_the_Light
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Comments
Really touches on that "Keep Your Enemies Closer" theme 👏
Wish it wasn't a game over so fast when you get near those things though.
that clock needed some dusting