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A jam submission

siphmupView game page

shmup w/ siphon action
Submitted by cag — 19 hours, 31 minutes before the deadline
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siphmup's itch.io page

Results

CriteriaRankScore*Raw Score
Audio (SOUND Music, Sound Effects, Quality and Use of Sound)#132.8743.400
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas)#132.8743.400
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX)#142.5353.000
Overall (THE BEST of the best, All other categories considered!)#162.5353.000
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation)#172.8743.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Hua Lu (Alan)

Third-Party Assets
sfxr, # Promenade nocturne (live) by Hinterheim, Array and textureless GLSL 2D/3D/4D simplex noise functions originally by Ian McEwan maintained by stegu and modified as per MIT license allowances

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Comments

Submitted

I really liked that you get different types of energy based on the enemies drained!

Now if only those little enemies wouldn't run away off screen...

This is so sick. The presentation is really cool and the gameplay feels very unique yet simple 🙏