Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Hollowed OutView game page

Godot XR Game Jam - Feb 2025 entry
Submitted by Domi, goatchurch, Tavi_Ione — 30 minutes, 40 seconds before the deadline
Add to collection

Play game

Hollowed Out's itch.io page

Results

CriteriaRankScore*Raw Score
Haptics - Did the entry make good use of haptics?#32.9563.100
Originality - How original was the entry.#143.6233.800
Audio - Did the entry make good use of audio?#163.0513.200
Overall#173.0193.167
Fun factor - How much fun was the entry to play.#202.5742.700
User experience - How well was the user interaction implemented.#202.7652.900
Theme incorporation - How well did the entry fit the theme.#203.1463.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version used
4.4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Gorgeous environment, I really enjoyed just wandering around. The "puzzles" were well designed, especially if one didn't read the intro text and was just experimenting blind. Nice job!

Jam HostSubmitted(+1)

Very impressive environment and I liked the chiseling mechanic.

Submitted(+1)

I loved the experience so far. The art, environment, sounds, atmosphere were great. I enjoyed the chiseling and its haptics, and the fireflies. I wasn't quite sure what to do, but hey, it's a jam game and that's ok! :) I still enjoyed it. Well done.

Submitted(+1)

Very cool concept! Nice environment. The giant dragon thing at at the end was absolutely terrifying. :-) Chiseling a mark is a fairly unique interaction, although, I'm not sure how I was supposed to know what mark to chisel? I just kind of randomly chiseled around until the monster appeared. I definitely think the idea is promising, though, if there was maybe more of a puzzle element added. Anyway, great job!

Developer (1 edit)

There are two mechanics, one is tapping the chisel against the rock and listening the sounds and second one in controller holding the chisel vibrating when aimed in proper place. Just curious, what device and which build did you use, There might be some bug with vibrations.

Thanks for the feedback!

Submitted(+1)

I played on Quest 3 with the APK, and I did feel the vibrations! But I just didn't know they were significant to the gameplay - my assumption was that it was just for immersion.  :-) I definitely didn't noticed that they didn't happen everywhere

Submitted

This looks really nice, but didn't find much to do (except hammer a stone and be killed by a giant bird). :/

Submitted (1 edit)

Hi, game looks great but is it just for Android Quest/etc? I have a Valve Index on Windows.

Developer

I have added the webxr version you can check out at https://slick-domi.itch.io/hollowed-out

You can also build the project yourself, its fully open source https://github.com/goatchurchprime/gamejamenchanted

Submitted(+1)

Beautiful environment to explore!

The hammering action felt nice with the sfx and haptics. wasn't too sure what to do after the first puzzle leading to the cut scene with the big bird, but nonetheless I enjoyed walking around, catching fireflies, and it's a pretty impressive game.

Developer

Originally you'd need to cast a second rune to send the cockatrice away, but we needed to cut the plot short, so when it opens the tree to let you out you are just able to run away.

Developer

Source code can be found here https://github.com/goatchurchprime/gamejamenchanted