I couldn't figure this one out, I'm afraid - I tried possessing either the old woman or the lumberjack, but nothing seemed to happen. That aside, I do like the idea of video recordings talking you through the game - and maybe adding a bit of wry commentary - but the camera angle you chose wasn't as flattering as it could have been.
Play game
Mysteries of Mischief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #89 | 3.125 | 3.125 |
Fun | #104 | 2.688 | 2.688 |
Audio | #116 | 2.750 | 2.750 |
Overall | #149 | 2.268 | 2.268 |
Accessibility | #161 | 1.875 | 1.875 |
Theme | #170 | 2.125 | 2.125 |
Controls | #186 | 1.500 | 1.500 |
Graphics | #188 | 1.813 | 1.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
Transfer Takeover, Actions Have Consequences
Game Description
A witch is haunting the people of the local woods. As a fairy, possess the lumberjack to help him avoid his fate for as long as possible! (Note added after submission: to possess the lumberjack, you must first know their name. Pressing x (on either a keyboard or XBOX gamepad) will pause the game and pull up a text entry field to type their name. Hint: their name is said in the game (remember his name!))
How does your game tie into the theme?
Fairies and hags feature in Celtic folklore. Admittedly the original concept ties into the theme better (the player would possess various NPCs and play on their beliefs to gain information/accomplish goals), but we overscoped :/
Source(s)
Yes; https://github.com/mzbrubak/MysteriesOfMischief
Discord Username(s)
felix_dubois, osamahussein0420, r_o_h_i_t, crystalyatrigameaudio
Participation Level (GWJ Only)
1 (This is the first time!)
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