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A jam submission

Solar BowlView game page

Trying to survive the scorching sun.
Submitted by bigsantino1 — 10 hours, 21 minutes before the deadline
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Solar Bowl's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#842.8323.167
Theme#1192.8323.167
Overall#1212.4922.786
Fun#1222.4602.750
Graphics#1312.5342.833
Controls#1342.3852.667
Originality#1412.6092.917
Accessibility#1541.7892.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1

Wildcards Used
N/A

Game Description
A post apocalyptic game where you must collect resources to survive to the next night while other survivors try and stop you.

How does your game tie into the theme?
The game requires you to collect enough resources to assemble a item which lets you survive to the next night.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1 (first time)

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

Nice music, it conveys the doom and gloom feel of the game very well. The arrow marker is a nice touch or you could easily get lost in this big, desolate land. Although I would say it seems a little too desolate maybe as I had difficulties finding resources. :P

I would suggest adding an option to render text in a simpler font in the future as it was a little difficult to read at times.

Submitted

Interesting concept, neat application. And nice music too.

Submitted

I like this game! Wish there was more.

Submitted

good job! i liked the balance of risk and reward. i caught myself thinking "if i stay out a liiiittle bit longer, i can get enough for an upgrade!". great job with making the world feel tough and ominous. i was getting nervous fighting the enemies with the ambient background music. the base direction arrow was a great touch!

Submitted

That was fun! Nice experience and really well done for a jam game!

Submitted

It was a fun one! Thanks for drawing the limits of the map, otherwise I would have gone too far to make it back on time to the base. The only thing I think it was lacking was some indication to how many of each items are required to survive the night, only after surviving the first time I found that it was 2 and 2.

Submitted

I like the theme!

The music is so atmosphere!

Adding more objects and textures to cover the plain desert will improve the feel.

Also you might think of adding a resource indicator \ meter as it's really hard to find some resources (in time) :)

Good job!

Submitted

While it was tough to find resources as they were very scarce, I didn't manage to gather enough resources for fabrication. On the other hand, I liked that the enemies look just like you, which doesn't make them evil, it just means that everyone in this desert is just trying to survive, haha.
Good entry, I liked it.

Submitted

I didn't make it through night :c because the "next night" screen appeared at the same time as the lose screen and had to play again >:c
Really fun to play though! The music is great and together with the environment reminds me of Dune

Submitted

OMG, the font is amazing ! Love the gameplay, best of luck

Submitted

This really takes me back to my days of playing Don't Starve. I really like the execution! Keep up the good work :D

Submitted

Congrats on submitting! My record was nine nights:

Some things that I think could make some nice additions:

  • Making so that we can hold the mouse button instead of spamming clicking it, that would be a nice QOL change.
  • Some different types of enemies or stronger enemies the longer you survived (but I understand that creating different types of enemies in a 1 week jam is quite hard)

Also, I don’t know if was intentional, but you can access the fabricator from behind the wall :p.