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A jam submission

Don't Grow!View game page

Attempt to reach the goal before the uncontrollable growth makes you too large to fit
Submitted by Chargrills21 — 7 hours, 36 minutes before the deadline
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Don't Grow!'s itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#243.0003.000
Theme#303.3853.385
Controls#362.9232.923
Overall#462.7032.703
Fun#482.4622.462
Audio#562.1542.154
Originality#582.6922.692
Graphics#622.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.1.2

Wildcards Used
Competitive Spirit

Game Description
Don't Grow is a game about constant, and uncontrollable growth. Get to the finish line as fast as possible!

Source
No

Discord Username
N/A

Participation Level (GWJ only)
my second time participating

Participation Level across all Jams
this is my second jam

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Comments

Submitted(+1)

Oh, this was brutal! :) I didn't quite understand the point of the checkerboard. Is that the end of the level? The game would act a bit weirdly when I reached it, claiming it was over for a second and the continuing back in the game, and again back to the game over screen and so on. Anyways, nice entry!

Submitted(+1)

Not bad.

Perhaps rather then dying with damage, it would have been interesting to see the size of your player increase.

Submitted

The game was a little bit easy for me and the controls were a bit drifty, but it was fun to see it grows so big and run around.

Submitted(+2)

Not a bad game. Could definitely use some more levels. It also would have been nice to reset the level when you die, instead of returning to the main menu.

Submitted(+1)

Good idea and with more work this game idea could go quite far.  Good work!

Submitted(+1)

This idea of the player growing as the time progresses is an interesting idea, and It does definitely have some potential, just so you know a glitch I found (albeit while looking for this glitch) is the game appears to soft lock if you are under a platform or wall, and then grow causing you to get stuck in it. Also just one more thing: I think the timer added to the game, but it would have been better if it had either been made using a mono-spaced font or something similar so that the corner of the game is less busy. 

Submitted

This was pretty fun and I think there is a lot of potential here. It seems that the character grows at around 13 seconds and again around 20 seconds (I think) means that I only experienced growth once if I beat the game just under 20 seconds.

I think with more to the level this could really shine!
 

Developer

Thank you for the feedback! I agree that the level was on the short side, and it should have been longer.